Commit Graph

1669 Commits

Author SHA1 Message Date
duncathan salt 1a54000a35 Merge pull request #13020 from Xhuis/this_pr_was_a_time_sink
Sink changes
2015-11-15 16:02:14 -06:00
Xhuis a24ddbd7b7 Sink changes 2015-11-14 09:44:39 -05:00
phil235 e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
duncathan salt 9339662a28 Merge pull request #12768 from xxalpha/windows10
Made it possible to paint windows to make them opaque.
2015-11-11 10:32:18 -06:00
phil235 5e43d2b570 Merge pull request #12924 from Firecage/Optable
Changes the operating table to be an actual table.
2015-11-11 17:31:38 +01:00
duncathan salt e5f8c3f941 Merge pull request #12900 from KorPhaeron/laserbox
Immovable reflectors for admins/mappers
2015-11-10 23:21:20 -06:00
Firecage 9ce5334890 merge conflict fix 2015-11-10 18:44:10 +02:00
Firecage 618e54087d Makes abductor Optables not deconstructable. 2015-11-10 17:21:12 +02:00
Cheridan 5f2ed41bc6 Merge pull request #12873 from KorPhaeron/zipties
Captain and HoP lockers now contain zipties
2015-11-10 08:03:53 -06:00
Firecage b2937bf315 Changes the operating table to be an actual table. 2015-11-08 22:09:35 +02:00
Tkdrg 8fce742d0a Merge remote-tracking branch 'upstream/master' into fuk
Conflicts:
	data/mode.txt
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/gloves.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
Tkdrg d966c37c6a Hand of God Fixes/Tweaks
Fixes healing fountain construction sprite.
Nexus are now destroyed properly.
Borged cultists will now lose antag status properly.
Round end message fixed.
Feedback messages improved to be clearer, and lots of typos fixed.
Smite no longer uses up faith if there is no valid target in the turf.
Adds an atom/attack_god() proc.
Fixes the greeting messages for prophets and followers, improves god msg.
Fixes nexus being spawned on dense turf after 2min, and general sanity.
Fixes attacking structures with abstract items.
Adds click delay and attack animation for attacking structures.
Fixes a lot more typos.
Fixes defense pylon friendly fire.
Makes defense pylon togglable on its god's click.
Cleans up gun_turret code a little in general.
Adds deconversion by loyalty implant or holy water (basically rev+cult).
Gods will now die when they have no followers left.
Adds the HoG gods to the traitor panel.
2015-11-07 15:25:28 -03:00
KorPhaeron ba4cb7a565 Laserbox 2015-11-07 04:22:30 -06:00
KorPhaeron f332f595a2 zip ties 2015-11-05 18:03:12 -06:00
Nerd Lord 0f23809346 Revenant changes XVIII
Made the abilities easier to tweak and somewhat less copypasta. They're still for() loops though.
Check the changelog for additional details.
2015-11-05 18:50:51 -05:00
Razharas cd1454a71c Merge pull request #12794 from kingofkosmos/altclickcheckfix
Alt+click checks fix
2015-11-03 04:19:38 +03:00
KorPhaeron 47d1d57a69 Removes spam 2015-11-01 17:04:49 -06:00
Razharas 3cd68567ab Merge pull request #12754 from KorPhaeron/headsets
Adds normal captains headset to captains locker
2015-11-02 01:35:25 +03:00
Remie Richards 046948f314 Merge pull request #12630 from KorPhaeron/Reflector
Laser Reflector Structure
2015-11-01 21:46:29 +00:00
KorPhaeron 99cc8aca9a Proper istype 2015-11-01 15:36:28 -06:00
xxalpha 9f4db8078b Made it possible to paint windows to make them opaque.
Not tinted windows

Changed how painting and opacity work.

