* Fixes a runtime where deployable turrets were spawning projectiles with no source (#76693)
## About The Pull Request
Title.
## Why It's Good For The Game
Runtimes bad.
## Changelog
🆑
fix: Deployable turrets no longer runtime when firing
/🆑
* Fixes a runtime where deployable turrets were spawning projectiles with no source
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Co-authored-by: nikothedude <59709059+nikothedude@users.noreply.github.com>
Adds a variable to deployable turrets to keep them permanently anchored (#71178)
Sometimes admins want to spawn a deployable turret in a certain place
for a reason, and not allow them to be dragged away to anywhere on the
station on a moments notice. This lets you do that.
Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
* Most compoennts/elements that register COMSIG_PROJECTILE_ON_HIT can now be applied to turrets and projectile spells (#68238)
expands elements that register COMSIG_PROJECTILE_ON_HIT
* Most compoennts/elements that register COMSIG_PROJECTILE_ON_HIT can now be applied to turrets and projectile spells
Co-authored-by: Y0SH1M4S73R <legoboyo@earthlink.net>
* Fixes aiming at things through cameras not aiming at the thing you aimed at. (#63654)
You can click on things through cameras. This is one of the major appeals of BRPEDs. If you try to shoot at things while using a camera console to aim you will shoot at the angle between the camera you are looking through and the thing you are aiming at. This makes you aim at the thing you are aiming at from the perspective of yourself instead of the camera you are using.
While it would be funny to watch a sniper gun down their own team aiming through a camera bug and shooting in the opposite direction they think they I'd prefer if it actually worked.
* Fixes aiming at things through cameras not aiming at the thing you aimed at.
Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
* Del The World: Unit testing for hard deletes (#59612)
Co-authored-by: SteelSlayer <42044220+SteelSlayer@ users.noreply.github.com>
* Del The World: Unit testing for hard deletes
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@ users.noreply.github.com>