Commit Graph

856 Commits

Author SHA1 Message Date
k-k-karma
35054db279 Fix colorooc checking for R_ADMIN and byond (#41463)
* Update ooc.dm

* Update ooc.dm
2018-11-14 05:44:03 -05:00
Jordan Brown
fb0b3a19f0 Merge pull request #41144 2018-10-28 14:09:53 -04:00
Militaires
970964ccab [READY] THE LONG AWAITED BLINDNESS QUIRK PR (#41130)
* THE LONG AWAITED BLINDNESS QUIRK PR

* quirk blacklist system

* done

* im dumb

* im rarted

rarted
2018-10-27 15:13:49 -04:00
AnturK
9306d01f6f Adds old name tracking to player panel, cleans up some name assignments. 2018-10-25 20:39:51 +02:00
ShizCalev
c12012c3ad Admin prefs stuff (#41041)
fixes #41106 since it'll have it's own fucking location.

cl ShizCalev
add: Admins can now personalize their asay message color on servers with the feature enabled.
tweak: Moved some admin only preference verbs out of the Preferences tab and to a new admin preferences tab to help unclutter it / prevent accidental toggling of fun things.
/cl

Note that the start of the admin message will still use the default formatting just so it can be quickly recognized as an admin message and not an OOC one.
2018-10-25 11:43:30 +13:00
Jordan Brown
3d7fe20f72 Merge pull request #40997 from ShizCalev/suicide-roles
Adds a config option to automatically reopen job positions of folks who suicide at roundstart
2018-10-21 03:02:15 -04:00
MrDoomBringer
703a365aec Various code improvements (#40932)
* adsf

* asdf

* take these

* Further cleanup to windoor code
2018-10-21 03:01:02 -04:00
ShizCalev
1f5e451a7e Jobbans now use DisplayTimeText (#41025)
Forgot these were separate.
2018-10-20 11:36:27 -07:00
ShizCalev
964f3865f9 Traits -> Quirks correction (#41010) 2018-10-19 22:16:34 -07:00
ShizCalev
b3e4cc3dc2 Automatically reopens position slots of mobs who suicide at roundstart 2018-10-17 19:57:15 -04:00
ShizCalev
3787eda76a Adds AI core screen selection to character preferences. (#40761)
* Adds AI core screen selection to preferences.

* fallback
2018-10-16 11:24:20 +02:00
ShizCalev
f7fcc4e929 Removes tactical suicide borging (#40754)
* Removes tactical suicide borging

* correction
2018-10-15 22:51:22 +03:00
ShizCalev
e852aad5de Adds radio silencing admin preference to admin preferences (#40827) 2018-10-12 04:25:02 -04:00
kevinz000
3e7184c975 Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
Aiming to implement the framework oranges has detailed in https://tgstation13.org/phpBB/viewtopic.php?f=10&t=19102
Moves canmove to a bitflag in a new variable called mobility_flags, that will allow finer grain control of what someone can do codewise, for example, letting them move but not stand up, or stand up but not move.

Adds Immobilize()d status effect that freezes movement but does not prevent anything else.
Adds Paralyze()d which is oldstun "You can't do anything at all and knock down).
Stun() will now prevent any item/UI usage and movement (which is similar to before).
Knockdown() will now only knockdown without preventing item usage/movement.
People knocked down will be able to crawl at softcrit-speeds
Refactors some /mob variables and procs to /mob/living.
update_canmove() refactored to update_mobility() and will handle mobility_flags instead of the removed canmove

cl
rscadd: Crawling is now possible if you are down but not stunned. Obviously, you will be slower.
/cl
Refactors are done. I'd rather get this merged faster than try to fine tune stuff like slips. The most obvious gameplay effect this pr has will be crawling, and I believe I made tiny tweaks but I can't find it Anything I missed or weird behavior should be reported.
2018-10-11 11:22:21 +13:00
ShizCalev
6dd8b8e5ca Fixes default religion preference runtime 2018-10-03 16:11:24 -04:00
AnturK
25d86fc660 Fix for part of client drops. Maybe. (#40455)
* Fix for part of client drops. Maybe.

* Whoops.

* Oh it's a verb.
2018-09-30 23:09:04 +03:00
MrDoomBringer
c7ef142616 [DOCUMENTED AND READY TO MINGLE](EPIC MEME VIDEO INSIDE!) NEW COOL ADMIN TOOL: ADVANCED HIGH DEFINITION SUPPLYPOD SUMMONING (also supplypod refactor) (PLEASE UPTHUMB) (#39936)
MrDoomBringer

admin: Admins can now spawn things in ICly (as well as do a bunch of other cool new stuff) using the Config/Launch Supplypod verb!

code: also supplypods have been refactored
2018-09-21 08:59:52 +12:00
Fluffy Sensation
9605695596 mannequin fix for lizard people (#40308)
* mannequin fix for lizard people

Just a small sequence problem with the race default features being loaded after setting them and tail not being set to update.

