* Update speed in dismemberment
* updates speed in Uncuff()
Used in freedom implants, cult stuff, etc.
* update speed after stripping other
makes changes to speed like removing someone's bear trap instant.
* update speed on handcuffs removed by Uncuff()
* Adds Chili con Carnival
* DO YOU LIKE IT? DO YOU LIKE IT, SCOTT?
* added sprite by Arcane
* hang on I need to un-fuck this
* Adds custom sprite by Arcane
* Adds attackby to Baguette
Comes with three possible verbs
* Reduces attack verbs to "touche'd"
The French word for "touch". Used by the referee to declare that a touch has been made.
About The Pull Request
Now that achievements are open for adding again, adds 7 new misc achievements-
Disk, Please!: As a nuclear operative, hold up the captain with a loaded rocket launcher. The captain must be conscious for it to count!
My Watchlist Status is Not Important: Get reported to security and medical staff by displaying antisocial tendencies in a video game.
I Was a Teenage Anarchist: Get killed by a vending machine falling on you.
Mister Sandman: Kill someone by botching surgery while they're asleep
A Bowl-d New World: Die to a toilet
How Do I Switch Hands???: Hit yourself idiot
One Lean, Mean, Cleaning Machine: Gaze upon a fully promoted cleanbot
Why It's Good For The Game
Adds more fun things to do for the gamer cred that aren't just killing things on lavaland
Changelog
cl Ryll/Shaps
add: A bunch of new achievements have been added! To name a few, there are achievements for holding up the captain with a rocket launcher as a nuclear operative, dying to inanimate objects, dying in a toilet, and getting watchlisted! Go do some dumb stuff!
/cl
About The Pull Request
Various aspects of snow cone code made me upset to look at.
I have fixed some glaring spelling errors, changed descriptions to flow better and reduce redundancy.
The unused kiwi snowcone is now for a Space Mountain Wind snowcone. (MLG)
The Mime snow cone had a straw that looked terrible, made it 122 grey. There was also a stray pixel on it, that's gone.
The honey snowcone now looks less like a clone of lemon, now renamed "amber", it functions for honey as well as apple.
I removed water as an aspect of the recipe as that makes no sense, snowcones are literally shaved ice and syrup.
pwrgame snowcones and clown snowcones had their reagents mismatched some reason, that's gone.
The clown snowcone required clowntears but paid out laughter? That's just cruel. It's now equivalent to the mime snowcone.
The soda snowcone was clearly intended to be a cola snowcone from the icon, but it was made with sodawater???
I am literally reliving the trauma of this as I work out all the stuff I changed. RED AND BLUE snowcones were swapped and seriously what the heck.
Comments state that snow cones inherit SUGAR as a stand in for JUNKFOOD yet some things had SUGAR|JUNKFOOD and that's not cool, removed.
Fruit salad is made up entirely of citrus fruits, but you would just taste fruits???!!??? I'm dying???!!!??
Added ice and water tastes to snow cones that were missing it
Berry snowcones had 10 berry juice for some reason, reduced to 5
Why It's Good For The Game
Misspellings and awkward phrasings are immersion breaking. Incorrect reagent outputs are bad. Making a snowcone sodawater but it looks like cola??? What?
Snow cones should be more enjoyable to engage than this.
Changelog
cl
add: Space Mountain Wind Snowcones
tweak: snow cones do not require water to make
tweak: honey snow cones have more of an amber color
tweak: the mime snow cone has a grey straw so you can actually see it.
tweak: apple snow cones are also amber now
tweak: sodawater snow cones are actually Space Cola snow cones.
tweak: fruit salad snowcone tastes changed
tweak: mixed berry is now just berry
tweak: all snow cones can now taste of ice and water
tweak: clown snow cones recipe changed to require laughter, output 5u of their reagent like almost all other snow cones.
tweak: berry snow cones require and output 5u of berry juice
fix: clown and pwrgame snowcones now contain the appropriate reagents
fix: removed stray pixel on mime snowcone
spellcheck: Misspellings in snowcone titles and descriptions
/cl
I thought about processing ice into shaved ice with the grinder but we also make fried eggs on a table with egg, salt, and pepper so maybe I'll do that another day.
About The Pull Request
Drones self destruct when leaving the derelict (changing zlevels)
Why It's Good For The Game
This was requested by an admin. You can slap everything in someone's face to NOT LEAVE THE DERELICT, and they still will. So here.
