Commit Graph

1935 Commits

Author SHA1 Message Date
SkyratBot
c1ca55382d [MIRROR] Fixes ghosts' boo ability going on cooldown when the light they tried to flicker didn't flick [MDB IGNORE] (#9672)
* Fixes ghosts' boo ability going on cooldown when the light they tried to flicker didn't flick

* Update code/modules/power/lighting/light.dm

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-11-23 21:35:02 -05:00
SkyratBot
6ac6dae856 [MIRROR] Fix random names breaking preferences [MDB IGNORE] (#9370)
* Fix random names breaking preferences (#62668)

The randomization (specifically from the random names secret) overrode your preferences, this fixes that.

* Fix random names breaking preferences

* Should fix the issue with that damn unit test.

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-23 13:36:22 -05:00
SkyratBot
3571a7db8b [MIRROR] Adds additional DB logging for admin help interactions [MDB IGNORE] (#9627)
* Adds additional DB logging for admin help interactions

* fixed conflicts

Co-authored-by: Nick <nick@nfreader.net>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-11-23 11:33:38 -05:00
SkyratBot
ea65511447 [MIRROR] Add disabling footstep sounds and parallax to the lag switch panel [MDB IGNORE] (#9645)
* Add disabling footstep sounds and parallax to the lag switch panel (#62999)

At the last Toolbox Tournament, @ MrStonedOne pointed out some big performance consumers. Some are disablable through easy means, but others were not. This adds two easy ones to the mix.

* Add disabling footstep sounds and parallax to the lag switch panel

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-11-23 08:44:29 -05:00
SkyratBot
532ce4e9ef [MIRROR] Proper custom job name support [MDB IGNORE] (#9547)
* Proper custom job name support

* merge (#9552)

Co-authored-by: Tastyfish <crazychris32@gmail.com>
2021-11-20 22:52:42 +01:00
SkyratBot
d6a1ad473f [MIRROR] Allows players to send more visible adminhelps when no admins are on, which'll definitely alert admins [MDB IGNORE] (#9583)
* Allows players to send more visible adminhelps when no admins are on, which'll definitely alert admins

* db portion sorted out

* now it really is

* should work about fine

* one last touch

* well, one more

* also botched comment

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2021-11-20 22:41:53 +01:00
SkyratBot
2c8a1d7905 [MIRROR] Fix Camera Report verb [MDB IGNORE] (#9525)
* Admin: Fix Camera Report verb (#62866)

There is still the potential for false positives since the way diagonal
cameras were made didn't exactly line up with where their direction was.

However, this brings functionality back to parity with before the
dir-sanity PR.

* Fix Camera Report verb

Co-authored-by: esainane <esainane+github@gmail.com>
2021-11-17 17:29:30 -05:00
SkyratBot
2e0e84a6dd [MIRROR] Antag HUDs will now animate if you have multiple antagonists, and will no longer clear on deconversion [MDB IGNORE] (#9397)
* Antag HUDs will now animate if you have multiple antagonists, and will no longer clear on deconversion (#62718)

About The Pull Request

This is for the admin combo HUD. Players shouldn't notice any difference (except at roundend).
2021-11-09T16-27-26.mp4

Removes the ability to set custom antag HUDs for custom admin teams for complexity, though if there's a large enough demand I can try to bring it back in another PR.

Fixes #59767

TM candidate only so that I can make sure antags aren't getting leaked to people who shouldn't see them.
Changelog

cl
fix: Antag HUDs will no longer clear on deconversion if the player was another antag.
qol: Antag HUDs (as seen by admins and at the round end) will now animate between all antagonists, rather than just choosing the most latest.
/cl

* Antag HUDs will now animate if you have multiple antagonists, and will no longer clear on deconversion

* Update sol_fed.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-11-14 23:27:01 +00:00
SkyratBot
63e373bd95 [MIRROR] Adds debug verbs for grabbing the amount of food and stacks on the station [MDB IGNORE] (#9449)
* Adds debug verbs for grabbing the amount of food and stacks on the station (#62787)

Adds mapping debug verbs that pull info about how many food/stacks are in the world and on the station.
Puts them into happy little html uis to make em easier to read.

