Kierany9
9e8d7509b6
[READY] [Gamemode Bounty] Assimilation ( #40296 )
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* it's ready boi
* typos, things i forgot to uncomment and mindshields revealing hosts
* Requested bugfixes/syntax changes
* Fixes Network Invasion runtime and other misc fixes
* oops
* Fixes mindshield runtime
* Mind control and lots of fixes
* Admin logging and runtime fixes
* dumb bugs and fluff text
* Commented out code, typos and finalizing player numbers
* runtime
* Major runtime fixes, buffs and distortion field
* death on MC'd vessel death, destroy_hive and hive removal on death
* code review
* oops
* Mind Control realname fix
2018-09-24 21:18:55 +02:00
Emmett Gaines
e6182966cb
Removes an unused movement var and proc ( #40416 )
2018-09-24 13:18:14 +03:00
XDTM
a3926a51eb
[Ready]Bluespace research updates ( #40245 )
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* Quantum Keycards
* Bluespace research updates
* .
* ..
* codersprites
* costier
* moved portal gun
* removes hand tele
2018-09-24 11:30:07 +02:00
oranges
189086c93f
Merge pull request #40341 from bobbahbrown/grenade-fixes
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Tweak Chemical Grenade Assemblies to Show Beakers
2018-09-23 19:26:07 +12:00
AnturK
922c1c8c54
Radial RCD Menus ( #40350 )
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Naksu
add: RCDs now have a comfier interface
/cl
Continuation of #40044
Now includes airlock type menu and single-menu sanity.
2018-09-23 19:25:05 +12:00
Iamgoofball
f735a7d34d
[READY][PAID CODE] economy PR ( #40312 )
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With the power of CAPITALISM AND ECONOMY, you too could be This Guy.
2018-09-23 02:50:51 -04:00
ShizCalev
1c10bd9256
Fix PDA light exploit ( #40402 )
2018-09-22 21:09:24 -07:00
Tlaltecuhtli
0bcec2bcb2
fixes traps not checking for antimagic ( #40382 )
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* fixes traps not checking for antimagic
🆑
fix: traps check for antimagic
/🆑
should work
* will this blend
* e
2018-09-22 22:34:45 -04:00
ShizCalev
f42288136c
Allows departments to access their corresponding mech maintenance protocols ( #40397 )
2018-09-22 22:34:12 -04:00
Mickyan
906c7f445b
Fixes a typo with the musician quirk ( #40398 )
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* musician grammar
* removed other "the"
2018-09-22 22:32:41 -04:00
XDTM
b7c7593191
[Ready]Moves traits to datums ( #38505 )
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I've been in a few situations where traits would be handy to track certain object or datum flags, and there's no particular reason that ties them to living mobs aside from being initially a disability rework.
2018-09-22 21:50:03 +12:00
Jordan Brown
eeeae7d4d0
Merge pull request #40395 from ShizCalev/syndie-monkey-cubes
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Adds Waffle Co. brand monkey cubes
2018-09-22 01:20:49 -04:00
ShizCalev
6d68ba4e9d
Adds Waffle Co. brand monkey cubes
2018-09-21 19:17:55 -04:00
ShizCalev
10985a1060
Adds inhand for the rainbow knife ( #40369 )
2018-09-21 18:52:48 -04:00
Mark9013100
874f2ba094
ERT edits ( #40360 )
2018-09-21 18:27:47 -04:00
Jordan Brown
73964e7ac1
Merge pull request #40359 from ShizCalev/lighting-fix
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Fixes bad lighting values
2018-09-20 23:48:21 -04:00
ShizCalev
324f4e0b6f
Makes flashes, & flashbangs flash ( #40357 )
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* Makes flashes & flashbangs flash
* cleanup / badminnery feature
* Added cameras
2018-09-20 23:46:44 -04:00
MrDoomBringer
c7ef142616
[DOCUMENTED AND READY TO MINGLE](EPIC MEME VIDEO INSIDE!) NEW COOL ADMIN TOOL: ADVANCED HIGH DEFINITION SUPPLYPOD SUMMONING (also supplypod refactor) (PLEASE UPTHUMB) ( #39936 )
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MrDoomBringer
admin: Admins can now spawn things in ICly (as well as do a bunch of other cool new stuff) using the Config/Launch Supplypod verb!
