Commit Graph

9476 Commits

Author SHA1 Message Date
Gandalf
aab764575a Fixes master 514 (#5927)
* a

* l

* Update sheet_types.dm
2021-05-25 03:06:58 +01:00
BluBerry016
758e529d0e help me. (#5897) 2021-05-24 05:17:57 +01:00
Azarak
20db06c6d0 Liquids system (#4584)
* a

* a

* uncommentize

* aa

* Cache stuff

* Attrition

* blcok heights

* Abstractify reagents

* Lots of stuff

* stuff

* stuffs n drains

* Update drains.dm

* pumps and drains

* Update liquids.dm

* Ethanol burns, but only sometimes..

* color debug and big fuel tank boom fix

* watermeta

* Atmos moment

* Update living.dm

* burn

* anti-aliased icons, drain fix, liquids not on space

* Thermal energy + magboots fix

* Update liquids.dm

* Plumbing devices for liquids & engineering plumbing rcd

* From the creators of watermeta: WaterKilo

* Update WaterKiloStation.dmm

* Update WaterKiloStation.dmm

* Update _basemap.dm

* ocean biome generator

* Convert immutables when constructed over

* Forgot water pumps for station

* Update liquids.dm

* Ocean ruins

* cool looking blue ocean

* a

* a

* a

* weh

* a

* aa

* Merge pull request #1 from Azarak/errrrrror

Updates

* finishing touches

* aaa

* aaaa

* aaaa

* patch

* map fixes

* not so high pressurized now

* squeezing into bucket now removes 75% reagents, buckets get 100 volume

* empty ocean maps not used anymore

* reforged

* Update WaterKiloStation.dmm

* Update ocean_listening_outpost.dmm

* Update WaterKiloStation.dmm

* a

* ol

* 0

* Update liquids.dm

* Update _open.dm

* 0

Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-24 02:43:57 +01:00
Gandalf
5f10f39257 Expeditionary corps + Black Mesa + Trusted Player System (#5418)
* OH YEAH BOIS BRING THE SALT

* AAAAAA

* AAAAAAAA

* Update tgstation.dme

* AAA

* Update uniform_digi.dmi

* AAAAA

* Update trusted_players.txt

* \ADSA

* AAA

* Update expeditionary_corps.dm

* AAAA

* Update expeditionary_corps.dm

* Update jobmanagement.dm

* Update expeditionary_corps.dm

* AAA

* AA

* Update wildwest.dmm

* AAAAAAAAA

* Update wildwest.dmm

* AAAAAA

* Update clothing.dm

* AAAA

* AAA

* AA

* AA

* AAA

* Merge branch 'master' into exp-corps

* Update _basemap.dm

* Update map_template.dm

* AAAAAAAA

* AAAAAAAA

* fc

* AAA

* Update faithless.dm

* Update faithless.dm

* Update wildwest_skyrat.dmm

* CHANGES EXP TROOPER TO SCIENCE

* OH YEAH

* AAA

* AAA

* Update jobs.dm

* AAA

* AAAAAAAAAAAAAAAAAA

* Update modular_skyrat/modules/exp_corps/code/clothing.dm

Co-authored-by: Tom <tomforde4@gmail.com>

* stupid action button

* aaa

* Merge branch 'exp-corps' of https://github.com/Skyrat-SS13/Skyrat-tg into exp-corps

* Merge branch 'master' into exp-corps

* a

* AAAAAAAAA

* Update sector_c.dm

* WOAH THATS A LOT OF FILES

* AAAAAAAA

* Update black_mesa.dm

* Update black_mesa.dm

* AAAA

* aaaaaa

* Update black_mesa.dm

* a

* 00

* a

* Update black_mesa.dm

* HEDCRABS

* fffff

* aaa

* 000

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* F

* aaa

* NO MORE GOD OPS!