Clean timer
2015-11-01 16:26:54 +00:00
KorPhaeron f58dcd9e5d 3 types 2015-11-01 09:08:15 -06:00
kingofkosmos e75d24a6c9 Changes checks in altclicks from canusetopic to incapacitated. 2015-11-01 11:24:17 +02:00
KorPhaeron f45b34e73b Cleaner code 2015-11-01 01:39:33 -06:00
Cheridan 3e3aa2ee9f Merge pull request #12748 from MrStonedOne/sweetsweetdimlight
[Pretty Pictures!] [map] Makes starlight have far spreading low levels of light rather than near spreading high levels of light.
2015-10-31 22:22:39 -05:00
Razharas aa3198afd1 Merge pull request #12749 from GunHog/This-is-why-you-remember-to-SYNC!
Missing Diagnostic HUDs commit
2015-10-31 21:37:29 +03:00
Razharas 615275f71f Merge pull request #12496 from kingofkosmos/interactivescreenalerts
More interactive screen alerts and workarounds for the resist-button
2015-10-31 15:13:15 +03:00
MrStonedOne 8c755da84f Adds a way to make certain area/space areas not force 100% brightness 2015-10-31 02:30:49 -07:00
KorPhaeron 354a03ea37 Headset 2015-10-30 05:30:42 -05:00
GunHog 336b57bd5a Missing Diagnostic HUDs commit
For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
Cheridan 89f8b0eea5 Merge pull request #12697 from KorPhaeron/biobag
Moves biobags under biosuits
2015-10-28 16:37:19 -05:00
kingofkosmos 2c0f178e31 Embedded object -alert can be clicked to remove the object.
When handcuffed, a handcuffed-alert appears and clicking it is the same as clicking on resist. Same with legcuffing.
Moving in a Suit Storage Unit or welded/locked locker or morgue tray is now the equivalent of pressing resist.
2015-10-28 21:10:50 +02:00
Razharas a59d4c47f0 Merge pull request #12234 from Incoming5643/flapping_intensifies
Modifies plastic flaps to defeat the secret box technique.
2015-10-28 19:39:45 +03:00
Razharas 980b3ec4a3 Merge pull request #12071 from KorPhaeron/captainqol
Small tweaks to captains starting equipment
2015-10-28 19:36:09 +03:00
Tkdrg dd20530f0e Adds ghost alerts.
Adds ghost alerts for revival (cloning, MMIs, nar-sie, drones, etc).
2015-10-27 23:07:41 -03:00
KorPhaeron fe6adf6cc1 Biobag 2015-10-27 16:13:43 -05:00
Incoming5643 c4af09089c no comment 2015-10-24 23:44:22 -04:00
Incoming 5b3215a6d7 @memo incoming wow making sure you update to master sure is hard huh? 2015-10-24 23:43:26 -04:00
Incoming ddbfec6fbc Merge branch 'master' of https://github.com/tgstation/-tg-station into flapping_intensifies
Conflicts:
	code/game/machinery/computer/shuttle.dm
2015-10-24 23:32:55 -04:00
KorPhaeron eb37baeb64 Cleanup, beams only 2015-10-24 06:44:31 -05:00
KorPhaeron c003925c24 Reflector 2015-10-24 04:49:42 -05:00
Cheridan 6bfa738a24 Merge pull request #12567 from phil235/EffectSystemTweak
Makes effect system code more OOP.
2015-10-22 21:00:10 -05:00
phil235 be4b3a6857 Merge pull request #12478 from Firecage/Mirrorfixing
Adds fixing mirrors.
2015-10-22 19:16:55 +02:00
Firecage 40b149ade7 Removes one indent from the return. 2015-10-22 19:11:23 +02:00
phil235 c7670dc627 Merge pull request #12558 from Bawhoppen/medbaysigntypo1
Fixes medbay sign description typo
2015-10-22 12:41:26 +02:00
Cheridan ecdaeaad4c Merge pull request #12540 from Incoming5643/this_blows
Syndicate bomb payloads will now detonate if set on fire
2015-10-21 19:11:05 -05:00
phil235 fb7ad8b38f Merge pull request #12452 from Xhuis/radical
Radiation tweaks and a geiger counter
2015-10-22 01:13:00 +02:00
phil235 d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Lularian 40c9527211 Annoying desc for medbay sign 2015-10-21 09:31:39 -05:00
Incoming 1db3c0c18b Syndicate bomb payloads will now detonate if set on fire long enough. Note that the casings for the bombs is fireproof, so if you want to set fire to a bombcore you'll need to remove it from the case first.
Fixes #12468 while I'm here to avoid another box pull
2015-10-20 15:52:38 -04:00