## About The Pull Request
it's - conjunction of "it" and "is"
its - possessive form of "it"
grammar is hard, and there were a lot of places where "it's" was used
where it shouldn't have been. i went and painstakingly searched the
entire repository for these instances, spending a few hours on it. i
completely ignored the changelog archive, and i may have missed some
outliers. most player-facing ones should be corrected, though
## Why It's Good For The Game
proper grammar is good
## Changelog
🆑
spellcheck: Numerous instances of "it's" have been properly replaced
with "its"
/🆑
* Component readme file now links to the Signals, Components, and Elements HackMD page instead of the forum (which links to the hackmd page now anyways) (#58876)
* Component readme file now links to the Signals, Components, and Elements HackMD page instead of the forum (which links to the hackmd page now anyways)
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
* A Variety Of Updates
* Lovey Sprites!
* Adds implementation for listening status effects.
* Fixes implementation, uses defines instead of magic strings.
* Completely reworks status effect listeners
* Fixes Love Potions
* Fixes Approximately All The Things.jpg
* Ports duplicated slipping code to a component
* Makes metal not slippery
* asdf
* Instead of cherry picking like an idiot I could just copy paster
* OOP
* And blood, don't forget Fry's blood!
* Further fixes
* A more generic fashion
* Use the new system
* Fixes
* Fix cartridge type
* Remove inertia
Added /proc/type2parent which takes a type (string, or type) and returns it's parent type (initial(x.parent_type) doesn't work)
Instead of being a raw list of components, /datum/var/datum_components is now associated list keyed by type with some bells and whistles to make GetComponent() calls faster