Changelog
cl
admin: drones are no longer allowed to leave their station, they will die upon doing so
/cl
About The Pull Request
Adds a new disarm intent suicide. Fixes the intent logic, it will now run different suicides for disarm and grab. Added some ghostize that I overlooked last time.
https://streamable.com/ifx25
Why It's Good For The Game
Fixes, silly new content
Changelog
cl Skoglol
fix: All human intent suicides now work properly
add: New disarm intent suicide
/cl
Improves the code for the solar panels a lot. It's still pretty bad but to make it better I'd have to dive into powernets.
Solar panels visually rotate a full 360 degrees instead of being locked to ordinal directions only. In 513 this uses vis_contents, in 512 it uses a regular overlay that needs to be reset constantly.
Adds a signal from the sun SS when the sun moves.
Timed tracking is now measured in degrees per minute instead of degrees per hour.
About The Pull Request
I noticed that hailer mask code had some weird smells so I refactored some stuff. Please tell me if stuff is still smelly or I did a bad job.
primarily:
DESTROYED big switch, replaced with datums as recommended by ninja + floyd
DESTROYED references to world time and instead used timers and callbacks
DESTROYED non-defined use of constants everywhere and made code more legible
DESTROYED some uses of 0 for FALSE and 1 for TRUE
Why It's Good For The Game
fewer smells
Changelog
cl bobbahbrown
refactor: Removed some stinky smells from hailer mask code.
/cl
Stops updating weight of the lone op spawn if the event has already
triggered, and wont show the admin messages if there is just a single
client connected to the server. Behaviour on live servers pre event
spawn should not be noticeably affected.
* Smooth movement
Squashed commit:
[870d550fff] updates a variable name to not shadow a parent variable
[65131a9a4b] redundant
[7c85f7b87e] override based pulling and pushing
[60a9760c4b] unnecessary when it's done via an override
[0a67dfb3cb] removes a redundant manual override
[7f25104fed] pushing
[2bfd9973eb] eh
[fca7155245] cast properly
[ad4b9ad8ab] compile fix
[c28fde4bfb] some wonkiness with pulling fixed
[0e028d30b3] buckling fix + finer rounding
[8f93df2bbe] dragging + buckling fixes
[1541e1ce78] small optimization
[bda72345dd] smoother movement
fix to dragging being fucky
vehicle fix
orbiter fix
eof newline
cleanup
comment cleanup
stupid hack
bunch of tweaks/hacks + 60 fps default oh god
potential fix for orbiter issues (in a shitty way)
early override for some cases
unset orbit
multiply instead of add offset
no
no more timescale scaling and higher multiplier
meant to include this in last commit
comment
* clamp to 6, 1.25 multiplier
* (poorly) fixed buckles not always propagating
* get rid of some debug prints whoops
* fixes an infinite loop
* syntax + update savefile instead of interpreting 0 different
* uuuh
* Fix icons and button layout in Chem Dispenser, minor cleanup
* Do not round volume in ChemMaster
* Stricter ESLint rules
* Rebuild tgui
* No jumpy air alarm layout because of minuscule presence of random gases.
* Holy shit linter did not detect a missing key
cl
add: plumbing machine to grind/juice objects and put it on duct net
/cl
!! it doesnt move shit you need to add belts to feed it!!
sprite by arcanemagician
* *blink *inhale *exhale *blink *inhale *blink *exhale
* rapidly blinks
* mass immersion
* how was that even working
* manual blinking today, manual breathing tomorrow
* b
* cleansed
* more neatening
* minus check
* Update code/modules/admin/verbs/randomverbs.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>
* un-nom's my code
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>
* un-nom's my code
* less
* Modified the RCD to fit on a belt, cleaned up some of the upgrade descriptions.
* reeeeee tabbing
* As above except RPD
* Added the same functionality for the Plumbing Constructor and RLD
* The Start Now verb now has a confirmation and undo options.
* Update code/modules/admin/admin.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>
* buffs granibitaluri, renames it to acetaminophen, changes the recipe accordingly
* me spell good
* new combo prefix -phen
instabitaluri renamed to syniphen
hopefully got all the map instances
* shut up travis
* no more grilling
* restores SOUL comment and fixes dumb capitalization things