Commit Graph

9305 Commits

Author SHA1 Message Date
coiax
000e923a87 Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix (#25549)
* Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix

Fixes #24443.

🆑 coiax
add: Autoimplanters have been renamed to autosurgeons. Currently only
the CMO and nuclear operatives have access to autosurgeons. What is the
CMO hiding?
fix: All upgraded organs for purchase by nuclear operatives now actually
come in an autosurgeon, for speed of surgery.
/🆑

- Autosurgeons now insert any type of organ put in
- Replaced organs are dropped on the floor by default, and if told not
to, will GC, rather than just disappearing through lack of references
- Makes autosurgeons have a `starting_organ` type, where it'll make an
internal organ to be dispensed.
- Autosurgeons now change their name depending on their internal organ
- Nuke ops now just buy the autoimplanter with the organ already inside
it.

* Fixes naming and sprite
2017-03-30 22:09:35 +13:00
AnturK
1b138562b4 Minor runtimes fixes. (#25566)
* Fixes power monitor runtime

* Fixes reagent data runtime

* Nullspace is no smoking zone
2017-03-29 19:21:51 -03:00
Cyberboss
d60a1a48cb Fixes closets sometimes not inserting their loot (#25556) 2017-03-29 19:21:32 -03:00
coiax
d0c7e125f1 Fixes supermatter generated anomalies living too long (#25563)
- Changed from magic numbers to defines.
- Minor cleanup, use of QDEL_NULL and trimming some returns on
supermatter.dm
2017-03-29 19:19:54 -03:00
coiax
b7a00f4025 Cleanables use Initialize() (#25576) 2017-03-29 19:15:31 -03:00
Cheridan
9ffce1f73b Merge pull request #25557 from KorPhaeron/robott
Fixes Robot Overlays
2017-03-29 16:11:20 -05:00
coiax
afd9b4a88d Maintenance loot cleanup (#25448)
🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑

- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
2017-03-30 09:03:15 +13:00
MMMiracles
48da27feb8 CereStation (#24665)
* cerestation test build or something i dunno

* map edits

* added exosuit/cyborg consoles to bridge, added experimentor to science test chamber. added directional signs to bridges for basic department directions.

* airless turfs HO

* TUUUUBES

* additional map edits

* SM engine, partial Engineering rework

* press x to .json

* CIRCUITS

* boss of this gym

* map changes galore

* atmos checkpoints + signs

* Add cerestation.dm

* quick fixes

* map edits again

* auth keypads + minimap

* suit change, button fixes

* maintenance + map + other stuff

* map fixes out the wazoo

* honk

* wowzer

* beware of basket-stealing bears, purges harmful heretic tags (for the most part)

* removes the bone-zone
2017-03-29 13:38:35 -04:00
kevinz000
465f136b96 [READY]Planetstation: Floodlights (#25310)
* floodlights

* floodlights

* ...

* copypasta

* traviscaughtmenottesting

* fixes

* set_light

* fixed

* construction

* strings

* kay

* Update floodlight.dm

* Update floodlight.dm
2017-03-29 18:09:33 +13:00
KorPhaeron
37325ccbe9 Robot Overlays 2017-03-27 19:52:10 -05:00
octareenroon91
2725ee99ec Fix bonfire/buckle_mob() runtime (#25527) 2017-03-27 21:13:20 -03:00
Joan Lung
c386e9c64f Cleans up TK code a bit (#25516) 2017-03-27 15:47:23 -03:00
JamieH
1877c12e15 [S] Fix the ability to exploit statues for extra resources (#25532) 2017-03-27 10:20:16 -04:00
coiax
476db3b429 Fixes a runtime when cutting lattice (#25504) 2017-03-27 00:11:18 -03:00
kevinz000
6ed5e98bcf Makes Ratvar more powerful than the admins (#25440)
* Update possess.dm

* Update possess.dm

* Update objs.dm

* Update ratvar_the_clockwork_justicar.dm

* Update singularity.dm

* Update possess.dm

* Update objs.dm

* Update objs.dm

* Update objs.dm

* Update possess.dm
2017-03-26 21:35:24 +02:00
swindly
fb28f67110 fixes safes (#25478) 2017-03-26 14:09:29 -03:00
coiax
4c66182ff0 CTF teams have their own radio channels + fixes (#25456) 2017-03-25 19:53:03 -03:00
XDTM
36ac1997d7 Refactors Golem Names (#25471) 2017-03-25 19:47:08 -03:00
Cyberboss
19fd454fce Makes a thing use a define (#25457) 2017-03-25 15:29:31 -04:00
Leo
005f8f1889 Fixes sheets runtiming on ORM (#25464) 2017-03-25 15:29:09 -04:00
kevinz000
1e482f3907 Flashbangs no longer work on the dead (#25442) 2017-03-25 10:05:19 -03:00
KorPhaeron
79296e902c Fixes Rocks sprites (#25443) 2017-03-25 10:03:44 -03:00
TrustyGun
0fa7c3f3f6 Deconstructing display cases and coffins now drop the correct amount of wood. (#25445) 2017-03-25 10:01:43 -03:00
Joan Lung
febe2d926f Merge pull request #25417 from Lexorion/betterhurryupthefreezeiscommingnewbarsignbtw
Adds a new barsign sprite
2017-03-24 20:44:07 -04:00
GunHog
ac4d69254b Revival of "Allows AIs to deploy to borgs" by Shadowlight213 (#25184)
The AI may now deploy to cyborgs prepared as AI shells. The module to do this may be research in the exosuit fabricator. Simply slot the module into a completed cyborg frame as with an MMI, or into a playerless (with no ckey) cyborg.
2017-03-24 21:42:48 -03:00
Fox McCloud
7db6a982d7 Modular Receiver in Autolathe (#25401)
* Modular Receiver in Autolathe