A stacks amount is it's actual amount, so the amount of items inside it, rather then the amount of stack groups

* Adds debug verbs for grabbing the amount of food and stacks on the station

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-11-14 23:19:45 +00:00
SkyratBot
e598a0dd33 [MIRROR] Beepsky refactor and Bot code improvement [MDB IGNORE] (#9304)
* Beepsky refactor and Bot code improvement

* Feex

* Fixing the maps so they work :)

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-08 21:28:35 -05:00
SkyratBot
98428cdfb5 [MIRROR] Replaces a portion of C-style for loops with the more commonplace for loops, which are faster. [MDB IGNORE] (#9298)
* Replaces a portion of C-style for loops with the more commonplace for loops, which are faster.

* Update code/modules/projectiles/boxes_magazines/_box_magazine.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
2021-11-08 10:50:29 -05:00
SkyratBot
a2c6f36895 [MIRROR] anonymous names fixes [MDB IGNORE] (#9295)
* anonymous names fixes (#62497)

the "Stations?" theme now properly describes what its extra does

fixes runtimes with anonymous names! i'll point em out

* anonymous names fixes

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-11-07 16:57:53 -05:00
SkyratBot
ec8ac5f18f [MIRROR] Makes maps be able to load correctly again [MDB IGNORE] (#9276)
* Makes maps be able to load correctly again

* Feex

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-11-06 15:27:52 -04:00
SkyratBot
b7b6bd501f [MIRROR] removes double spaces AFTER symbols [MDB IGNORE] (#9226)
* removes double spaces AFTER symbols

* Fixing conflicts

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-05 18:15:12 -04:00
SkyratBot
7954d664a8 [MIRROR] removes double spaces before symbols [MDB IGNORE] (#9117)
* removes double spaces before symbols (#62397)

This can apparently cause some bugs on occasions, so I thought I might as well try to kill them all.

* removes double spaces before symbols

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-10-29 04:14:00 +01:00
SkyratBot
89e54878ed [MIRROR] SDQL spells can have their admin messages suppressed (+a small ui fix) [MDB IGNORE] (#8970)
* adds silent var to sdql spells (#62217)

Adds a suppress_message_admins var to SDQL spells, which makes the query not appear in chat, while still writing it to the game log.

* SDQL spells can have their admin messages suppressed (+a small ui fix)

Co-authored-by: Y0SH1M4S73R <legoboyo@earthlink.net>
2021-10-23 00:24:44 +01:00
SkyratBot
7dbc5324f9 [MIRROR] Admins now get a little notice if they start responding to a ticket someone else is already responding to [MDB IGNORE] (#8922)
* Admins now get a little notice if they start responding to a ticket someone else is already responding to

* Fixing a conflict

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-10-19 01:17:42 +01:00
SkyratBot
0d5eb8a0c4 [MIRROR] Add missing SIGNAL_HANDLERs [MDB IGNORE] (#8834)
* Add missing SIGNAL_HANDLERs (#62115)

Add missing SIGNAL_HANDLERs

* Add missing SIGNAL_HANDLERs

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-10-15 12:32:41 -04:00
SkyratBot
1bedcb0714 [MIRROR] The monkey portrait decoration is now a set of random pictures that also act as persistent photo frames. Every station map gets one. [MDB IGNORE] (#8681)
* The monkey portrait decoration is now a set of random pictures that also act as persistent photo frames. Every station map gets one.

* mirrors changes

* Update mothership_astrum.dmm

* Update BlueShift.dmm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Kat <evesovereign@hotmail.co.uk>
2021-10-14 06:43:45 +01:00
SkyratBot
fa519bdde3 [MIRROR] cleanup _HELPERS/_lists.dm and all the necessary files [MDB IGNORE] (#8783)
* cleanup _HELPERS/_lists.dm and all the necessary files

* Epbic

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-13 21:07:35 +01:00
SkyratBot
2907da3c65 [MIRROR] toggle random events on/off no longer sends unspanned feedback to user [MDB IGNORE] (#8731)
* toggle random events on/off no longer sends unspanned feedback to user (#61982)

The verb already messages admins and pressing the verb requires you to be an admin. to_chat entirely unneeded!