* Update blackmesa.dmm

* 0

* AAAAA

* Update black_mesa.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update expeditionary_trooper.dm

* Update black_mesa.dm

* Update black_mesa.dm

* a

* a

* a

* a

* Update uniform_digi.dmi

* no raping ears

* Update uniform.dmi

* Update hev_suit.dm

* Update black_mesa.dm

* a

* a

* a

* Update blackmesa.dmm

* Update blackmesa.dmm

* AAA

* Update black_mesa.dm

* Update blackmesa.dmm

* A

* a

* Update job.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update black_mesa.dm

* Update biohazard_blob_mobs.dm

* a

* Update mold_event.dm

Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: Tom <tomforde4@gmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-05-23 17:00:39 +02:00
SkyratBot
9e71c36830 [MIRROR] Nanotransen Legal Liability Initiative - Weapon Stats but more RP (#5874)
* Nanotransen Legal Liability Initiative - Weapon Stats but more RP (#58865)

* Weapon Descriptions (And Also Reversion)

Adds support for weapon statistics to be shown as part of examining an item, similar to the tags found on armor. Also, reverts the small changes I made on master because I'm a fucking idiot and made those changes on master.

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Nanotransen Legal Liability Initiative - Weapon Stats but more RP

Co-authored-by: Beatrice <83368538+SpaceDragon00@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-05-23 15:04:50 +01:00
SkyratBot
746d8f171d [MIRROR] Credits Put Into PDAs/Modular Computers Go Into Inserted IDs (#5872)
* Credits Put Into PDAs/Modular Computers Go Into Inserted IDs (#59180)

* Credits Put Into PDAs/Modular Computers Go Into Inserted IDs

If a PDA or Modular Computer is attacked by something, it now checks to see if it can insert the object into the inserted ID

* Commenting the code

* Added Istype Checks Based on Feedback

* Adding a return to match the style of code in the same block

* Using Iscash instead of Istype spam

Changes the ID, PDA, and Modular Computer code to use Iscash (Apparently this already existed!)

Additionally, physical currency is checked internally instead of externall

* Credits Put Into PDAs/Modular Computers Go Into Inserted IDs

Co-authored-by: Beatrice <83368538+SpaceDragon00@users.noreply.github.com>
2021-05-23 04:39:40 +01:00
SkyratBot
96cc5f0fe2 [MIRROR] removes the ability to see static for ai detectors and makes their other feature work for the first time in three years (#5843)
* removes the ability to see static for ai detectors and makes their other feature work for the first time in three years

* Update multitool.dm

* Update multitool.dm

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-21 14:36:09 +01:00
BluBerry016
3409c152ed [Semi-Modular] Resurrects #1304's Catwalk Changes (#5784)
* Catwalks are now above cables and piping.

* Revert map changes

* Revert oldstation change

* merge type

* Reimplements the cable check, but for space tiles only
2021-05-21 00:21:01 +01:00
SkyratBot
ea9aed5554 [MIRROR] Replace alert usage with tgui_alert (#5815)
* Replace alert usage with tgui_alert

* a

* Update observer.dm

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-21 00:06:09 +01:00
SkyratBot
c3a1b78d8f [MIRROR] Adds greyscale color selection to vending machines (#5814)
* Adds greyscale color selection to vending machines

* conflicts?

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-05-20 23:25:31 +01:00
SkyratBot
5e357d3643 [MIRROR] Resprites the chocolate+berry cake (#5803)
* Resprites the chocolate+berry cake (#59171)

* Resprites the chocolate+berry cake

Co-authored-by: Greniza <61635418+Greniza@users.noreply.github.com>
2021-05-20 22:31:09 +01:00
SkyratBot
2c7daa751d [MIRROR] (i found some cigs) touches up cameranet code and makes it add only one vis_contents to all turfs for static (adding and removing when ai moves in/out of chunk gone) (#5785)
* Touches up cameranet code (#59165)

makes it add only one vis_contents to all turfs for static (adding and removing when ai moves in/out of chunk gone)

original pr: #58522
basically the same but ai's moving in/out of the chunk doesnt affect vis_contents anymore because that was really racking up tidi for some reason.
Why It's Good For The Game

less maptick because theres only 1 vis_contents added instead of 2 and general optimizations to cameranet code