* forgot this
2017-03-25 09:21:50 +13:00
Iamgoofball
361d4f7547 Removes the undertale skeleton toy (#25422)
* GOOFBALL'S OUTDATED MEME PURGE #2: Undertale

🆑 GOOFBALL'S OUTDATED MEME PURGE
fix: Remember when undertale was the popular meme with le Sans and le Paprika and le doggos? xddddDDDDDDD
fix: Removes their shitty meme toy that no one uses. Again.
/🆑

* Update arcade.dm

* Delete papyrus_1.ogg

* Delete papyrus_10.ogg

* Delete papyrus_2.ogg

* Delete papyrus_3.ogg

* Delete papyrus_4.ogg

* Delete papyrus_5.ogg

* Delete papyrus_6.ogg

* Delete papyrus_7.ogg

* Delete papyrus_8.ogg

* Delete papyrus_9.ogg

* Delete sans_1.ogg

* Delete sans_10.ogg

* Delete sans_2.ogg

* Delete sans_3.ogg

* Delete sans_4.ogg

* Delete sans_5.ogg

* Delete sans_6.ogg

* Delete sans_7.ogg

* Delete sans_8.ogg

* Delete sans_9.ogg

* Update organ_internal.dm

* Update packs.dm
2017-03-25 09:16:20 +13:00
Leo
6696dd9512 Merge pull request #25413 from Cyberboss/patch-4
Fixes removing PDA pens from storage
2017-03-24 11:20:39 -03:00
coiax
2f1f827d93 Removes costume landmarks, replaces with spawners (#25400) 2017-03-24 08:53:02 -03:00
coiax
b70c8c636a Switches lattices to Initialize (#25396) 2017-03-24 08:47:03 -03:00
Jordie
183716e0dd Merge pull request #25416 from KorPhaeron/plants3
Fixes large jungle plants
2017-03-24 15:02:47 +11:00
coiax
a31ad34b81 Explosive implant action button can always be activated (#25389) 2017-03-23 20:41:11 -03:00
Leo
543e6e6ec8 Merge pull request #25388 from Cyberboss/patch-1
> "IT'S A TARP"
2017-03-23 20:37:37 -03:00
bgobandit
019b4e458b Makes changes oranges requested in the PR but merged anyway because what the fuck is the value of my free time (#25387)
* Makes changes requested in PR

* fuckity fuck fuck FUCK fuck you fuck die fuck

*Swampbandit
2017-03-24 09:26:48 +13:00
Lexorion
46cb6c525f Adds a new barsign sprite 2017-03-23 16:47:31 +01:00
KorPhaeron
e108b74515 Fixes Plants 2017-03-23 10:33:47 -05:00
Cyberboss
afa6e987e9 Fixes #25328 2017-03-23 10:39:56 -04:00
KorPhaeron
127971515a Jungle Plants (#25341) 2017-03-23 07:25:58 -03:00
Cheridan
d632aa2d35 Merge pull request #25378 from lzimann/smite
Replaces BSA with smite and adds BSA to smite
2017-03-23 02:12:05 -05:00
AnturK
de9dd1d11a Simple jammer buff (#25364) 2017-03-22 19:37:42 -03:00
XDTM
e49f236457 Raises the medical gauze's max stack size to 12 (#25366) 2017-03-22 19:30:32 -03:00
Cyberboss
0f71ac6190 Fixes window spawners qdeling in New() (#25357) 2017-03-22 16:11:40 -03:00
Cyberboss
acce9d209f > "IT'S A TARP" 2017-03-22 13:38:25 -04:00
oranges
5adafabb1f Merge pull request #25318 from bgobandit/tetrismustdie
Alt-clicking a command headset toggles HIGH VOLUME mode.
2017-03-22 22:19:41 +13:00
Lzimann
77122af265 Replaces BSA with smite and adds BSA to smite 2017-03-21 23:23:08 -03:00
coiax
1c5b52b77f Refactors xeno eggs, and makes glowing resin glow (#25250)
* Refactors xeno eggs, and makes glowing resin glow

🆑 coiax
add: Alien glowing resin now glows.
/🆑

Christ, all I wanted was to make glowing resin glow blue, like it says
it's supposed to.

Instead, I stumble onto the horrors of alien egg code.
First fix the spawn, then fix the icon states, then fix var edited burst
eggs, then make fully grown eggs spawned, then fix some weird use of
locate, rather than a var, then make the typecache spawn on initialize.

Should be no behaviour differences. Apart from the glowing resin.

* Art director light approval

* Code review and bug fixes

* I didn't know we had an "integrity failure" var
2017-03-22 09:35:54 +13:00
XDTM
7dfe07c027 Cloth Golems (#25249)
* Adds cloth golems
2017-03-20 17:02:18 -03:00
bgobandit
560db095df Alt-clicking a command headset toggles HIGH VOLUME mode. 2017-03-20 11:55:21 -04:00
Leo
4c1d9131a3 Merge pull request #25268 from octareenroon91/patch-40
Fix synthetic arm blade origin_tech
2017-03-19 23:43:57 -03:00
Leo
29f47c8b6b Merge pull request #25289 from ChangelingRain/ifyoucantbeserioustheniwill
Fixes some RCD stuff
2017-03-19 21:53:13 -03:00