* toggle random events on/off no longer sends unspanned feedback to user

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-10-11 14:13:23 +13:00
SkyratBot
95ab2d2efb [MIRROR] Adds SHOULD_NOT_SLEEP to Destroy. Why didn't we do this before. [MDB IGNORE] (#8714)
* Adds SHOULD_NOT_SLEEP to Destroy. Why didn't we do this before. (#61943)

* Adds SHOULD_NOT_SLEEP to Destroy. Why didn't we do this before.

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-10-09 09:11:52 -04:00
SkyratBot
cc93b11d23 [MIRROR] _HELPERS/unsorted.dm has been sorted [MDB IGNORE] (#8627)
* _HELPERS/unsorted.dm has been sorted

* Feexing conflicts

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-10-06 22:07:01 +01:00
SkyratBot
fa55f2bfe9 [MIRROR] [s] Fixes messages with multiple spaces in a row breaking asay [MDB IGNORE] (#8641)
* fixes multiple spaces breaking asay (#61939)

* [s] Fixes messages with multiple spaces in a row breaking asay

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-10-06 15:38:06 -04:00
SkyratBot
fc29da4e9c [MIRROR] [s] Cleanup escalation unsafe procs [MDB IGNORE] (#8642)
* [s] Cleanup escalation unsafe procs (#61905)

Fixes admins spawning in atoms and datums without the DF_VAR_EDITED flag

* [s] Cleanup escalation unsafe procs

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2021-10-06 14:36:27 -04:00
SkyratBot
e14ecb4ab4 [MIRROR] Removes a useless but very hilarious define and really I just want to show the rest of you that this used to be here [MDB IGNORE] (#8605)
* Removes a useless but very hilarious define and really I just want to show the rest of you that this used to be here (#61866)

Removes SDQL_qdel_datum and please just click files changed okay

* Removes a useless but very hilarious define and really I just want to show the rest of you that this used to be here

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-10-04 16:00:07 +01:00
SkyratBot
425c5bb100 [MIRROR] cleanup of _HELPERS/game.dm [MDB IGNORE] (#8593)
* cleanup of _HELPERS/game.dm (#61859)

some more cleanup, game.dm this time

* cleanup of _HELPERS/game.dm

* E

* Update oneclickantag.dm

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-04 00:28:22 +01:00
SkyratBot
09c2297ad1 [MIRROR] Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits [MDB IGNORE] (#8437)
* Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits

* 0

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-04 00:11:28 +01:00
SkyratBot
2198024a73 [MIRROR] You can now use backslashes as an escape character for text modification. [MDB IGNORE] (#8438)
* You can now use backslashes as an escape character for text modification.

* Update ticker.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-01 00:11:14 +01:00
SkyratBot
92230e4252 [MIRROR] renames enable debug verbs to enable mapping verbs [MDB IGNORE] (#8460)
* renames enable debug verbs to enable mapping verbs (#61725)

its such a stupid fucking name, the verbs are all mapping related, they are all in the mapping tab, nobody knows about them because its called debug verbs for some reason instead of mapping verbs

* renames enable debug verbs to enable mapping verbs

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-09-28 20:16:05 +01:00
SkyratBot
f385a06a98 [MIRROR] [MDB IGNORE] Adds pinging to asay (#8431)
* Adds pinging to asay (#61712)

I spend a lot of my time adminning the servers alt tabbed when not much is going on, tabbing back in every 5-10 minutes to see what's happening or when I hear a bwoink. Sometimes I miss out on other admins asking me questions or trying to get my attention, and I'll only realize way later when I'm scrolling back up through the chat logs, if at all.

This PR adds the ability to @  other admins in asay by their ckey, which underlines the pinged name, plays a bloop sound (the one when a vote starts) and flashes their window icon if they're not tabbed in.