* Mannequin Fix for Lizard People

Just a small sequence problem with the race default features being loaded after setting them and tail not being set to update.

This would lead to the mannequin just having a smooth tail and no spines the default setting for a lizard tail.
2018-09-17 20:25:26 -04:00
Crazy Lemon
6a93ce9d7f Ports paradise's modular buildmode (#40105)
* Ports paradise's modular buildmode

* Axes logout callback of buildmode

* AnturK's changes

- Code formatting
- Gives mob to throw args
- Selection overlays are on ABOVE_LIGHTING_PLANE to be visible on space

Other:
- Doubleclicks of observers and AI no longer "double-tap" click
intercepts
2018-09-13 10:48:37 +02:00
Jordie0608
d5c42bc79c Merge branch 'master' of https://github.com/tgstation/tgstation into onedayillmakeeveryquerylongenoughtowrapontothenextline 2018-08-26 20:53:05 +10:00
CitrusGender
bb2c82375e Add Note severity and changes UI of administrative notes (#39808)
* Adds note_severity and updates dbconfig. New SQL stuff too.

* whoops please don't hack into my database >:^(

* UI change, changed how it's stored in the DB, removed some queries when it returns, changed stuff to key.

* Update sql_message_system.dm

* this was not defined

* random indent

* wait how did this get here

* okay enough web edits I promise

* just kidding I got u

* Update common.css

* Added buttons, changed UI again, standardized the inputs, added severity for appearance bans, fed the dog

* forgot about the banning panel

* added an asset cache

* corrects asset datum var name
2018-08-26 20:23:29 +10:00
Jordie0608
3f881722e8 adds query safety for getting ckeys not in player table 2018-08-26 01:45:25 +10:00
Tad Hardesty
f3130df9f8 Copy spritesheet files to the cache rather than persisting them (#39802) 2018-08-22 08:28:50 +02:00
Aranclanos
24d3207421 Fixes invalid name error showing up when cancelling the input (#39781)
The 'invalid name' message won't appear now if the user cancels it when
changing his name on the character setup window
2018-08-19 15:01:08 -07:00
Jordan Brown
4325bbff8d Merge pull request #39672 from zaracka/emote-and-suicide-restraint-checks
improves emote and suicide restraint checks
2018-08-18 12:03:48 -04:00
Jordan Brown
77c4f0078e Fix undeleted query (#39688) 2018-08-14 00:06:32 +03:00
zaracka
527034df51 improves suicide restraint checks
gives SOFT_CRIT stat check a to_chat message
grammatically corrects UNCONSCIOUS to_chat message
gives stun check a to_chat message
swaps canmove for IsStun and IsKnockdown
2018-08-12 16:36:22 -04:00
Patrick Chieppe
2c8248575a Logging system refactor and improvement (#39521)
* Refactor several log lines to use datum_info_line and atom_loc_line

* Add default return strings from datum_info_line and atom_loc_line

* Add parentheses around atom_loc_line data

* Change more logs to use atom_loc_line

* Add check in atom_loc_line for turfs to avoid calling get_turf on them

* Re-add removed 'at'

* Replace datum_info_line with key_name and atom_loc_line with loc_name

* Refactor logging functions

* Avoid double-logging self-interactions

* Fallback to simple stringification if all else fails in key_name()

* Rewrite muscle spasm logging to use log_message

* Standardize logging of martial arts

* Tweak individual logging panel look

* Fix individual logging panel source

* When I typed || I really meant &&

* Fix Telecomms logging always showing client logs in the panel

* Reverts addition of buggy ownership log to panel

* Remove colon

* Fix missing log_directed_talk tag

* Add warning for missing type in log_direted_talk

* Change warnings to stack_traces

* Add square brackets around fallthrough key_name() case to help parsing

* Allow atom arguments/src in log_*() functions

* Change log_combat call with null argument to log_message

* Change mecha types' log_message() arguments to match atom and mob version

* Add key_name() case for atoms

* Fix resist_grab() unsetting pulledby before log_combat gets a chance to use it

* Fix log_globally logic

* Add logging for hitting objects with items

* Move log_combat() to atoms.dm

* Use utility functions for object stringification in log_combat()

* Use utility functions for object stringification in log_combat()

* Add missing logs for interacting with display cases

* Rewrite log_combat() comment

* Add missing space in log_combat()

* Add logging for hitting grilles barehanded

* Add missing ..()
2018-08-12 21:41:09 +02:00
XDTM
b9445db807 Advanced surgeries are directly downloaded from the computers instead of using disks (#39451)
Removes needless back-and-forth with surgery disks, making advanced surgery a
bit less annoying to set up. Disks still work to install surgeries locally,
although the only disk currently obtainable is the traitor brainwashing disk.
2018-08-11 16:06:28 -07:00
Jordie
31f020f3cc Add expiration time for admin messages (#39502)
* add expiration time for messages

