coiax
000e923a87
Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix ( #25549 )
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* Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix
Fixes #24443 .
🆑 coiax
add: Autoimplanters have been renamed to autosurgeons. Currently only
the CMO and nuclear operatives have access to autosurgeons. What is the
CMO hiding?
fix: All upgraded organs for purchase by nuclear operatives now actually
come in an autosurgeon, for speed of surgery.
/🆑
- Autosurgeons now insert any type of organ put in
- Replaced organs are dropped on the floor by default, and if told not
to, will GC, rather than just disappearing through lack of references
- Makes autosurgeons have a `starting_organ` type, where it'll make an
internal organ to be dispensed.
- Autosurgeons now change their name depending on their internal organ
- Nuke ops now just buy the autoimplanter with the organ already inside
it.
* Fixes naming and sprite
2017-03-30 22:09:35 +13:00
AnturK
1b138562b4
Minor runtimes fixes. ( #25566 )
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* Fixes power monitor runtime
* Fixes reagent data runtime
* Nullspace is no smoking zone
2017-03-29 19:21:51 -03:00
Cyberboss
d60a1a48cb
Fixes closets sometimes not inserting their loot ( #25556 )
2017-03-29 19:21:32 -03:00
coiax
d0c7e125f1
Fixes supermatter generated anomalies living too long ( #25563 )
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- Changed from magic numbers to defines.
- Minor cleanup, use of QDEL_NULL and trimming some returns on
supermatter.dm
2017-03-29 19:19:54 -03:00
coiax
b7a00f4025
Cleanables use Initialize() ( #25576 )
2017-03-29 19:15:31 -03:00
Cheridan
9ffce1f73b
Merge pull request #25557 from KorPhaeron/robott
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Fixes Robot Overlays
2017-03-29 16:11:20 -05:00
coiax
afd9b4a88d
Maintenance loot cleanup ( #25448 )
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🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑
- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
2017-03-30 09:03:15 +13:00
MMMiracles
48da27feb8
CereStation ( #24665 )
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* cerestation test build or something i dunno
* map edits
* added exosuit/cyborg consoles to bridge, added experimentor to science test chamber. added directional signs to bridges for basic department directions.
* airless turfs HO
* TUUUUBES
* additional map edits
* SM engine, partial Engineering rework
* press x to .json
* CIRCUITS
* boss of this gym
* map changes galore
* atmos checkpoints + signs
* Add cerestation.dm
* quick fixes
* map edits again
* auth keypads + minimap
* suit change, button fixes
* maintenance + map + other stuff
* map fixes out the wazoo
* honk
* wowzer
* beware of basket-stealing bears, purges harmful heretic tags (for the most part)
* removes the bone-zone
2017-03-29 13:38:35 -04:00
kevinz000
465f136b96
[READY]Planetstation: Floodlights ( #25310 )
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* floodlights
* floodlights
* ...
* copypasta
* traviscaughtmenottesting
* fixes
* set_light
* fixed
* construction
* strings
* kay
* Update floodlight.dm
* Update floodlight.dm
2017-03-29 18:09:33 +13:00
KorPhaeron
37325ccbe9
Robot Overlays
2017-03-27 19:52:10 -05:00
octareenroon91
2725ee99ec
Fix bonfire/buckle_mob() runtime ( #25527 )
2017-03-27 21:13:20 -03:00
Joan Lung
c386e9c64f
Cleans up TK code a bit ( #25516 )
2017-03-27 15:47:23 -03:00
JamieH
1877c12e15
[S] Fix the ability to exploit statues for extra resources ( #25532 )
2017-03-27 10:20:16 -04:00
coiax
476db3b429
Fixes a runtime when cutting lattice ( #25504 )
2017-03-27 00:11:18 -03:00
kevinz000
6ed5e98bcf
Makes Ratvar more powerful than the admins ( #25440 )
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* Update possess.dm
* Update possess.dm
* Update objs.dm
* Update ratvar_the_clockwork_justicar.dm
* Update singularity.dm
* Update possess.dm
* Update objs.dm
* Update objs.dm
* Update objs.dm
* Update possess.dm
2017-03-26 21:35:24 +02:00
swindly
fb28f67110
fixes safes ( #25478 )
2017-03-26 14:09:29 -03:00
coiax
4c66182ff0
CTF teams have their own radio channels + fixes ( #25456 )
2017-03-25 19:53:03 -03:00
XDTM
36ac1997d7
Refactors Golem Names ( #25471 )
2017-03-25 19:47:08 -03:00
Cyberboss
19fd454fce
Makes a thing use a define ( #25457 )
2017-03-25 15:29:31 -04:00
Leo
005f8f1889
Fixes sheets runtiming on ORM ( #25464 )
2017-03-25 15:29:09 -04:00
kevinz000
1e482f3907
Flashbangs no longer work on the dead ( #25442 )
2017-03-25 10:05:19 -03:00
KorPhaeron
79296e902c
Fixes Rocks sprites ( #25443 )
2017-03-25 10:03:44 -03:00
TrustyGun
0fa7c3f3f6
Deconstructing display cases and coffins now drop the correct amount of wood. ( #25445 )
2017-03-25 10:01:43 -03:00
Joan Lung
febe2d926f
Merge pull request #25417 from Lexorion/betterhurryupthefreezeiscommingnewbarsignbtw
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Adds a new barsign sprite
2017-03-24 20:44:07 -04:00
GunHog
ac4d69254b
Revival of "Allows AIs to deploy to borgs" by Shadowlight213 ( #25184 )
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The AI may now deploy to cyborgs prepared as AI shells. The module to do this may be research in the exosuit fabricator. Simply slot the module into a completed cyborg frame as with an MMI, or into a playerless (with no ckey) cyborg.
