Fixes nearly infinite loop when calling setStaminaLoss -> CHeckStamina -> SetStaminaLoss -> etc...
CheckStamina is now called in carbon/handle_status_effects instead of carbon/handle_regular_status_updates().
Slime mutation chance starts at a flat 27%
Slime mutation chance is now hereditary, with the new baby slimes
inheriting the mutation chance of the parent (with a variation of -5 to
+5). This allows you to cultivate slimes that are more likely to mutate
over time rather than praying to the RNG forever.
Plasma no longer causes slimes to have a higher mutation chance, and
epinephrine no longer lowers mutation chance.
Red slime extract+plasma now gives a potion that increases mutation
chace
Blue slime extract+blood now gives a potion that lowers mutation chance.
The numbers might need tweaking if this makes xenobio too fast, but
right now it is often frustrating and slow. It is more reliable and
faster to build a mech than breed slimes given the current mutation
system.
- Viciously rips radio code from bots, replacing it with something
better and faster!
- Bot patrol logic redesigned, much faster.
- Gives all bots Robotics access for easy patrol activation.
- Bot navigation beacons are no longer radios. Instead, they are
maintained in a global list.
- Navbeacons can now be accessed by Roboticists, and they use a better
UI.
- PDA bot code rewritten. They no longer use radio objects at all!
- Captain now has all-access! His cartridge now has everything except
Mime and Clown functions.
- There is now one button across all PDAs for accessing bots. Only bots
you have access to control will show on the list.
- Buffed the signaler cartridge! It may now be used to signal on all
valid frequencies.
- The AI's botcall interface now includes the bot's model, so it can
always identify the type of bot it is controlling. PDAs have this as
well.
- Spilled my blood to begin Jordie's dark ritual.
- Fixes hostile animals weakening non carbons, and adjusted weakening values 1958.
- fixes being able to drop defib paddle by resting, fix a runtime linked to this.
- can no longer pick card from deck while resting, same for paper bin and bedsheet bin.
- examining extinguisher and atmos watertank nozzle gives you the amount of water remaining.
- buffed capsaicin/frost oil temperature effects as well as basilisk temperature effect (to counterbalance the recent change in natural bodytemp stabilization). And slight nerf to ghost chili temp boost when held in hand (for consistency). 8501
- fixes religion name choice window labeled as mime name
- fixes nearly invincible larva 9223
- your health/status now updates immediately after taking damage, we don't wait for the next life(). 7031
- Fixes alien nest overlay not updating when dead mob is gibbed by larva exit. 8523
- fixes flamethrower tablecrafting. 9261