Commit Graph

341 Commits

Author SHA1 Message Date
bawhoppen
3e4d747b77 Adds desc to things lacking them. (#31086)
* Desc change

* Update girders.dm

* Update valve.dm

* Update machine_stacking.dm

* Update shuttle_engines.dm

* Update pipe_dispenser.dm

* Update lib_items.dm
2017-10-02 09:07:10 +13:00
Jordan Brown
4178c209f1 Configuration datum refactor (#30763)
* Configuration datum refactor

* More WIP

* New easier on the eyes format

* More WIP

* Finished config.txt

* Fucktons more WIP

* The end of conversion draws near...

* Add all this shit

* Done converting entries finally

* Hunting down compile errors

* More WIP

* MORE CONVERSIONS

* More WIP

* More WIP

* Oh shit only 90 errors this time!

* IT COMPILES!!!

* Fixes world start runtimes
2017-09-29 15:36:51 +13:00
KorPhaeron
962081866e Advanced camera consoles use a list for z lock rather than a single z level (#30661)
* Refactor Abductor Console

* Station lock
2017-09-28 12:24:34 +02:00
Emmett Gaines
6573100acf fixes shuttles creating duplicate area types (#31008) 2017-09-26 14:25:52 +02:00
ShizCalev
74f5a8c904 DisplayTimeText mk2 (#30969)
* Adds new helper, DisplayTimeText

* Removed unused define

Thought it would've been nice to have for the future, but I guess it's
fine to go without it.

* CBB

* Revamp

* Early returns

* More cleanup

* Proc cleanup

* Makes fraction only show if seconds is < 1

* Last cleanup

* Revert

* Corrected incorrect round time.

Dunno how nobody ever caught that it was incorrect on live servers, gg.
2017-09-24 19:58:58 -04:00
ShizCalev
9cd4677eb9 Href tokens 2017-09-23 01:00:52 -04:00
ninjanomnom
a1c6e00496 removes dead testing code 2017-09-18 06:14:49 -04:00
pubby
1e4d1ca42f Traitorbro gamemode (#30344)
A dead-simple traitor variant.

It's like traitor, except instead of an uplink you get a buddy: your blood brother. You must team up with your brother to complete your objectives. It runs along side regular traitor mode, thus the name "traitorbro".
2017-09-18 11:02:23 +12:00
Jordan Brown
512889e5c3 Merge pull request #30697 2017-09-14 12:25:09 -04:00
Emmett Gaines
67e284cd4f multi-tile object fix (#30674) 2017-09-14 09:19:20 +02:00
ninjanomnom
9f0b6c7073 fixes transit parallax 2017-09-13 13:10:43 -04:00
KorPhaeron
10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
AnturK
d90363f19a Fixes more CanPass misuse (#30493)
* Fixes more CanPass misuse

* Let's not give wrong impression

* spans
2017-09-09 19:40:23 -05:00
AnturK
d07f70b92b Fixes assault pod blinking docking effects (#30492) 2017-09-08 14:06:56 -05:00
AnturK
9ac60a82bf Typo 2017-09-06 10:44:38 +02:00
AnturK
e5fc9b1e94 Fixes shuttle name on ramming. 2017-09-06 10:36:23 +02:00
Jordan Brown
63593226be Changes shuttle port direction var from an angle to a dir (#30167)
* Converts port_angle to port_direction

* Remove old ass comment
2017-09-05 09:41:28 -05:00
pubby
18dab2399a Fix cargo shuttle not docking right 2017-09-04 19:53:16 -05:00
pubby
283da7778c Fix monastery shuttle + Pods (#30375) 2017-09-04 11:00:07 -03:00
YPOQ
a485073f12 Fixes emag_act for several machines (#30371) 2017-09-04 14:10:41 +02:00
AnturK
99a421491f Fixes BYOS (#30356)
* Fixes BYOS