* (i found some cigs) touches up cameranet code and makes it add only one vis_contents to all turfs for static (adding and removing when ai moves in/out of chunk gone)

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-05-19 14:17:25 +01:00
Gandalf
de46177cf7 MOVES ALL FUCKING CLOTHING ICONS TO MASTER FILES AND BANS THE USE OF CLOTHING MODULE ICON FILES - [DEVCON 1] (#5781)
* FUCK YOU

* Update readme.md
2021-05-19 12:01:43 +12:00
SkyratBot
1fa82e6d05 [MIRROR] double rat kebabs are now double the reagents of single rat kebabs also you eat the stick (#5771)
* double rat kebabs are now double the reagents of single rat kebabs also you eat the stick (#59164)

Co-authored-by: Kokonut <38844529+maxymax13@ users.noreply.github.com>

* double rat kebabs are now double the reagents of single rat kebabs also you eat the stick

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Kokonut <38844529+maxymax13@ users.noreply.github.com>
2021-05-18 16:37:43 +01:00
SkyratBot
b55364ae24 [MIRROR] fixes bike horns (#5751)
* fixes bike horns (#59125)

* fixes bike horns

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-05-17 11:40:43 +01:00
YakumoChen
4ff17cc25d Special Antag Descriptions 3: Syndicate Tools Edition (#5717)
* Update multitool.dm

* Update multitool.dm

* Update crowbar.dm

* Update crowbar.dm
2021-05-17 05:38:27 +01:00
SkyratBot
b66fbfd4cd [MIRROR] Transfers icon path to the emojis to define (#5730)
* Transfers icon path to the emojis to define (#58948)

* Transfers icon path to the emojis to define

Co-authored-by: NopemanMcHalt <36963049+NopemanMcHalt@users.noreply.github.com>
2021-05-16 02:32:13 +01:00
SkyratBot
3e686bb271 [MIRROR] makes the web weaving mutation let you weave webs into cloth (#5723)
* makes the web weaving mutation let you weave webs into cloth (#59079)

* makes the web weaving mutation let you weave webs into cloth

Co-authored-by: Clyde-Thunderpants <80003925+Clyde-Thunderpants@users.noreply.github.com>
2021-05-15 19:54:03 +01:00
SkyratBot
e2ef4a0199 [MIRROR] Adds new sprites for assembly part vendors and custom vendors (#5721)
* Adds new sprites for assembly part vendors and custom vendors (#59051)

* Adds new sprites for assembly part vendors and custom vendors

Co-authored-by: Kokonut <38844529+maxymax13@users.noreply.github.com>
2021-05-15 19:53:48 +01:00
SkyratBot
bb4aeacfc6 [MIRROR] Componentizes Duffelbag Curse and turns it into an RPGloot modifier (+ curse announcement element) (#5683)
* Componentizes Duffelbag Curse and turns it into an RPGloot modifier (+ curse announcement element) (#59029)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Componentizes Duffelbag Curse and turns it into an RPGloot modifier (+ curse announcement element)

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-05-14 15:38:12 +01:00
SkyratBot
6005b418de [MIRROR] Fixes connect_loc related hard dels (#5657)
* Fixes connect_loc related hard dels (#58945)

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@ users.noreply.github.com>

* Fixes connect_loc related hard dels

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@ users.noreply.github.com>
2021-05-13 23:28:36 +02:00
Cheshify
6dd393313e [Semi-Modular] Security Sergeant Update + Trim Tokens! (Plus Fixes) (#5440)
* Tokens: working

* Headset too

* No more headsets, let's save that for the next PR

* So close to Modular

* No more sargies

* Well that wasn't it

* Adds Trim Tokens and includes them in the sergeant token.

* Actually adds Trim Tokens, staging helps :)

* Fixes CDO not matching the security_has_maint_access config

* Adds sound to the trim token's application.

* Not all tokens are infinite anymore.