2017-03-24 21:42:48 -03:00
Fox McCloud
7db6a982d7
Modular Receiver in Autolathe ( #25401 )
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* Modular Receiver in Autolathe
* forgot this
2017-03-25 09:21:50 +13:00
Iamgoofball
361d4f7547
Removes the undertale skeleton toy ( #25422 )
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* GOOFBALL'S OUTDATED MEME PURGE #2 : Undertale
🆑 GOOFBALL'S OUTDATED MEME PURGE
fix: Remember when undertale was the popular meme with le Sans and le Paprika and le doggos? xddddDDDDDDD
fix: Removes their shitty meme toy that no one uses. Again.
/🆑
* Update arcade.dm
* Delete papyrus_1.ogg
* Delete papyrus_10.ogg
* Delete papyrus_2.ogg
* Delete papyrus_3.ogg
* Delete papyrus_4.ogg
* Delete papyrus_5.ogg
* Delete papyrus_6.ogg
* Delete papyrus_7.ogg
* Delete papyrus_8.ogg
* Delete papyrus_9.ogg
* Delete sans_1.ogg
* Delete sans_10.ogg
* Delete sans_2.ogg
* Delete sans_3.ogg
* Delete sans_4.ogg
* Delete sans_5.ogg
* Delete sans_6.ogg
* Delete sans_7.ogg
* Delete sans_8.ogg
* Delete sans_9.ogg
* Update organ_internal.dm
* Update packs.dm
2017-03-25 09:16:20 +13:00
Leo
6696dd9512
Merge pull request #25413 from Cyberboss/patch-4
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Fixes removing PDA pens from storage
2017-03-24 11:20:39 -03:00
coiax
2f1f827d93
Removes costume landmarks, replaces with spawners ( #25400 )
2017-03-24 08:53:02 -03:00
coiax
b70c8c636a
Switches lattices to Initialize ( #25396 )
2017-03-24 08:47:03 -03:00
Jordie
183716e0dd
Merge pull request #25416 from KorPhaeron/plants3
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Fixes large jungle plants
2017-03-24 15:02:47 +11:00
coiax
a31ad34b81
Explosive implant action button can always be activated ( #25389 )
2017-03-23 20:41:11 -03:00
Leo
543e6e6ec8
Merge pull request #25388 from Cyberboss/patch-1
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> "IT'S A TARP"
2017-03-23 20:37:37 -03:00
bgobandit
019b4e458b
Makes changes oranges requested in the PR but merged anyway because what the fuck is the value of my free time ( #25387 )
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* Makes changes requested in PR
* fuckity fuck fuck FUCK fuck you fuck die fuck
*Swampbandit
2017-03-24 09:26:48 +13:00
Lexorion
46cb6c525f
Adds a new barsign sprite
2017-03-23 16:47:31 +01:00
KorPhaeron
e108b74515
Fixes Plants
2017-03-23 10:33:47 -05:00
Cyberboss
afa6e987e9
Fixes #25328
2017-03-23 10:39:56 -04:00
KorPhaeron
127971515a
Jungle Plants ( #25341 )
2017-03-23 07:25:58 -03:00
Cheridan
d632aa2d35
Merge pull request #25378 from lzimann/smite
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Replaces BSA with smite and adds BSA to smite
2017-03-23 02:12:05 -05:00
AnturK
de9dd1d11a
Simple jammer buff ( #25364 )
2017-03-22 19:37:42 -03:00
XDTM
e49f236457
Raises the medical gauze's max stack size to 12 ( #25366 )
2017-03-22 19:30:32 -03:00
Cyberboss
0f71ac6190
Fixes window spawners qdeling in New() ( #25357 )
2017-03-22 16:11:40 -03:00
Cyberboss
acce9d209f
> "IT'S A TARP"
2017-03-22 13:38:25 -04:00
oranges
5adafabb1f
Merge pull request #25318 from bgobandit/tetrismustdie
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Alt-clicking a command headset toggles HIGH VOLUME mode.
2017-03-22 22:19:41 +13:00
Lzimann
77122af265
Replaces BSA with smite and adds BSA to smite
2017-03-21 23:23:08 -03:00
coiax
1c5b52b77f
Refactors xeno eggs, and makes glowing resin glow ( #25250 )
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* Refactors xeno eggs, and makes glowing resin glow
🆑 coiax
add: Alien glowing resin now glows.
/🆑
Christ, all I wanted was to make glowing resin glow blue, like it says
it's supposed to.
Instead, I stumble onto the horrors of alien egg code.
First fix the spawn, then fix the icon states, then fix var edited burst
eggs, then make fully grown eggs spawned, then fix some weird use of
locate, rather than a var, then make the typecache spawn on initialize.
Should be no behaviour differences. Apart from the glowing resin.
* Art director light approval
* Code review and bug fixes
* I didn't know we had an "integrity failure" var
2017-03-22 09:35:54 +13:00
XDTM
7dfe07c027
Cloth Golems ( #25249 )
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* Adds cloth golems
2017-03-20 17:02:18 -03:00
bgobandit
560db095df
Alt-clicking a command headset toggles HIGH VOLUME mode.
2017-03-20 11:55:21 -04:00
Leo
4c1d9131a3
Merge pull request #25268 from octareenroon91/patch-40
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Fix synthetic arm blade origin_tech
2017-03-19 23:43:57 -03:00
Leo
29f47c8b6b
Merge pull request #25289 from ChangelingRain/ifyoucantbeserioustheniwill
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Fixes some RCD stuff
2017-03-19 21:53:13 -03:00