Commit Graph

20 Commits

Author SHA1 Message Date
SkyratBot
f105b47a55 [MIRROR] Singularity component (#2082)
* Singularity component (#55096)

Adds singularity component

* Singularity component

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2020-12-08 11:30:39 +00:00
SkyratBot
1e705faa19 [MIRROR] Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#709)
* Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#52981)

* Process procs now properly use deltatime when implementing rates, timers and probabilities

* Review fixes

* Geiger counters cleanup

Made hardsuit geiger code more similar to geiger counter code
Geiger counters are more responsive now

* Moved SS*_DT defines to subsystems.dm

* Rebase fix

* Redefined the SS*_DT defines to use the subsystem wait vars

* Implemented suggested changes by @AnturK

* Commented /datum/proc/process about the deltatime stuff

* Send delta_time as a process parameter instead of the defines

Also DTfied acid_processing

* Dtfied new acid component

* Process procs now properly utilize deltatime when implementing rates, timers and probabilities

Co-authored-by: Donkie <daniel.cf.hultgren@gmail.com>
2020-09-09 08:19:23 +02:00
LemonInTheDark
f59207ec83 Converts rad_flags to flags_1, holy shit why 2020-07-09 00:20:46 -07:00
LemonInTheDark
e807cf1208 Makes rads glow, buffs rad goggles (#51879)
* Adds a healthy green glow to contaminated objects

* Improves rad goggles, increases the range, improves the brightness, and raises the text above the mob layer

* God damnnit jared

* filters are sane now

* lowers max alpha, and starting alpha
2020-07-05 18:53:34 -04:00
Emmett Gaines
64c0461bca Makes radioactive contamination have a limited amount of material per wave (#49222)
* contam rework for tg

* Suggested changes

* and more suggested changes

* Cleans up the code a bit and make contamination a bit more random

* Makes radiation wave autodoc'd

Co-authored-by: Putnam3145 <putnam3145@gmail.com>
2020-02-13 10:16:53 +01:00
nemvar
7f3232ffa9 Fixes radiation wave runtime. (#45075)
* radrave runtime

* fede
2019-07-10 09:25:16 -04:00
vuonojenmustaturska
7bb73bcfb8 Fixes a bunch of harddels and weirdness. (#44012)
* grabbag of random things

* followup

* deleet
2019-05-19 17:52:59 +02:00
vuonojenmustaturska
a287380797 Stops using the rad insulation component to provide default rad insulation features in order to save a bit of memory (#40662)
* henk

* oh yeah this

* undo this meme

* stuff
2018-10-06 14:28:28 +02:00
Emmett Gaines
2f38918498 Make radiation waves return QDEL_HINT_IWILLGC (#39851)
None of their functionality depends on being referenced by anything so the only
possible issue is if some future coder fucks it up
2018-08-23 01:20:38 -07:00
ninjanomnom
efae41db60 Some performance improvements and cleanup to radiation 2018-07-24 09:50:00 -04:00
ninjanomnom
24680205f4 Fixes a radiation runtime related to going off the map edge 2018-05-06 14:04:03 -04:00
Emmett Gaines
25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
Emmett Gaines
7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom
2817a1737b defines math 2017-11-22 17:36:58 -05:00
ninjanomnom
d8af045434 Fixes singularity objects and logging 2017-10-30 01:36:35 -04:00
Emmett Gaines
65606195a7 More radiation balance changes and fixes (#32051)
* more balance changes and fixes

* cleanup
2017-10-27 10:06:59 +02:00
ninjanomnom
f5c372bb21 fixes borgs 2017-10-21 22:45:23 -04:00
Emmett Gaines
d17d09cb1b Radiation makes you vomit blood and more balance changes (#31753) 2017-10-18 10:24:09 -04:00
Emmett Gaines
9d17e9c102 Fixes camera mobs becoming contaminated and other tweaks (#31731) 2017-10-14 19:39:51 -03:00
Emmett Gaines
456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00