Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
Remie Richards
a5f39d1cb8
minor correction.
2015-05-03 23:39:04 +01:00
Remie Richards
5e41b790d0
Fixes centerX and centerY not being correctly centered, corrects sphere logic.
...
why is it called sphereMagic? because as far as I'm concerned, it is magic, it was previously named centerZ but it actually was quite a ways off being the center of any spheres. Idk what it does, but It serves a vital part of building mathematically correct spheres.
2015-05-03 23:34:05 +01:00
Remie Richards
96758cb2f7
Fixes the nature generator verb failing to recognise CLUSTER_CHECK_NONE as a valid flag
2015-05-01 16:36:05 +01:00
Remie Richards
74574a29bc
Fixes the scope of the 4 Continue statements to correctly end the turfPath and atomPath loops, Corrects define bitflags
2015-05-01 08:13:47 +01:00
Remie Richards
bdfa5684c3
Adjusts some code to reduce the rapid increase of clustering accidentally somehow caused in this improvement PR
2015-05-01 05:05:32 +01:00
Remie Richards
d88363c66c
Fixes atoms not spawning, Corrects defineCircularRange() to produce proper spheres when given differing Z coords.
2015-05-01 04:27:14 +01:00
Remie Richards
c7f0bc0922
Made defineRegion() procs additive instead of overwriting, overwriting has been moved to a "replace" argument, adds undefineRegion() which makes the map list a new list.
2015-05-01 01:38:39 +01:00
Remie Richards
1808b19933
Fixes a bug where turf cluster checks checked for atoms instead of turfs, adds proc to define a circular region, CIRCLES!
2015-05-01 01:26:28 +01:00
Remie Richards
4bebfaefc3
Procedural Map Generator System
2015-02-15 12:08:02 +00:00