* Screentip images (#76889)
## About The Pull Request
Adds some nice little mouse button indicators (optional), this is a port
of my version at
[Citadel-Station-13/15973](https://github.com/Citadel-Station-13/Citadel-Station-13/pull/15973).
**There is no more intent coloring**
## Why It's Good For The Game
Quick identification of what to do. Eh, i dunno if it's getting
accepted, mothblocks asked me to port it over.
## Changelog
🆑
image: Changed screentips icons to something a lot fancier unified with
the LMB / RMB text.
qol: There are accessibility preferences to disable this! Look for
"Screentip context with images" beside the other screentip preferences.
/🆑
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Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@ users.noreply.github.com>
* Screentip images
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Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@ users.noreply.github.com>
* Lets blobs mine (#64965)
Allows blobs to destroy mineral turfs when necessary, such as when spawning on Ice Box.
Without this they face a distinct disadvantage against crew that can destroy mineral turfs with plasma cutters like a hot knife through butter to get a better angle on their core.
The fact they can't already seems like an oversight left over from when they would never normally encounter them due to spawning on space stations.
The bubble alerts provide a lot of feedback that was previously missing and saves taking your eyes off the game to look at warning messages in the chat.
The screen tips save you having to read the help screed to at least know what two of the shortcuts are.
Making off-station blobs lighter makes it immediately obvious which blobs count towards victory.
* Lets blobs mine
Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
* Contextual screentips -- Screentips now show you what items/objects can do (#64502)
Adds the foundational system for contextual screentips, which will show you what you can do with objects/items, including through context, such as what you are holding.
Provides several helper elements for most use cases, and applies it to a handful of common objects in order to show the full breadth of the system.
Changes screentips preference from on/off to on/off/only with context. Players who originally had it on off will have it migrated to only with context, though can re-disable it.
* Contextual screentips -- Screentips now show you what items/objects can do
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>