* typo

* fix

* src to usr

* allows removing expiry from existing messages

* cancel button
2018-08-12 06:31:14 +10:00
Jordie
0d7ef3ed65 Key instead of ckey for user facing logs and ui (#39009)
* converts to using key instead of ckey for user facing logs and ui

* more key_name for airlock wires

* futureproofing check for if key changes

* --onlyckeymatch script argument and fail/success counter

* fix
2018-08-11 02:15:50 +10:00
AnturK
fbb5377ea8 Simple zombie for WJ (#39563) 2018-08-10 00:11:03 -07:00
kevinz000
5f4b418eaa Movespeed Modification System (#39181)
In preparation of pixel movement, I want to refactor our slowdown system to something more modular, and something that doesn't require /quite/ as many proccalls/calculations a tick. The way this works is intended to only have things recalculate when it's necessary, rather than calling it every move.
However, I've left movement_delay() in, as without completely redoing a lot of code it's not /quite/ ready at this point to tear it out completely, but I'm hoping everything can be transitioned over to this system later.
2018-08-09 16:55:15 -04:00
kevinz000
48ece11504 Felinid/catpeople are now their own human subspecies (#39513)
* Catpeople are nyow a species

* Fixes a runtime

* Fixes the issues with being forced ears when you chose none

* Neko --> Felinid

* P2

* Update

* Working this time I promise
2018-08-08 20:56:46 +03:00
Jordie
9dd566a586 Change +everything admin flag to not use ALL define (#39142)
* change +everything admin flag to not use ALL define

* add proc to handle max flag value changing update to db
2018-07-27 18:15:41 +12:00
AnturK
ad374a1ce8 Fixes css appending forever. (#39352)
* Fixes css appending forever.

* Trimming useless stuff
2018-07-26 19:41:33 +12:00
Jordan Brown
2ddf0e656f Removes can_vv_get from some things (#39136)
* Removes can_vv_get from some things

* This too

* Remove extra vv_edit_var
2018-07-24 22:15:45 +12:00
AnturK
766ea4dcc8 Custom names refactor (#39111)
* Custom names refactor

* Forgot this.
2018-07-15 17:03:19 -04:00
AnturK
f19611ff77 Adds client byond version to feedback. (#39061)
* Adds client byond version to feedback.

* Duh

* i need more sleep
2018-07-12 17:27:25 +10:00
AnturK
5dff907e97 Adds logging minor client version. 2018-07-09 13:02:28 +02:00
Tad Hardesty
1196e7d087 Add a warning for bad design icons, fix existing instances (#38840)
* Add a warning for bad design icons, fix existing instances

* Use non-line-numbered warning
2018-07-02 23:18:41 +03:00
Tad Hardesty
c7dae93c1d Add and use rust_g API file 2018-06-30 15:27:23 -07:00
Jordan Brown
c26c36b184 Merge branch 'pr-38747'
Signed-off-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2018-06-28 14:22:00 -04:00
Kyle Spier-Swenson
93ac333cbf Fixes lobby music playing when you enable it via game preferences while not in the lobby (#38766) 2018-06-28 21:18:37 +03:00
AnturK
abfe09659c Fixes borg names. (#38733)
* Fixes borg names.

* Makes it call the db only once.

* Default cyborg naming scheme.

* Makes cyborgs default to default name instead of random ai one.
2018-06-28 20:32:14 +03:00
Dax Dupont
a89abd5ae8 Remove OOC metadata 2018-06-27 00:30:30 +02:00
Tad Hardesty
c4dbe0a619 Add DOM-based linkify to goonchat (no more URLs in IC) (#38693)
* Add DOM-based linkify to goonchat (no more URLs in IC)

* Add linkify spans to places where OOC messages appear

This includes:
- OOC
- Deadchat
- Admin chat
- Admin logs
- Admin PMs
- Prayers

* Limit fallback behavior to linkify spans
2018-06-26 14:44:34 +12:00
Jordan Brown
0f6ecbb92b Merge pull request #38672 from AutomaticFrenzy/patch/goonchat-motd
Fix the MOTD having too many newlines
2018-06-25 10:18:20 -04:00
Jordan Brown
00eb79eac4 Merge pull request #38692 from Jordie0608/blacklistedmakesitsoundlikethebuilddidsomethingbadwhichitdidbadbuildnaughtybuild
Blacklisted buggy build 1428
2018-06-24 10:16:36 -04:00
Jordie
21f96755b5 blacklisted buggy 1428 2018-06-24 15:28:18 +10:00