Commit Graph

408 Commits

Author SHA1 Message Date
oranges bc4778bd58 Make traitor panel clearer when toggling completion state 2018-01-13 23:05:07 +00:00
JJRcop 1b1287e009 Removes some hrefs from logging (#34310)
* Removes key_name_admin calls from logging

* Removes JMP from gibtonite reaction logs
2018-01-12 11:03:28 -02:00
AnturK d777ca21cb Fixes mind transfers (#34329)
* Fixes mind transfers

* Don't really see how this is better but sure.
2018-01-11 16:27:56 -05:00
ShizCalev 4348fd7672 Fixes observers not being transfered to new mobs (#34039) 2018-01-03 11:33:20 -02:00
Tad Hardesty f2dbe5cf13 Replace explicit z-level checks with defines (#33829)
* Replace explicit z-level checks with defines

* Rename turf_z_is_planet for consistency

* Use TRUE/FALSE in onSyndieBase
2017-12-29 14:40:06 -05:00
More Robust Than You 6b642d220f Renames /datum/objective_team to /datum/team 2017-12-18 07:30:31 -05:00
MoreRobustThanYou d3aacc2a54 [READY] Monkey mode overhaul (#32916)
* Monkey mode overhaul

* Fix some runtimes

* Clean up code a bit

* Woops!

* WOOPS #2

* Fix stuff.

* Antag datum!

* Fixes

* Fix a runtime

* Fix leaders not being monkeyfied

* ...

* Logging

* Monkey major/minor victory

* Ventcrawling, etc etc

* REEEE

* Forgot a "user".

* handle ninjanomnom's review

* .
2017-12-16 13:34:51 +13:00
AnturK 3d813853b5 Roundend report refactor (#33246)
* Roundend report refactor

* I won't be fixining every moved part but here you go

* Preparation for feedback

* Fixup

* First draft of feedback (wip)

* Simple version of feedback for custom objectives/explanation texts

* Debug verb removal

* Fixes & show again action button

* Admin objective handling

* Fix and first step of css standarization.

* Every time

* More css

* Fix

* Fixes, abductee datum, css tweak

* Feedback and css fix

* CLIENT DETAILS DATUM + CLIENT ACTIONS + spilled css fix

* Integrates clockult badcode

* Fix

* Fix lists in assoc feedback

* Unified antagonists and teams feedbacks, bumped up antagonists version

* Adds chat link to reopen the the report

* Fixes some clockcult stuff, passes antag name to feedback

* review stuff

* fix

* Adds some missing spacing

* Roundend corners, has css gone too far.

* Spacing between same antags

* Changeling and traitor objectives now have same spacing

* Wizar report typo fix

* Wrap brother team.

* Also move it to more relevant file

* Fixes cult summon objective

* Fixes roundend report for full-round observers

* Fixes wizard with apprentices roundend report

* Tutorial scarabs don't show in roundend anymore, adds some check_ticks

* Prettier station goals

* Merges roundend delay things

* Spread the lag around

* Fixes relogin qdeling eminence

* ckey -> key
2017-12-11 11:57:20 -05:00
Jordan Brown 290d00c8a6 Restores the uplink modules, removes LoadComponents 2017-12-04 11:33:18 -05:00
AnturK 3ac9d24cb0 Nuke Op Datumization (#32680)
* Nuke Op datumization.

* Whoops

* Fixes use_tag for nukes. Only syndiebomb uses one.

* Fixing rebase stuff

* How many times

* Cleanup
2017-11-29 13:52:58 -05:00
Tad Hardesty 6a0ef61b42 Fix manually-given download objective description (#33133) 2017-11-28 03:43:25 -05:00
kevinz000 beb255dbf1 Refactors uplinks to a component 2017-11-20 00:13:26 -08:00
Armhulen 05c41949da adds 1 gbp to armhulen's account (grammar fix) (#32698)
* haha

* okay
2017-11-14 14:02:23 -05:00
AnturK 70d0357b33 Ling datum antag standarization. (#32183)
* Ling datum standarization.

* Removal of redundant file

* Ok
2017-11-05 20:32:37 -05:00
Jordan Brown f6ce339547 Merge pull request #32185 from AnturK/wiztypo
Fixes TP wizarding.
2017-10-29 11:36:15 -04:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
AnturK 0507dd2851 Fixes TP wizarding. 2017-10-28 13:35:03 +02:00
AnturK 825899f9c5 Fixes minor runtime 2017-10-25 23:39:55 -05:00
Jordan Brown 5a4f56bf21 Late join antagonists will try to target late join players (#31560) 2017-10-23 21:07:41 -04:00
AnturK 8a8a247c21 Cleans up datum traitor minimally. (#31978)
* Removes the /custom traitor subtype nonsense.
Fixes borged/ai'zed traitors getting law 0.