* Grumble grumble no more sargies

* 1 token now

* Better conditions, one less unnecessary return

* Remember kids, always check for floating parenthesis

* I swear I know what I'm doing

Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-05-13 14:47:30 +01:00
SkyratBot
6994b5d4cb [MIRROR] Electrolite removal (#5614)
* Electrolite removal (#59019)

* Electrolite removal

* Update maint_loot_trash.dm

Co-authored-by: manofpepsi <71612753+manofpepsi@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-13 14:34:27 +01:00
SkyratBot
046e44da2a [MIRROR] Improves Grenade code readability (#5646)
* Improves Grenade code readability (#58978)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Improves Grenade code readability

Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-05-13 14:24:00 +01:00
SkyratBot
b8cf98da72 [MIRROR] Fixes some fucked Destroy()s (#5645)
* Fixes some fucked Destroy()s (#58973)

Some stuff was failing to return qdel hints, might as well sweep that upppppp
(Hey mothblocks I know you're reading this, we should really lint for this, but don't push yourself over it I
know you're busy as it is)

* Fixes some fucked Destroy()s

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-05-13 14:23:51 +01:00
SkyratBot
d8661d8420 [MIRROR] A bunch of new tile variants and dark tile decal. (#5640)
* A bunch of new tile variants and dark tile decal. (#59046)

* A bunch of new tile variants and dark tile decal.

Co-authored-by: manofpepsi <71612753+manofpepsi@users.noreply.github.com>
2021-05-13 14:23:19 +01:00
SkyratBot
80d39590f1 [MIRROR] fixes hologrids having two connect_loc elements (#5613)
* fixes hologrids having two connect_loc elements (#59041)

* fixes hologrids having two connect_loc elements

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-05-12 10:24:04 +01:00
SkyratBot
b077473a77 [MIRROR] Improves c-4 code readability (#5610)
* Improves c-4 code readability (#58976)

I looked up the c4 code the other day to learn about how x-4 was directional now and found out the code is full of variables that were mostly "M" or "AM" or "UM" that made reading it real hard so I made my own vars to make it a little better looking

* Improves c-4 code readability

Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
2021-05-11 23:22:07 +01:00
SkyratBot
ed58570114 [MIRROR] Replace Maint. Drone machinery whitelist with last touched check & other tweaks (#5564)
* Replace Maint. Drone machinery whitelist with last touched check & other tweaks

* AAAAAAAA

* Update wires.dm

* AQ

Co-authored-by: Jonathan Rubenstein <jrubcop@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-10 15:59:15 +01:00
SkyratBot
01a2d62e9e [MIRROR] Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#5586)
* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more) (#58882)

* Kills BOTH /poison paths by turning poisonous into an element. (+fantasty prefix, sanity on attackingtarget signal, and more)

* AAAAAAAA

* Update spellbook.dm

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-10 15:12:34 +01:00
SkyratBot
6f0a08505b [MIRROR] The Tilening v1 (#5567)
* The Tilening v1 (#58932)

About The Pull Request

Ports smooth tiles from TGMC and textured tiles(with color tweaks) from Skyrat, TauCeti, and Eris. I was sent the sprites on discord and told it was from Skyrat, but the PR credits TauCeti AND Eris so im just going to credit all 3 thanks other servers :) Shoutout to @ Imaginos16 for all the help you rock.

Details: Resprites the grey, dark, and white tiles. Adds textured version of grey, dark, and white tiles with variations. Adds smooth tiles. New tiles added to reskinning with rotational support. Sprite changes to yellowsiding, plastic, materialfloor, plaque, reacharge_floor, sepia, chapel, and pinkblack to match the new base tiles. Small consistency adjustments on wood_tile and its broken states. Removes 2 unused dirt floor tiles. Reorganized icons\turf\floors.dmi. Sprite adjustments to various icons in icons\obj\tiles.dmi to match the updated sprites. Consistency resprites for glass_wire and tile_e. Small decal tweaks to fit the new base tiles.

dreamseeker_z7J61czzMG
Normal, Dark, White, Smooth + textured and size variations.
Some areas on Meta
Example of texture tile usage. NO mapping changes in this PR, thats for @ EOBGames to do ;)
Why It's Good For The Game

