drynwyn
abefc24a87
Switch gangster ammo to match weapon
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Fixes #2988
2014-03-07 09:54:59 -05:00
Cheridan
d4c81ce247
Merge pull request #2936 from MrPerson/jitterbug_dizzydummies
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Redo of jitteriness and dizziness.
2014-03-03 11:35:27 -06:00
YotaXP
cb7052f81c
Removed group_multiplier nonsense from gas_mixture.
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Moved gas_mixture.dm to the datums directory.
Deleted FEA.
2014-02-28 18:12:33 -05:00
MrPerson
48923f9ce5
Redo of jitteriness and dizziness.
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Fixes #2923
2014-02-27 23:19:44 -08:00
Perakp
965e7ad6d8
Merge to master
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Conflicts in mob.dm
2014-02-18 23:59:59 +02:00
Perakp
1004235a28
Added feedback when you give spells to mindless mobs.
2014-02-14 21:47:41 +02:00
Perakp
7e324bb17c
- Still fixing merge conflicts
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- Giving spells to mobs without minds should work
2014-02-14 21:32:16 +02:00
Perakp
7ca06565b5
Merge remote-tracking branch 'upstream/master' into spellsFromBodyToMind
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Conflicts (Resolved):
code/datums/spells/mind_transfer.dm
code/game/gamemodes/wizard/artefact.dm
code/modules/mob/mob.dm
code/modules/projectiles/projectile/change.dm
2014-02-14 20:57:11 +02:00
Miauw
9b8656247c
u_equip is now called unEquip PANIC
2014-02-13 20:58:33 +01:00
Miauw
8c7ef19be6
Replaced before_take_item() and drop_from_inventory() with u_equip
2014-02-12 19:51:37 +01:00
MrPerson
c8144bc5c6
Nano UI for SMES
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Screenshot:
http://imgur.com/63D3f8b
Buttons are greyed because there's no input available.
2014-02-05 16:32:07 -08:00
fleure
a854a41994
Merge pull request #2540 from Incoming5643/blobjob
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BE_BLOB and easy adminblobing
2014-02-03 10:34:31 -08:00
hornygranny
c569654ebc
Mobster items + shirt
2014-01-31 15:50:09 -08:00
Malkevin
302376eeeb
Merge branch 'master' of https://github.com/tgstation/-tg-station into bugfixes
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Conflicts:
code/game/objects/items/toys.dm
2014-01-30 19:14:43 +00:00
Incoming
2320db2353
Remove Colons From Premises
2014-01-30 10:50:32 -05:00
Incoming
5c5cc6a72d
Repurposes the outdated BE_MONKEY into BE_BLOB and seperates the alien and blob pools so people can prefer to be one or the other or both or neither. An annoucement should be made when this goes live so people are aware they have a new flag to set.
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Adds a dedicated button on the player panel so admins can easily turn specific players into blobs.
2014-01-29 10:54:00 -05:00
Jordie0608
45ee53517a
Outright removed toggle admin jump,spawn and revive buttons
2014-01-27 16:10:19 +11:00
Malkevin
a1c4c4bbd7
Merge branch 'master' of https://github.com/tgstation/-tg-station into bugfixes
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Conflicts:
code/modules/mob/mob.dm
2014-01-26 19:22:33 +00:00
Jordie0608
8d256558b4
totally didn't forget about this, no siree
2014-01-27 03:28:02 +11:00
Jordie0608
701f195b43
Commented out toggle admin-jump button
2014-01-27 03:15:08 +11:00
EuroNumbers
31d4f16e62
Fixes incompabilities of ban DB with Linux system
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ALWAYS USE LOWERCASE
2014-01-22 23:58:57 +01:00
Pete Goodfellow
e8ed1a83f7
Merge branch 'master' of github.com:tgstation/-tg-station into waistcoat2
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Conflicts:
code/game/objects/structures/crates_lockers/closets/job_closets.dm
2014-01-20 19:29:47 +00:00
fleure
c73f6f7eec
Merge pull request #2445 from Razharas/AbstractNonsense
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Fixes the admin notice thingie
2014-01-20 10:27:47 -08:00
Cheridan
70e5618cb0
Merge pull request #2375 from Giacom/remove_icon_operations_from_premises
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[501] Refactored the code to remove most icon operations for changing an icon's colour.
2014-01-19 16:06:25 -08:00
Razharas
2254ad4cb6
Fixes the admin notice thingie
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Fixes #2427
2014-01-19 22:05:35 +04:00
Pete Goodfellow
5222191b73
Changes the waistcoat path from /obj/item/clothing/suit/wcoat to /obj/item/clothing/tie/wcoat so you can wear it under a spacesuit or suit jacket.
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Also makes ties show up on the jumpsuit object.
