Commit Graph

5 Commits

Author SHA1 Message Date
Tenebrosity
fd8be7edc2 Updates box2550away (again) (again) (again)
Uses the map tools, but edits a lot of paths.

Makes box2550away unsimulated to combat lag
Adds three new unsimulated floors, which are just copies of simulated
ones
Adds four new unsimluated walls, which are just copies of simulated ones
Breaks telescreens as they don't work off the station
Adds the escape shuttle to the map as it has the penultimate HONK clue
paper on it and replaces the shuttle console with a fake
Adds a needed stat check to security camera computers
Gets rid of disposal overlays on box2550away toilets
Replaces box2550away status displays with fakes
Fixes a bug with entertainment monitors where they had no broken icon
due to being in status_display.dmi instead of stationobjs.dmi
Adds a carpet icon ("carpet2") that was present in 2010 and is used in
box2550away back to floors.dmi
Changes disposal related user messages so they refer to the name var of
the disposal object. This makes the messages refer to my disposal
toilets as toilets instead of diposals.
Removes the non-slip flag of SWAT shoes in the armoury.

God I hope I committed all the files I changed.
2014-02-04 20:30:13 +13:00
Tenebrosity
f52f25c97e Updates box2550away
- Anchors all computer frames
- Adds survivor Ian (he didn't exist back then but the map is already
full of anachronisms). Adds snack wrappers to HoP office in an attempt
to explain his survival. I think players will like the idea of Ian
outliving the dead old characters on the map.
- Breaks all food and drink machines and adds an Out of Order paper
floating on them suggesting the reader goes back to the station if
they're hungry or thirsty.
- Removes detective's security camera TV because it doesn't work
off-station and there aren't cameras anyway.
- Removes dead AI and dead slime as both had issues.
- Fixes beer keg and cola incorrect object paths.
- Fixes AI module incorrect object paths.
- Removes all but one SWAT body armour from the armoury. Removes two of
the SWAT helmets.
- Emags the maintenance door to and from the portal so those without
maintenance can enter and exit the portal room.
2014-01-30 18:04:03 +13:00
Pete Goodfellow
9a8edff524 Merge fix. Updated to MetaStation.v39B.II.dmm 2014-01-21 21:57:10 +00:00
Pete Goodfellow
d80719c330 Merge branch 'tg-mapchange' of github.com:Mloc/-tg-station into mapsss
Conflicts:
	_maps/RandomZLevels/fileList.txt
	_maps/map_files/MetaStation.v39A.III.dmm
	maps/MetaStation.v39A.III.dmm
	maps/MetaStation.v39B.II.dmm
	tgstation.dme
2014-01-21 21:50:32 +00:00
Mloc-Argent
2f931aefc8 Big(gish) map reorganization.
Moved all main .dmm maps to _maps/map_files
Each main map gets a .dm file in _maps, this is what's ticked, -NOT- the .dmm file.
This allows use of a MAP_NAME define for various purposes, and lays the groundwork for map customization in the future.

Also included a hacky dm.sh script which supports swapping maps.
For example, "./dm.sh tgstation.dme -Mmetastation" would compile with metastation.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-01-13 22:38:11 +00:00