* Not needed anymore
2017-10-22 18:44:43 -04:00
AnturK bfc5a2cca8 Datum rev & related upgrades to base datum antag (#31630)
* Datum rev & related upgrades to base datum antag

* Actually starts objective tracking

* Grammer & clumsy removal things

* unifies file names

* Fixes heads displaying in every mode

* This is why i ask for reviews

* KILL ME

* proper antag detection

* Fixes admin de-revving

* Sanity

* Fix conflicts

* Fixes instant roundend

* Fixes flashes

* Waits until setup is done to declare roundend.
2017-10-18 20:25:42 +13:00
AnturK e8ff73edef Datum antag wizard. (#31449)
* Wizard datum

* This can go in this one actually

* Old proc

* Delete equipment

* Academy wizard datum

* didn't notice the spawn before

* otufit

* Some special_role removal
2017-10-11 23:23:26 +13:00
Jordan Brown 189ed58a42 Merge pull request #31494 from MrStonedOne/tick_contention_tug_of_war
In which the stoner one gets stoned and tries to address tick contention... again
2017-10-10 14:27:59 -04:00
AnturK 22e1505d1d Fixes headrev TP (#31462)
* Fixes headrev TP

* Mhm
2017-10-10 14:19:24 -04:00
MrStonedOne c8bb13d7c2 In which the stoner one gets stoned and tries to address tick contention... again
Tick contention is when the mc, sleep()/spawns(), and byond internal processing fight each other for game tick time. Usually in an unproductive way that wastes cpu cycles and reduces the effective amount of game tick to go around.

Tweaked the anti-tick contention heuristics of the MC a touch.

Fixed an incorrect operator in the mc's anti-tick contention heuristics causing it to apply in times of no lag rather then times of lag.

The mc's anti-tick contention heuristics now plays better with the high pop processing mode.

We no longer reserve the tail end of a tick for the mc to have if the mc doesn't plan to run next tick because of high pop mode or anti-tick contention heuristics.

stoplag() can now be given an initial delay allowing it to act like a smarter sleep (in that it sleeps for longer if the server is overwhelmed.

All short sleeps that only existed for performance reason and had no game play, visual/audio, or balance reasons behind their timing were converted to stoplag().
2017-10-09 01:21:43 -07:00
vuonojenmustaturska 1768ff8b51 Prioritizes the PDA pen as a traitor uplink location when the pen is selected (#31434)
* you too can be a commit

* requested changes
2017-10-08 20:09:40 -04:00
Firecage ee3e8d2846 merge conflict fix 2017-10-05 11:22:57 +02:00
Firecage 2ae0380fef Does some code standardization/consistency 2017-10-05 11:13:47 +02:00
ShizCalev 0ae5cd2d97 Cleans up and fixes old landmarks 2017-10-03 23:38:59 -04:00
oranges 47a74d8cf3 Merge pull request #31135 from KorPhaeron/unconvertable
Adds a var to minds that makes them immune to conversion
2017-10-04 12:14:32 +13:00
AnturK d293ee7340 Fixes liches losing spells 2017-09-30 14:52:21 -05:00
KorPhaeron 5e5ff73046 Adds a var to minds to make them immune to conversion 2017-09-29 16:59:56 -05:00
Ashe Higgs b7e7779c19 (Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
* Starting on the rework

* Reworks the Ark

* Work on Reebe

* More Ark stuff

* this too

* Removes ark silliness, remaps Reebe a tad

* Spawning mechanics

* Work on gamemode code

* Finishes up ark stuff

* Removes Judgement, and lots of other changes

* New Ark activation sounds, Ratvar text

* Spawn protection!

* Adds the abscondence bijou

* Bijou stuff

* well, this is it

* somewhat absentminded coder

* Remaps the Reebe z

* replica fabricators now work!

* Guide paper!

* Now they're clockwork floors

* Infirmary, tweaks, numbers

* A new thing!

* this is ok for now

* I was gonna whine but it's actually necessary

* Adds damage scaling to ocular wardens

* I missed a thing

* you can go back too

* New clockwork armor sprites

* Weapons, scripture, oh my!

* no! shoo!

* hey, I forgot about you!

* this looks much better, I'll give you that

* no teleporting into the void!

* we have no need of you anymore

* Conflicteroos

* AUTOMATIC SPINNING CHAIRS

* how many times do we have to teach you this LESSON OLD MAN

* flagged!

* last time, meesa promise

* Conflicts 1

* wood filling

* Kindle is a projectile, and other stuff

* Chameleon jumpsuit, some small changes

* 150 hours of testing

* Curious is the trapmaker's art

* Conflicts 1

* naaah

* Fixes an ark sound

* Removes the prolonging prism

* Adds a delay to warping in

* First steps towards changing the power system

* Removes power from sigils, moves to global

* Conflicts 1

* zoom zoom

* Adds the stargazer, re-adds conversion

* conflicts? more like CLOCK-flicts

* get it? clockflicts?