60 shades of grey yee yee ass old floor sprite days are over.
Changelog

🆑 Twaticus, Imaginos16
imageadd: Resprites (almost) all base floor tiles.
imageadd: Ports smooth tiles & textured versions of grey, black, and white tiles.
imageadd: Dance floor item icons are no longer massive.
/🆑

* The Tilening v1

* Update floors.dmi

Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-09 23:35:24 +01:00
SkyratBot
da2de9c650 [MIRROR] Adds using a door remote on a door's tile (#5574)
* Adds using a door remote on a door's tile  (#58943)

* Adds using a door remote on a door's tile

Co-authored-by: norill <norill@wp.pl>
2021-05-09 14:19:13 +01:00
FlamingLily
cead216dc4 Update PDA.dm (#5468) 2021-05-08 16:43:25 +01:00
SkyratBot
730ea000df [MIRROR] Gives the monkey a gun (#5543)
* Gives the monkey a gun (#58565)

This adds a rare-ish negative station trait that gives Pun Pun a weapon, fills their heart with anger, and bloodies up the location they spawn in. (Yes the weapon is even more rarely a gun)

A request for one of the weapons to be a sign meant that a random sign type was added here as well.

* Gives the monkey a gun

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-05-08 16:32:03 +01:00
SkyratBot
945bff2c10 [MIRROR] The Wallening Approacheth: Adds directional variants to most wall mounts (#5551)
* The Wallening Approacheth: Adds directional variants to most wall mounts

* Update reagent_dispenser.dm

* Update CentCom_skyrat.dmm

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
Co-authored-by: KathrinBailey <evesovereign@hotmail.co.uk>
2021-05-08 14:46:01 +01:00
SkyratBot
38f75ff94f [MIRROR] Add code improvements from BeeStation-Hornet by ike709 (#5548)
* Add code improvements from BeeStation-Hornet by ike709 (#58922)

Co-authored-by: celotajstg <celotajstg@ users.noreply.github.com>

* Add code improvements from BeeStation-Hornet by ike709

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: celotajstg <celotajstg@ users.noreply.github.com>
2021-05-08 13:41:57 +01:00
SkyratBot
5880be0168 [MIRROR] (code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (#5524)
* (code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc

* WHEW THAT WAS EASY

* Update ammo.dm

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-07 22:39:27 +01:00
SkyratBot
32ac0af13c [MIRROR] Fix pda overlays (#5516)
* Fix pda overlays (#58892)

Fixes PDA overlays, such as lights, pai and so on

* Fix pda overlays

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
2021-05-07 02:29:32 +01:00
SkyratBot
c84d208fa6 [MIRROR] Sorts the majority of the rest of the unsorted chat (#5459)
* Sorts the majority of the rest of the unsorted chat

* 0.

* Update database_changelog.txt

Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-06 23:48:08 +01:00
RatFromTheJungle
0c77af689c [non-modular] copypastas #5400 (#5492)
* lordt why

* lordt why 2

* lordt why 3

* lordt why 4

* chill big smoke  its me carl
2021-05-06 04:53:52 -05:00
SkyratBot
42bd885efd [MIRROR] Fixes a fuck ton more harddels (#5476)
* Fixes a fuck ton more harddels (#58779)