* Adds pinging to asay

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-09-27 17:38:45 -04:00
SkyratBot
85b6d0f6ab [MIRROR] [MDB IGNORE] Lets admins cancel out of sending an announcement (#8430)
* Lets admins cancel out of sending an announcement (#61717)

* Lets admins cancel out of sending an announcement

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2021-09-27 15:58:43 -04:00
SkyratBot
93675c6c6f [MIRROR] Changes a bunch of New()s to Initialize()s (#8408)
* Changes a bunch of New()s to Initialize()s (#61626)

* Changes a bunch of New()s to Initialize()s

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2021-09-26 14:27:27 +01:00
SkyratBot
e8d78089fc [MIRROR] [TM Candidate] Overhauls orbit and POI code to fix part of issue #61508 where players could observe /mob/living/new_player on the lobby. (#8339)
* [TM Candidate] Overhauls orbit and POI code to fix part of issue #61508 where players could observe /mob/living/new_player on the lobby.

* E

* Missed merge

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-24 18:16:17 +01:00
SkyratBot
124ddd7cca [MIRROR] tgui Preferences Menu + total rewrite of the preferences backend (#8153)
* tgui Preferences Menu + total rewrite of the preferences backend

* nah, we dont need to ping those people

* trying to remove the funny stuff

* unmodularizing this

* prefs reset

* this may need to be reverted, who knows

* okay, this part

* perhaps

* EEEEEEEEE

* unsanitary

* E

* Stage 1 + loadout system

* more fixes

* E

* I mean, it launches?

* More fixes and reorganisation

* E

* customisation code is spaget.

* disable ERP prefs

* Update erp_preferences.dm

* Update erp_preferences.dm

* E

* Slowly getting there

* It may be time for help :)

* tri...colors... help

* preferences now pass preferences

* Update dna.dm

* Fuck this man

* missing savefile return, set_species works, removed dumb stuff from updateappearance

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8199

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8224

* https://github.com/tgstation/tgstation/pull/61519

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8278

* e

* le butonAZARAK HELLO

* hhh

* Proper recognition where it's due, MrMelbert!

* EEEE

* examine block

* Better gen hit sounds from whitedream

* final loadout touches, more bug fixes im sure to come

* i said there would be bugfixes

* Update LoadoutManager.js

* Missing preferences in the html menu

* LIVE TESTING PHASE BABY

* Update LoadoutManager.js

* EEE

* LAUNCH TEST FIRE

* Update job.dm

* Update new_player.dm

* 50gb DAY ONE PATCH

* EEE

* Update preferences.dm

* buggle fixes

* Update examine.dm

* >LOOC starts on

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2021-09-23 00:40:37 +01:00
SkyratBot
39ecb0a174 [MIRROR] Radically improves explosion logging. (#8255)
* Radically improves explosion logging.

* Update eldritch_effects.dm

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-19 22:25:20 +01:00
SkyratBot
717bc1a8c1 [MIRROR] server restarting stuff uses alert instead of tgui alert (#8131)
* server restarting stuff uses alert instead of tgui alert (#61405)

if tgui is broken you should still be able to reboot world

* server restarting stuff uses alert instead of tgui alert

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-09-12 22:55:06 +01:00
SkyratBot
71e09a14cf [MIRROR] actually fixes the wrapping on ahelps (#8069)
* actually fixes the wrapping on ahelps (#61282)

* actually fixes the wrapping on ahelps

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-09-09 04:17:20 +01:00
GoldenAlpharex
d8f2e1f4f5 Handle /this/ (#8030) 2021-09-07 20:41:15 -04:00
SkyratBot
d7f0767504 [MIRROR] individual logging is now visible even with client logged out (#8044)
* individual logging is now visible even with client logged out (#61269)

individual logging now relies on the global list of player details, instead of checking that client's player details which doesnt work if client is logged off

* individual logging is now visible even with client logged out

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-09-07 19:54:39 +01:00
SkyratBot
4f3f979834 [MIRROR] fixes sdql spell parsing (#8013)
* fixes sdql spell parsing (#61248)