code: also supplypods have been refactored
2018-09-21 08:59:52 +12:00
ShizCalev
46cb11e340
Fixes bad lighting values
2018-09-20 00:53:10 -04:00
ShizCalev
7b7bdcfaeb
Make gas sensors fireproof, fix unneeded resis flags on airlock sensors ( #40329 )
2018-09-19 19:00:17 -07:00
octareenroon91
e2eea456a8
Fix alien screwdrivers not appearing on toolbelts ( #40345 )
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There was no icon in belt_overlays.dmi for "screwdriver_a". I'm using
"screwdriver_nuke" since they're basically all-black.
2018-09-19 17:56:38 -07:00
ShizCalev
97325cb627
Correct hotel security outfit typo ( #40347 )
2018-09-19 17:14:30 -07:00
vuonojenmustaturska
de357a79d8
Adds plasmaglass shards, they can be made into spears ( #40327 )
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* stuff and things
* adds back missing gonbola
* remove useless var
* slapcrafting fix
* transfer memes
2018-09-19 23:05:43 +02:00
ShizCalev
392f4bd8e3
Bloodcult Stun Spell Tweaks ( #40328 )
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* Cult Stun Spell Tweaks
Updated to use anti_magic_check instead of a nullrod check.
Corrected the stun message showing if the target is immune to the effect.
Added some visual effects (an actual red flash), and a "holy bubble" around the person if they're immune to the effect.
https://i.imgur.com/wd77s8w.gifv
Closes #40285
* Refactor, added mob_light helper
2018-09-19 10:30:49 -04:00
Bobbahbrown
c617a99bba
made grenades great again
2018-09-18 12:30:58 -03:00
ShizCalev
32171339b2
Fixes invisible lavarocks ( #40315 )
2018-09-18 11:13:49 -04:00
Tlaltecuhtli
4db5169c00
Combat knifes now have a chance of embeding ( #40302 )
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* combat knifes now have a change of embeding
* s
* d
2018-09-17 09:36:52 -04:00
Jordan Brown
184805aaa6
Merge pull request #40301 from AnturK/sureheresmycode
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Failsafe uplink codes.
2018-09-17 09:32:16 -04:00
vuonojenmustaturska
2d9d742d53
get out ( #40287 )
2018-09-16 14:28:56 +02:00
vuonojenmustaturska
9897bdc248
Let's cull some more lists ( #40246 )
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* memes
* autolathe, also more debug info
* more stuff, archdrops is big
* remove archdrops, test statelists
* mineralspawnchancelist
* woops
2018-09-16 14:21:23 +02:00
AnturK
3084371f6d
Failsafe uplink codes.
2018-09-16 13:35:43 +02:00
AnturK
7429f095dd
Fix closet ghost examine runtime ( #40280 )
2018-09-15 10:24:12 -07:00
ShizCalev
9e897335fc
Fixes dropping cyborg self-repair not calling parent ( #40279 )
2018-09-15 10:21:53 -04:00
Tad Hardesty
7a666d92c2
Fix missing period in the light replacer ( #40274 )
2018-09-15 05:55:49 -04:00
kevinz000
9eec1f8db2
Adds move force and move resist, movement/pushing/pulling tweaks ( #39556 )
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* Removes anchroed from mobs, adds move force/resist
* Move force and move resist
* WIP, still has debug messages.
