Commit Graph

9 Commits

Author SHA1 Message Date
SkyratBot 21a986753e [MIRROR] Monkeys no longer rip apart machines from the inside (#3632)
* Monkeys no longer rip apart machines from the inside

monkeys only take things if theyre on a turf now...technically this bug made sense cuz the monkey was in the machine with the parts

* Monkeys no longer rip apart machines from the inside

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-24 20:35:33 +00:00
SkyratBot c2215e3905 [MIRROR] Adds a subsystem for ai movement (#3613)
* Adds a subsystem for ai movement (#57111)

* done

* straight walk

* movement

* yep

* removes unused macro

* done

* Update ai_movement.dm

* Adds a subsystem for ai movement

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-23 21:46:00 +00:00
SkyratBot b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
SkyratBot e890b1282b [MIRROR] Replaces intents with combat mode (#3063)
* Replaces intents with combat mode

* updates

* a

* Update living_defense.dm

* https://github.com/tgstation/tgstation/pull/56638/files

* gunsafety!

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 16:58:16 +01:00
SkyratBot d46cde8eae [MIRROR] Adds the Hauntium material, which turns any item into a ghost (with AI) (#2918)
* Adds the Hauntium material, which turns any item into a ghost (with AI) (#55728)

* Adds the Hauntium material, which turns any item into a ghost (with AI)

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-01-28 03:06:55 +01:00
SkyratBot 9ba1ac073f [MIRROR] Monkeys drop forced two handed items (#2910)
* Monkeys drop forced two handed items (#56329)

Monkeys cannot wield twohanded items.
But are not forced to drop items that must be wielded two handed.
This forces monkeys to drop items if they need to be two handed.
(Also makes monkey ais not try and pick up 2 handed weapons)

* Monkeys drop forced two handed items

Co-authored-by: NightRed <nightred@gmail.com>
2021-01-28 03:04:40 +01:00
SkyratBot d7f054b035 [MIRROR] Refactors monkeys into a species (#2379)
* Refactors monkeys into a species

* aaa

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-31 21:08:07 +01:00
SkyratBot 7159d73113 [MIRROR] Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes (#2214)
* Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes (#55515)

AI controllers now properly check if a mob is client-controlled and dont start processing if its the case.
AI controllers now handle deletion on unpossesion if that's filled in as an argument
Dead monkeys stop attacking things

* Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-12-18 08:16:14 +01:00
SkyratBot 7a185e0b4d [MIRROR] [READY] Creates Datumized AI and applies it to monkeys (#2166)
* [READY] Creates Datumized AI and applies it to monkeys (#55238)

New AI system, implemented for monkeys.

* [READY] Creates Datumized AI and applies it to monkeys

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-12-13 13:45:09 +00:00