* Daemon tuning

* Scraps components, 1/?

* A grace period, among other things

* You can't get to reebe from space no stop bad

* Adds some cogscarab shells to Reebe - yes, I get the sounds

* FUCK

* Chairs are very important.

* Clock golems, sound improvement, intercoms

* Sounds, floor fixes, conflicts

* Fixes the conflicts

* Prevents intercom use during non-clock rounds

* Wiki, HUD timer, tweaks, golems

* Components, removes unused structures, rep. fab power

* go-time

* Ending the round is not a good idea

* whoops, forgot about you

* ssh is ok

* this works too
2017-09-27 09:21:26 +13:00
pubby 18f329a3f1 Datum abductors refactor (#30893)
* Datum abductors

* Update UFO crash ruin
2017-09-25 12:00:08 +13:00
Cyberboss aeafab7caa Merge pull request #30906 2017-09-23 12:11:05 -04:00
AnturK ce5cf35875 Fixes create antag wizard 2017-09-20 15:06:32 +02:00
ShizCalev 39380d5b03 Removes old debug text 2017-09-19 18:56:39 -04:00
pubby 1e4d1ca42f Traitorbro gamemode (#30344)
A dead-simple traitor variant.

It's like traitor, except instead of an uplink you get a buddy: your blood brother. You must team up with your brother to complete your objectives. It runs along side regular traitor mode, thus the name "traitorbro".
2017-09-18 11:02:23 +12:00
KorPhaeron 10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Leo bf6c04526d Uplink lock codes now pick from the phonetic alphabet global list (#30538)
* Uplink lock codes now pick from the phonetic alphabet global list

* Update virus_cart.dm
2017-09-10 21:17:04 +02:00
MoreRobustThanYou c48def94d8 Removes gangs (#30056) 2017-08-31 17:31:49 -03:00
Jordan Brown 2778209f03 Move along 2017-08-31 15:32:33 -04:00
Xhuis d25c8228b4 Sanity checkin' 2017-08-30 22:22:45 -04:00
Ashe Higgs 6ba1506472 Revert "Revert "Rearranges the antagonist panel, cleans it up code-wise and appearance-wise (#30255)" (#30289)"
This reverts commit 34b39c6c01.
2017-08-30 15:12:59 -04:00
Jordan Brown 34b39c6c01 Revert "Rearranges the antagonist panel, cleans it up code-wise and appearance-wise (#30255)" (#30289)
This reverts commit 455cf37e52.
2017-08-30 12:17:59 -05:00
Ashe Higgs 455cf37e52 Rearranges the antagonist panel, cleans it up code-wise and appearance-wise (#30255)
* Makes the antag panel look fancier

* Get outta here

* it was either that or spend three hours

* now that's fancy!
2017-08-30 09:01:22 -04:00
Shadowlight213 e458845453 Adds tracking amount of time spent playing departments 2: The fall of the Assistants. (#29105)
* Ports Paradise Job exp system

* changed to use json_decode and json_encode as recommended by oranges

* updates changelog

* Reee cyberboss

* Changes to use a seperate table

* Updates database changelog
Changes to use mediumint

* Back to wip we go.
Changes sql stuff to how mso suggested
Attempts the changes requested in the other pr.

* work on stuff.

* work on stuff.

* Renamed proc for time remaining.
Fixed updating time amounts.
Added delay to fix firing at roundstart

* exp is now stored in a global list, and only updated to the db at round end.

* some stuff

* Added button to toggle exempt status on a player.
Still need to make it update the db

* REEE Jordie.
Undoes delaying exp updating to round end.
Adds the updating filtering to the update_exp_client proc which is used again

* Lowers a bunch of the times needed.

* Makes tracking per job instead of per department.
Department time is now calculated from job time.

* Whoops forgot to update master first. Lemme save this

Reverb should play cheeki breeki to people

* I think I did this right.
Too tired to test atm.
Busy rewatching twintails ni narimasu

* Removes var from proc arguments
Fixes database stuff

* Does some requested changes.
Makes special_role be tracked instead of bundled under special.

* Done, but need to refactor how it handles ghost roles.

* Less false data wew

* Changes

* Updates db version
More changes

* More changes

* More changes

* revision fix

* OOPS

* fix schemas

* Makes SQL error logging handled by Execute
Gang role tracking now strips out the gang name and is generic.
2017-08-20 23:01:08 +12:00
Jordan Brown a10f2f046b Adds a warning to the traitor panel for the last headrev (#29899)
* Adds a warning to the traitor panel for the last headrev

* Fax

* Fax more
2017-08-19 11:57:15 +12:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown d144c88fb5 Annihilates the colons! (#29812) 2017-08-15 12:49:35 -03:00