* Uses defines on dock checks.
2017-09-03 11:46:11 -03:00
MoreRobustThanYou
c48def94d8 Removes gangs (#30056) 2017-08-31 17:31:49 -03:00
ninjanomnom
c47f5d8085 This file didnt get patched right 2017-08-28 16:40:37 -04:00
ninjanomnom
477bc11aa2 Removes the double loop 2017-08-28 16:31:16 -04:00
Jordan Brown
41eed1ce22 Merge pull request #30079 2017-08-23 12:04:50 -04:00
Cruix
3274ad4f12 The syndicate shuttle can now fly anywhere on the station z-level (#29909)
* Updated advanced camera consoles to be more generic

* Renamed /obj/machinery/computer/camera_advanced/proc/EjectUser() to /obj/machinery/computer/camera_advanced/remove_eye_control()

* Added shuttle nagivation computers

* Added the syndicate shuttle computer to maps
Fixed missing icons
Fixed compile error

* Made jumpto_ports use hashset behavior

* Added qdeleted checks
2017-08-22 10:36:43 +12:00
shizcalev
ffa5d9e388 Fixes missing inhands 2017-08-21 18:29:51 -04:00
Emmett Gaines
03eca85d6f Slight on_move.dm rewrite (#30020)
* Minor on_move.dm rewrite

Makes it easier to implement new args
Makes stationary docks move as intended
Some cleanup

* Removes the defines
2017-08-22 09:37:07 +12:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
Lzimann
58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
shizcalev
22764665c9 CentCom Standardization 2017-08-07 19:04:27 -04:00
Xhuis
a3b543bd42 Fixes shuttles rotating improperly 2017-08-03 20:56:08 -04:00
octareenroon91
3ffab6aa2d Adds emergency toolbox to escape pod supplies
Closes  #19247
2017-07-28 16:00:01 -05:00
Joan Lung
cbfdc9ca3c cease cleverness 2017-07-26 11:43:28 -04:00
Joan Lung
6bcf83ca5b Portals do not go on supply shuttles 2017-07-25 16:28:25 -04:00
Joan Lung
a0e8d94d28 Fixes yet another supply shuttle issue 2017-07-20 21:00:27 -04:00
ninjanomnom
2916551d81 fixes pod doors 2017-07-19 09:13:47 -04:00
ninjanomnom
c7cf39cf29 clean up jumpToNullSpace 2017-07-19 08:00:30 -04:00
ninjanomnom
2d14a3e993 fixes typecache again 2017-07-19 00:34:45 -04:00
ninjanomnom
9da8be52ed fixes one bug and brings another out of the woodwork 2017-07-18 23:03:16 -04:00
kevinz000
c86e4370aa Fixes a ... likely important bug with shuttle code.... (#29335)
* Update turf.dm

* Update on_move.dm

* Update on_move.dm
2017-07-18 14:52:09 +02:00
Emmett Gaines
1d201939ba [Ready] Shuttle dock() rewrite (#29049)
A complete rewrite of the dock proc for shuttles to make it more maintainable and readable and also bring over some new features while we're at it. This allows for multi-area shuttles and more control over the effects of anything being moved.

Areas, and movable atoms all have (before|on|after)ShuttleMove procs, turfs have (from|to)ShuttleMove procs which are called the same as beforeShuttleMove.

All ShuttleMove procs have been moved to a single file in the shuttle module.

Stationary docks will have their baseturf_type and area_type modified in maps once the problems have been worked out.
2017-07-17 12:17:56 +12:00
Leo
ca59ca6c23 Changes all access const to be a define (#29260) 2017-07-16 18:44:23 +02:00
ShizCalev
db10f35703 Cleaned up some emag_acts (#29238)
* cleaned up some emag_acts

* Randomized spark sounds

* Made sparky looking things sound sparky too

* early return
2017-07-15 11:27:50 -04:00
AnturK
d3bcb4cbf9 Removes old height parameter from CanPass proc (#29218) 2017-07-13 08:57:25 -03:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Joan Lung
1feb0021a1 Removes now-unnecessary obj_integrity definitions 2017-07-08 14:02:50 -04:00
shizcalev
d83f85184a lowercased computer names 2017-07-05 19:18:00 -04:00