Redoes how geese handle eating shit, it was fucking stupid and caused harddels, and while this method is technically slower in the best case, it's a fucking goose
Fixes action related harddels, I hate how they work but at least this way they won't hold refs.
Fixes the hierophont causing its beacon to harddel
Removes the M variable from megafauna actions, it was used like a typed owner and caused harddels, so I burned it
Fixes target and targets_from harddels, replaces all setters of target with LoseTarget and GiveTarget, which should help maintain behavior. I'm not sure if this breaks anything, but if it does we should fix the assumptions that code makes instead of reverting this change
Fixes more area_senstive_contents related harddels, we need to allow the mob to move before clearing out its list.
Fixes marked object harddels (I'm coming for you admin team)
Fixes a language based human harddel
Fixes managed overlay related harddels (This was just emissive blockers, but I think this is a good safety net to have. If we clear the overlay list we should clear this one as well)
Fixes bot core harddels, I hate the fact that this exists but it has no reason to know who its owner is
Adds a walk(src, 0) to simple_animal destroy, it's the best bang for the buck in terms of stopping spurious harddels. Walk related harddels aren't that expensive in the first place, since byond does the same thing I'm doing here, but this makes finding mob harddels easier, so let's go with it
I fixed another source of part harddels, I hate fullupgrade so much
Fixes all the sound loop harddels

* Fixes a fuck ton more harddels

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-05-05 17:46:22 +01:00
SkyratBot
fe98671963 [MIRROR] Removes some boiler plate from working with atmos code (#5462)
* Removes some boiler plate from working with atmos code (#58885)

Everything that called turf.assume_air and turf.remove_air was already updating turfs, and all that not tying

the two together did was add more boiler plate, and break things when people forgot about it.

This shouldn't add any overhead outside of hotspots, but I think that's trivial

* Removes some boiler plate from working with atmos code

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-05-05 09:47:42 +01:00
SkyratBot
5254b59612 [MIRROR] fixes fake chasms not dropping floortiles and borgs having their floor tiles deleted when reskinning (#5445)
* fixes fake chasms not dropping floortiles and borgs having their floor tiles deleted when reskinning

* Update robot_modules.dm

* Update robot_modules.dm

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-04 18:34:22 +01:00
SkyratBot
afe6909226 [MIRROR] [Ready] *smacks table* Objection! (#5451)
* [Ready] *smacks table* Objection! (#57304)

* [Ready] *smacks table* Objection!

Co-authored-by: Urumasi <Urumasi@email.cz>
2021-05-04 18:25:38 +01:00
SkyratBot
941bcdb6fc [MIRROR] Convert PDAs to GAGS (#5450)
* Convert PDAs to GAGS (#58844)

* Convert PDAs to GAGS

* Leave the clown PDA as it was

Co-authored-by: celotajstg <celotajstg@ users.noreply.github.com>

* Convert PDAs to GAGS

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: celotajstg <celotajstg@ users.noreply.github.com>
2021-05-04 18:25:32 +01:00
SkyratBot
0e063e63d6 [MIRROR] Converts circuitboards to GAGS (#5439)
* Converts circuitboards to GAGS (#58841)

Co-authored-by: Thunder12345 <stewart@ critar.demon.co.uk>

* Converts circuitboards to GAGS

Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
Co-authored-by: Thunder12345 <stewart@ critar.demon.co.uk>
2021-05-04 01:07:32 +01:00
DuffCreeper
b721065aa5 fuk u *unloudspeakers ur borg* (#5438) 2021-05-04 10:42:43 +12:00
SkyratBot
1e390ba341 [MIRROR] Pierced Reality / Singulo toy NO_PIXEL_RANDOM_DROP (#5426)
* Pierced Reality / Singulo toy NO_PIXEL_RANDOM_DROP (#58837)

* Pierced Reality / Singulo toy NO_PIXEL_RANDOM_DROP

Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
2021-05-03 15:23:05 +01:00
SkyratBot
f14367c433 [MIRROR] Lighter Grammar Fix (#5430)
* Lighter Grammar Fix (#58813)

* Sing -> Singe Replacement

Self explanatory. Replaces sing with singe

* Removes Scorch, Just In Case

* Lighter Grammar Fix

Co-authored-by: Beatrice <83368538+SpaceDragon00@users.noreply.github.com>
2021-05-03 15:19:49 +01:00
SkyratBot
321fcea69c [MIRROR] Supermatter sliver goes above the crystal (#5428)
* Move SM sliver to layer above the crystal (#58783)

* Supermatter sliver goes above the crystal

Co-authored-by: Yenwodyah <yenwodyah@gmail.com>
2021-05-03 15:14:00 +01:00