2014-01-19 14:50:27 +00:00
Giacomand
aceb4b22e1
Removed the icon color blend operations from human's update_icons().
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Changed all the hair/facial_hair/eye sprites to use a white base.
Changed the preview screen, in the preference menu, to use ICON_MULTIPLY to be able to use the new white sprites.
Removed the unused and broken cloaking item.
Ninjas now use the alpha variable, removed most of the checks for it.
Updated the documentation a bit.
Added some helper procs for later.
2014-01-16 14:33:50 +00:00
Incoming
03464e1f4d
Slime Mob Refactor
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Death of the istype invasion from slimes, previously every single color of slime was its own kind of mob, and every single one of those slimes also had an adult form which was a different mob.
There is now only one kind of slime, reliant on new var is_adult and old var colour to determine how it looks. All baby slimes functioned identically outside of icon and core, and all adult slimes functioned identically to each other and to the babys save for a bit higher Health and more capacity to break shit.
A nice side effect is that this solves any inheritence issues of baby slimes growing up since it's still the same mob, though it doesn't solve the same issues for adult slimes splitting.
Also fixed a few annoying but rare bugs (like getting ghosted because you got DC'd and your slime self split and you weren't around to get mind transfered)
2014-01-13 19:38:37 -05:00
Malkevin
a8c153a290
A bunch of bug fixes
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-fixed space ninjas not being able to charge directly from power cells - fixes #2139
-'fixed' Distro/Waste Monitors not displaying pressure read out when sensor was reading zero pressure - fixes #
227
-removed the canmove check on camera consoles - fixes #490
-Fixed stealmin's real ckeys showing in the admin-pm reply dialog's title - partially fixes #2163
-Fixed people buckled to chairs not dropping their items when appropriate (like when dead) - fixes #2172
-Fixed people being able to use uplink functions whilst stunned/dead/etc - fixes #2144
2014-01-11 18:37:31 +00:00
Giacom
c8120da49c
Merge pull request #2283 from YotaXP/list2text-refactor
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Optimized and refactored list2text, text2list, and replacetext.
2014-01-11 10:11:13 -08:00
Perakp
8ba1e8cd33
- Moves spells from the mob to the mind.
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- Construct spells are an exception.
- Spells are transferred whenever a mind is transferred: cloning, pod cloning, borging, staff of changing.
- Spells are not transferred when you create a new mind for a new mob: soul stones, golems, respawns.
- To my surprise, this did not fix the issue where a mind-swapped wizard loses their spells when their original body is destroyed. I do not know why this happens.
- Non-human mobs can't use spells by default. Varedit spell.human_req to do that.
2014-01-10 15:59:55 +02:00
YotaXP
f98a57b750
Optimized and refactored list2text, text2list, and replacetext.
...
Also fixed some grammar in the station blueprint code.
2014-01-07 22:15:25 -05:00
Aranclanos
42e13b8914
Turfs who spawn with the spawn verb or with buildmode will now use the ChangeTurf() proc and stop making Linda runtime to hell.
2014-01-07 09:19:59 -03:00
Incoming
1e4ef796fd
Feature: Adds summon guns and summon magic as fun secrets for badmins
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Bugfix: Prevents people from becoming the survivor multiple times
2013-12-16 23:29:58 -05:00
Giacomand
ceec829294
Tons of typo fixes and renames Centcomm to Centcom. Manual merge of #1950 .
2013-12-13 21:14:23 +00:00
ikarrus
dce8abbd06
Input window will now have the current admin notice displayed when you go edit it.
2013-12-04 08:13:56 -07:00
ikarrus
5f15506e38
Admin Notices
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Lets admins set temporary notices that will last until the end of the round.
* All players that join the server will see this notice.
* Anyone can check it using the Adminnotice verb
* Also adds the motd verb that can be used to check the server's message of the day
The intention of this is to make it easier for admins and server hosts to run special events.
2013-12-03 22:25:28 -07:00
Emil
b642db40a1
Reverting a change I never did?
2013-12-01 23:30:22 +01:00
Emil
fd61d1f9bd
Fixed a mistake in newbanjob.dm
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Accidently removed the href tags from an ingame message earlier.
2013-12-01 23:26:59 +01:00
Limeliz
7629c5d4a3
I found #1870 in more places.
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Replaced [key_name_admin(usr)] with [key_name(usr)] in all logging, to remove href-tags from logfiles.
2013-12-01 23:18:59 +01:00
ikarrus
79629fad0c
Sets frequency of spec ops officer radios to 144.1 so they can communicate with deathsquads, who are also set to that frequency.
...
Mostly for my own conveneience.
2013-11-21 20:13:42 -07:00
errorage
3537b5ea9a
- Added an option to the secrets tab which displays the current list of admins and their ranks.
