- Added constructible Phazon parts and circuits to R&D machines
- Added a Phazon construction path
- Nerfed the Phazon greatly
> equip slots down to 3 from 4
> step_in up to 2 from 1
> toxin punch damage greatly nerfed (from ~80 tox damage to ~20 per hit)
> research levels required increased (materials 7, bluespace 6, power 6, emp 6, data 5)
> research levels from parts reduced
- Fluffed out the Phazon in general (sounds, descriptions)
- Grammar fixes to mecha construction process - added a bunch of missing periods and articles
- Changed Durand construction to require a super capacitor and phasic scanner instead of advanced ones
- Buffed the exosuit extinguisher (now has 1000 water instead of 200)
- Buffed the exosuit plasma generator (now consumes fuel at half the speed and doesn't burn through masses of plasma in minutes)
- Moved the cable layer tool from medical_tools.dm to tools.dm (why even)
- Buffed Ripley's default armour (brute from 20% to 40%, bomb protection 80% instead of none)
- All Ripley variants now have the same lights_power 7 (from Default Ripley's 6, and Death Ripley's 60 which basically created a fully lit square around it)
- The default Ripley can now be augmented with goliath armour plates, up to 70% brute protection (plates drop if Ripley is killed)
- Goliath-plated Ripleys get a different sprite and examine-description
Descriptions were added to the following objects:
supply shuttle console, supply ordering console, air alarm, AI system
integrity restorer, cloning console, operating computer, prisoner
management console, AI display, exosuit control console, mech bay power
control console, inteliCard, labor shuttle console, mining shuttle
console, photocopier, PanD.E.M.I.C 2200, Circuit Imprinter, Destructive
Analyzer, Protolathe, Robotics R&D Console, R&D Server Controller
adds 3 new types of shotgun ammo. make them by crafting the special shell in RND, and then using table-crafting to make the unique ammo.dmi
meteorshot, made with compressed matter cartridges
pulse slugs, shotgun rounds with the properties of a laser weapon.
dragonsbreath rounds, area-of-effect flame weapons.
renames ammunition/bullets.dm to ammunition/ammo_casings.dm, which is more accurate
splits RND designs up into their own files
Implemented ex_act() in both the ore redemption machine and the mining
vendor. Sparks were added as a feedback for any explosion that call
ex_act() on these machines.
To allow for the reconstruction of these devices, I have implemented
machine recepies and circuitboard definitions for these devices. I also added
R&D recipies for the circuitboards.
Offline and Open icons have been added for both objects.
Squashed all of my previous commits and fixed the leftover garbled code
from my original rebase.