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Author SHA1 Message Date
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0077be5e32 [Ready][Until ANOTHER FUCKIMNG MERGE CREATES CONFLICTS GOD FUCK] Reflavors a lot of Bloodsucker stuff to be more in line with it's source (#2104)
## About The Pull Request

Title.

## Why It's Good For The Game

My love of VTM cannot stand things such as 'blah-sucker', 'vassels' or
'archive of the kindred'.

The Blah-Sucker language has been renamed to Enochian, reflecting the
First City of Vampires, Enoch, in the land of Nod east of Eden where the
Dark Father Caine was exiled from.

(Front facing) mentions of vassels have been replaced with the accurate
Ghoul. They drink vitae to establish a bond with their master, not
blood, vampires do not produce blood, they drink vitae.

The Archive of the Kindred has been replaced with the Book of Nod. Well,
a version of it. Cainites are protective of the hidden knowledge kept
within and would be unhappy with the mortals (you) having a copy.

Objectives have been re-written to mention lore aspects.

## Proof Of Testing

🆑
spellcheck: Various Bloodsucker things have been renamed after the
Inconnu paid a visit.
/🆑

---------

Co-authored-by: Waterpig <wtryoutube@seznam.cz>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-10-10 14:05:24 -06:00
aKromatopzia
1cc783195b Alternate versions of bone and drake armors (#1890)
## About The Pull Request
https://github.com/Bubberstation/Bubberstation/pull/1829; TLDR adds old
versions back.

Although, the snouthole skull mask has been pushed aside until the
proper spritework is finished. I might have fucked up my merge conflict
resolutions earlier. Notably - by request - the bleached variants do not
hide your hair.

## Why It's Good For The Game



## Proof Of Testing


![Screenshot_99](https://github.com/user-attachments/assets/c6d0705e-32ee-4b7c-a20c-dab60dc85eb6)

![Screenshot_98](https://github.com/user-attachments/assets/4b3f0c29-b774-4dbc-b79c-a0c690232568)
(note that snout hole variant is pictured but removed - but the
appearance is pretty much the same)

![Screenshot_97](https://github.com/user-attachments/assets/0a0aeae4-daf0-4ebb-a331-0fcf7273706a)


## Changelog

🆑
add: Bleached (old appearance) variants for drake suit& bone+skull
armor; and corresponding crafting recipes to swap between appearances
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-08-04 19:29:40 +00:00
Waterpig
a6605502e1 Upstream 2405b 2024-05-14 09:41:18 +02:00
Sylphet
d0b9731370 Pride Flag Overhaul (#1019)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

Resprites the biodome pride flags, makes them craftable for 3 cloth, and
adds a vertical variant so they can be used in more places. You can
rotate the flag with alt-click while it's on a wall. Click and drag it
to yourself to take it down and fold it up.

## Why It's Good For The Game

The old sprites unfortunately had some serious codersprite going on and
clashed really hard with the visual style of the game. Also, new sprites
are good and it helps my fellow fruits feel seen on bubberstation
thirteen, the furry rp server with antags.

## Proof Of Testing

<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->

![uncoders your
sprite](https://github.com/Bubberstation/Bubberstation/assets/58074918/9f1203db-d6ad-4a2a-9ae6-cbf2bfe36c1c)

![you know what fuck
you](https://github.com/Bubberstation/Bubberstation/assets/58074918/ffb71291-3aa8-4142-9482-39b8c58b12c8)

![crafting
menu](https://github.com/Bubberstation/Bubberstation/assets/58074918/1a1420b6-19f1-4eca-a6ac-a2278f4b8634)

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
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and it's effects on PRs in the tgstation guides for contributors. Please
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🆑
add: added vertical variants of the pride flags used in biodome
image: resprited horizontal pride flags used in biodome
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
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icon ingame) and delete the unneeded ones. Despite some of the tags,
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the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-01-27 12:42:29 +01:00
Arturlang
35aa9bfd8c [TESTMERGE] Bloodsuckers, version 3 (#863)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

This PR adds Fulpstations bloodsuckers into the game, this is based on
https://github.com/Bubberstation/Bubberstation/pull/386 which also has
good info on the abilities that it can do, although fulp also has their
own wiki page on it, https://wiki.fulp.gg/en/Bloodsucker.
This was built upon from the last PR and with the major known issues
fixed.
Balance changes:

- Bloodsucker snow need 0.4 of your max blood level for each level up
-  Bloodsuckers can no longer stockpile more than two level ups.
- Draining mindless humans gives the same draining inefficiency as
draining monkeys does, which gets twice as bad if you are above level 4.
- If you are at level 4, you inherit the snobbish blood drinking quality
just like venture always have, with the exception of the nosferatu. This
means you'll refuse to drink bad blood, to encourage conflict if you
desire even more power.
- Frenzy no longer kills you as quickly, tested it and it was incredibly
fast.
- Night timer for vampires is now 20 minutes.
- All vampire type species and bloodsuckers get hurt more by silver

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
New antags add variety and fun. Probably
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Add bloodsuckers, a new reason to fear maintenance and the dark.
Don't go out there alone, or you might wake up pale and fainting.
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->

---------

Co-authored-by: destrucktoid <39823128+destrucktoid@users.noreply.github.com>
Co-authored-by: Ldip999 <60290575+Ldip999@users.noreply.github.com>
Co-authored-by: StrangeWeirdKitten <95130227+StrangeWeirdKitten@users.noreply.github.com>
2024-01-17 12:08:28 -07:00
Waterpig
29d28f4be3 Makes paper bins craftable (#615)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
See name.
<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

Good to make something assistants can steal for bounties renewable
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
qol: made paper bins craftable
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
2023-10-25 18:47:53 -04:00