2013-11-10 02:52:41 +01:00
Giacomand
c27070ff18
Merge branch 'master' of https://github.com/tgstation/-tg-station into pr/1704
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Conflicts:
maps/tgstation.2.1.2.dmm
2013-11-08 22:55:23 +00:00
Cheridan
2c4f15bdbd
Cleaned up the UI and fixed bugs.
...
fixed up the GPS lists.
Added another Telescience area.
Fixed one final bug.
fixed some bugs
fixed a bug
Fixed a fuck ton of Bugs and Issues. Heavy thanks to SuperSayu for helping fix the code, along with Giacom.
Added 2 new Telescience only areas, and gave the BIG BAD BADMINS a investigate log each time someone teleports with Telescience. This logs the destination coordinates and the area it was in.
Fixed some bugs, and set the new stuff on a BRAND NEW 7th Z-LEVEL! Now you guys cant get to it falling out of the shuttle anymore.
Fixed some bugs.
Added Cosmic Anomalies on the empty Z-Level for you to find during Telescience! I also fixed some bugs.
Fixes a bunch of bugs. Don't pull yet, Telescience stuff is on the way!
fixed another issue
Fixed more issues
Fixed issues.
Adds Telescience! It is also added to the map where Misc. Research was.
Merge pull request #1682 from Giacom/active_player_serverstatus
Adds the active players for when you are getting the server status.
2013-11-08 22:54:34 +00:00
Rockdtben
c11523c093
Remove list_free_slots.dm
2013-11-07 18:19:38 -06:00
Rockdtben
6bdb91a042
The admin tool "List Free Slots" popups now instead of flooding the chat window.
2013-11-07 08:43:19 -06:00
AlexanderUlanH
16d17921f9
Cha-cha-cha-changes
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Changed the shuttle controller to a datum, changed the appearance of the
labor shuttle, and fixed stackers giving one free stack of each ore.
2013-11-02 17:01:54 -04:00
AlexanderUlanH
87b72833bd
Added the labor shuttle
2013-11-02 15:16:39 -04:00
sirbayer
c6c1dbd363
Merge branch 'master' of https://github.com/tgstation/-tg-station into srsbsns-improvedprojectiles
2013-11-01 20:32:04 -07:00
sirbayer
19e51caef0
Modification of .gitignore to include admins.txt. Hopefully.`
...
Added myself to admins.txt for testing.
Merge branch 'srsbsns'
Fucking finally figuring out how to make admins.txt be ignored.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
stuff
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
latest setting for tgstation.dme
deeply do I loathe these files
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
God I hate gitignore
Merge branch 'master' of https://github.com/tgstation/-tg-station
Modification of .gitignore to include admins.txt. Hopefully.`
Added myself to admins.txt for testing.
Merge branch 'srsbsns'
Fucking finally figuring out how to make admins.txt be ignored.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
stuff
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
latest setting for tgstation.dme
deeply do I loathe these files
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
God I hate gitignore
Merge branch 'master' of https://github.com/tgstation/-tg-station
Modification of .gitignore to include admins.txt. Hopefully.`
Added myself to admins.txt for testing.
Merge branch 'srsbsns'
Fucking finally figuring out how to make admins.txt be ignored.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
stuff
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
latest setting for tgstation.dme
deeply do I loathe these files
Merge branch 'master' of https://github.com/tgstation/-tg-station
Conflicts:
config/admins.txt
God I hate gitignore
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge remote-tracking branch 'remotes/origin/srsbsns-improvedprojectiles' into srsbsns-improvedprojectiles
Conflicts:
config/admins.txt
data/investigate/singulo.html
I don't what I'm doing
Massive overhaul to automatic gun functionality, intended primarily to
allow partially-filled magazines to be released.
Now it compiles and doesn't throw runtimes! Also chambering rounds works
right! Unfortunately the contents still need to be looked at, the Russian
Revolver isn't working, and the Bartender's shotgun is just a nightmare.
Also you still can't eject mags.
Mags eject, most gun work. Shotguns still have a problem with reloading
and chambering. Russian Revolver is a bitch.
Heavy finalizing touches. Fixed references to changed trees. Added
icon_states for some magazines. Fixed revolver glitches and subtyped
double-barreled shotguns to revolvers to fix its glitches. Made bullets
and spent shells more obvious via graphical changes. Probably did some
other things but I can't think of what they'd be.
Sprite tweaks for final preparations for pull request.
final FINAL finalizations.
Adding full paths to overwritten procs for simplicity's sake.
Fixing damaged .gitignore and config/admins.txt.
Finalization for pull preparation. Clean up some descs, eliminate data folder.
2013-10-30 17:56:00 -07:00