* Fixes
* Update living.dm
* Anchored removal
* Stuff
* Unit tests
* Removes anchored from dview
* DME
* Update anchored_mobs.dm
* Fix
* No ghost spacewind
* Update mulebot.dm
* Update temporary_visual.dm
* Update forcefields.dm
* Update step_triggers.dm
* Update portals.dm
* Update alien_acid.dm
* Update bump_teleporter.dm
* Update landmarks.dm
* Update countdown.dm
* Update blessing.dm
* Update shieldgen.dm
* Update containment_field.dm
* Update field_generator.dm
* Update singularity.dm
* Update atmosmachinery.dm
* Update door.dm
* Update gravitygenerator.dm
* Update door.dm
* Update effects.dm
* Update temporary_visual.dm
* Update bump_teleporter.dm
* Update forcefields.dm
* Update landmarks.dm
* Update portals.dm
* Fixes
* Throwforce annnd done, finally
* Fixes
* Haha I'm dumb sometimes
2018-09-15 05:08:30 -04:00
skoglol
817c9c0ffc
Powernets now tracks load added between power ticks. ( #40216 )
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* Powernet non-machine processing changes.
* forgot an =
* Reverts floodlight changes.
* Clamps surplus() to valid values.
2018-09-14 13:05:21 +02:00
Jordan Brown
28c2c1c810
Merge pull request #40241 from Garen7/soapBug
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Fixes soap cleaning things when it shouldn't
2018-09-13 20:01:15 -04:00
Jordan Brown
ad55c17545
Merge pull request #40218 from kriskog/powersink
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Changes power sink drain rate and max power before exploding.
2018-09-13 19:55:41 -04:00
Jordan Brown
6bc8f7ad20
Merge pull request #40238 from Militaires/nerf
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mobs without an attached mind dont contribute towards his grace ascension
2018-09-13 14:05:36 -04:00
Mickyan
8c811d4b99
Gauzes can be deconstructed with any sharp object ( #40243 )
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* gauze can be deconstructed with any sharp object
* requested changes
* more requested changes
2018-09-13 14:04:25 -04:00
vuonojenmustaturska
ab739294e1
Saboteur borg module (syndicate engiborg) ( #40163 )
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* wip
* SPRITES
* wops typo
* make it available
* add borg chameleon module (wip)
* we ready boyes
* bump cost
* disable filter for now
* henk
* add to polymorph pool
* borgs don't generally throw their modules
* this too
2018-09-13 13:33:35 +02:00
81Denton
8d24914fe8
Adds nanite circuit boards to secure storage ( #40008 )
2018-09-13 10:51:46 +02:00
TheDreamweaver
ef36fe6d64
Adds Gonbolas ( #40224 )
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* Adds Gonbolas
* Gondolafied the status effect a bit more.
* Corrected documentation
* -Restructured status effect handling for better efficiency
-Rebalanced stats
* Fixed qdel
2018-09-12 23:51:22 -04:00
Jordan Brown
442bb2a7cd
Merge pull request #40233 from vuonojenmustaturska/fuckinggraffiti
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Small code improvement pass on crayons
2018-09-12 10:16:12 -04:00
Garen Crownguard
a2a7643401
fixes soap cleaning things when it shouldn't
2018-09-12 02:21:36 -05:00
militaires
7240664a9b
mobs without an attached mind dont contribute towards his grace ascension
2018-09-12 03:32:29 +02:00
vuonojenmustaturska
c704e58794
yeah maybe with this, the world will actually init
2018-09-11 18:42:59 +03:00
vuonojenmustaturska
c15f7edbbf
i opened the wrong file by accident, this is the result
2018-09-11 17:59:51 +03:00
Emmett Gaines
92706e548c
Some radiation balance tweaks ( #40066 )
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* Radiation toxin damage has been slightly increased.
* Contaminated objects are overall a bit weaker but are easier to create in the
first place.
* Showers deal with high amounts of contamination much faster but aren't that
great at dealing with weakly contaminated objects.
* Atmos holo-barriers have been given radiation insulation like the engineering
ones.
2018-09-10 22:14:40 -07:00
Jordan Brown
9db4fc52cd
Merge pull request #40196 from 81Denton/multitool-descs
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Shows buffer info when examining multitools+quantum pads
2018-09-10 13:48:40 -04:00