* fixes sdql spell parsing

Co-authored-by: Y0SH1M4S73R <legoboyo@earthlink.net>
2021-09-06 07:54:43 -04:00
SkyratBot
118163cb9a [MIRROR] makes rslve button in admin help panel not wrap around (#7991)
* makes rslve button in admin help panel not wrap around (#61239)

makes admin help panel wider so rslve doesnt wrap around to the bottom line

* makes rslve button in admin help panel not wrap around

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2021-09-05 17:22:06 +01:00
SkyratBot
0d9df1a8fa [MIRROR] Reorder the POPUP button to be behind closure links (#7938)
* Reorder the POPUP button (#61174)

Hurts muscle memory in a way I didn't anticipate. New version puts it behind the REJT button.

* Reorder the POPUP button to be behind closure links

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-09-03 03:56:30 +01:00
SkyratBot
1efa5bb148 [MIRROR] Give admins the ability to put a popup notice for players in tickets (#7856)
* Give admins the ability to put a popup notice for players in tickets (#61010)

Admins can now give players a popup if they are not responding to tickets.
Popup is cleared when player replies or ticket is resolved/closed.
As more and more of the chat screen is made irrelevant, new players read it less and less.
This means that a lot of new players are ignoring ahelps, which is something I've encountered myself.

* Give admins the ability to put a popup notice for players in tickets

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-09-01 16:06:09 +01:00
SkyratBot
5169789861 [MIRROR] Refactors and improves SDQL spells (#7854)
* Refactors and improves SDQL spells (#60972)

SDQL spells have been improved in several ways:

- The behavior of executing SDQL spell queries using datums has been migrated to a component
- Projectile SDQL spells can now fire any subtype of /obj/projectile
- Touch SDQL spells can use any subtype of /obj/item/melee/touch_attack
- More robust parse error detection
- Parse errors while loading a file from json are displayed in a modal window, with the option to load whatever parts of the spell were correctly parsed (be forewarned, scrollable sections are scuffed, and the ones that appear in the parse error modal can only be scrolled through by drag-selecting the text within them)
- Fixes a bug with the names of variables within lists
- Compartmentalizes SDQL spell code into several .dm files.

Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* Refactors and improves SDQL spells

Co-authored-by: Y0SH1M4S73R <legoboyo@earthlink.net>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
2021-08-29 23:00:33 +01:00
SkyratBot
9aaa9ae8a1 [MIRROR] Add Requests Manager to View All Prayers, Centcom/Syndicate Requests & Nuke Code Requests in Round (#7781)
* Add Requests Manager to View All Prayers, Centcom/Syndicate Requests & Nuke Code Requests in Round

* Hee hoo funny web-edit merge conflict fixing time

Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-08-25 23:39:20 -04:00
SkyratBot
1b4eb35853 [MIRROR] Fixes new ticket ahelp message double sanitizing (#7561)
* Fixes new ticket ahelp message double sanitizing

* Update adminhelp.dm

Co-authored-by: Wayland-Smithy <64715958+Wayland-Smithy@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-08-15 23:45:48 +01:00
Gandalf
c46a2a7ac9 Ports pollution from Horizon - Original PR: https://github.com/hrzntal/horizon/pull/468 (Made by Azarak) (#7453)
* AAAAAAAAAAA

* pollution scrubbbies

* fires cause smoke, right? Also NSS journey has scrubbies

* washing things removes the smell!

* what the fuck were you doing last night

* Update temporary_pollution_emission_component.dm

* space turfs shouldn't have pollution

* Fix air now fixes smoke

* Update pollution.dm

* Update pollution.dm

* Update bonfire.dm
2021-08-15 23:41:20 +01:00
jjpark-kb
3b278f201c species id defines (#7466) 2021-08-08 22:05:10 +01:00
Useroth
ba64528c4c [DNM] Revert "[MIRROR] Refactors dbcore and limits the maximum amount of concurrent async queries to a variable amount" (#6478)
* Revert "[MIRROR] Refactors dbcore and limits the maximum amount of concurrent async queries to a variable amount (#6436)"

This reverts commit e2519525f9.

* Update time_track.dm

Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-08-06 23:56:35 +01:00