Commit Graph

8369 Commits

Author SHA1 Message Date
Joan Lung
746d94bc6f Merge pull request #23531 from Cyberboss/DRONES
Fixes drone inventories
2017-01-31 12:15:16 -05:00
oranges
3db7886ed7 Merge pull request #23459 from ChangelingRain/cyborgscriptureselection
Tweaks Servant cyborg loadouts
2017-01-31 22:01:59 +13:00
oranges
b60e3b00c4 Merge pull request #23479 from MrStonedOne/patch-297
Fix walk/run not toggling properly.
2017-01-31 22:01:05 +13:00
Cyberboss
1ce934cdd9 Fixes drone inventories 2017-01-31 01:09:41 -05:00
Cyberboss
3f7f5d4000 Removes/Refactors /mob/unEquip (#22918)
* Part1

* IT COMPILES!!!!

* Fuck wait this was missing from that last

* Update handlabeler.dm

* Update handlabeler.dm

* Fixes n shit

* Fix this

* Fixes #23310

* Fucking @RemieRichards was right

* Fixes devil unEquip

* WTF ARE BITFLAGS?

* THERES THE FUCKING PROBLEM

* Fixes
2017-01-31 09:28:31 +13:00
oranges
108dd4a460 Merge pull request #23437 from ChangelingRain/alienweeds
Fixes something doing a locate in world
2017-01-31 09:21:12 +13:00
Cyberboss
f7c9749ca0 Fixes some bad addtimer calls. Adds INVOKE_ASYNC. Replaces addtimer(..., 0) (#23424)
* Fixes some bad addtimers

* Adds INVOKE

* Warning for addtimer

* Working syntax

* Another bad call

* Fixes the addtimer warning

* Add suppress_zero_warning to addtimer

Useful for addtimer that uses vars

* Add INVOKE_AGAIN for when the var is already defined

* Replace addtimer(...,0) with INVOKE((...))

* Much more sensible syntax

* Less overhead, less copypaste

* Rename INVOKE_ASYNC

* Use a macro

* Allman style

* Wait, why make it a datum in the first place?

* Revert the rename

* Rename again, keep line endings

* typo

* More typos

* Untouches Addtimer

* Update callbacks.dm

* Update timer.dm

* Revert allman style

* Revert "Revert allman style"

This reverts commit 47361da15bd04eca138be5f13acdc9dd5ba89331.

* Trying to match that whitespace diff

* Why is this missing?

* I'm not fucking dealing with this!
2017-01-31 09:20:54 +13:00
oranges
de19dfc066 Merge pull request #23382 from Core0verload/intents_for_animals
Adds support for simple mobs changing intents
2017-01-31 09:13:19 +13:00
Kyle Spier-Swenson
e0e5b0aac5 Fix walk/run not toggling properly on alt tab.
Basically, if you press and release alt within 1 game tick, the latter is ignored because of byond's verb limits. this fixes that.
2017-01-29 16:00:54 -08:00
Joan Lung
3cb86a189b Marauder tweaks (#23397)
🆑 Joan
rscadd: Clockwork Marauders now grant their host action buttons to force them to emerge/recall and communicate with them, instead of requiring the host to type their name or use a verb, respectively.
rscdel: Clockwork Marauders no longer see their block and counter chances; this was mostly useless info, as knowing the chance didn't matter as to what you'd do.
rscdel: Clockwork Marauders can no longer change their name.
tweak: Clockwork Marauders have a slightly lower chance to block, and take slightly more damage when far from their host.
bugfix: Fixes a bug where Clockwork Marauders never suffered reduced damage and speed at low health and never got the damage bonus at high health.
/🆑

Fixes clockwork mobs being unable to toggle clockwork structures.
Fixes marauder and vitality matrix healing not actually working on humans???
Fixes the anime fragment joke never actually showing up.
2017-01-30 10:24:46 +13:00
Cruix
74f0214a14 Made temporary martial arts not override sleeping carp (#23287)
* Made temporary martial arts inherit the inability to use guns from their base martial art.

* Made sleeping carp not able to be overridden by temporary martial arts

* Made sleeping carp respect the make_temporary parameter
2017-01-30 10:04:52 +13:00
Cyberboss
2aef76bdce Nuclear bombs now actually detonate (#22586)
* BOOM

* Forgot this check

* Fix remaining objectives

* This is better

* MSO params

* >When you copy paste directly from the comment

* Merge fixes

* Revert "Fix remaining objectives"

This reverts commit b1d1bf40f615019bb57088c24fae8f89c5d2e834.

* Revert "Forgot this check"

This reverts commit cea6ad2381d44a44ef3a93064997454cf7b1ccf5.

* After all that work I did to make objectives work...

* Oh this is important
2017-01-30 09:41:42 +13:00
Joan Lung
a7385f91a1 Merge pull request #23376 from lzimann/properview
Adds a way to change your view range as a ghost
2017-01-29 13:09:08 -05:00
Lzimann
9ac326f692 Changes verb name to "View Range" 2017-01-29 16:04:06 -02:00
Joan Lung
a043849f4e Tweaks ratvarian cyborg loadouts 2017-01-29 12:27:16 -05:00
coiax
2ab35a05fd Mobs polymorphed into silicons are lawless (#23216)
🆑 coiax
add: Any silicons created by bolts of change have no laws.
add: Cyborgs are immune to polymorph while changing module.
/🆑
2017-01-29 11:23:44 -06:00
Core0verload
6c2f5a4b71 Genocides "_s" in icon states (#23366)
* Genocide of "_s", part 1: mutations

* Genocide of "_s", part 2: aliens

* Genocide of "_s", part 3: augments

* Genocide of "_s", part 4: facial overlays

* Genocide of "_s", part 5: underwear

* Genocide of "_s", part 6: uniforms

* Genocide of "_s", part 7: animal body parts

* Genocide of "_s", part 8: human body parts

* Adds back icons used by hallucinations

* Changes some icon states from "broken" to "still broken"
2017-01-29 11:22:24 -06:00
coiax
7e4a0ee0df Adds Romerol (the REAL zombie powder) to uplink (#23369)
* Adds Romerol (the REAL zombie powder) to uplink

🆑 coiax
add: Syndicate agents have gained access to a highly dangerous
experimental bioterror agent, that causes partial reanimation and
aggression after death.
del: Zombie infections are no longer visible on MediHUD.
/🆑

- Adds a reagent to the uplink that gives anyone who injests it a
dormant zombie organ that will reanimate them as a zombie after they
die.
- Initial price estimate is 20TC because this is some fungal TB level
!fun!.
- Good for traitor chefs.
- Zombies are fun, let's have more of them.

* Fixes runtimes, removes airlock tearing

* aGGression

* Update health?

* Zombies are not TOXINLOVERS that's dumb

* Removes from uplink

* Revert "Removes from uplink"

This reverts commit a0acd313929b0787c2eab0d7f289e305212fa0ed.

* 25 TC
2017-01-29 11:21:37 -06:00
Joan Lung
ad29c34eec AIs will eventually stop being stunned (#23420) 2017-01-29 11:21:05 -06:00
Joan Lung
7f0f9db906 Fixes something doing a locate in world 2017-01-28 20:43:28 -05:00
Xhuis
bdb383ae40 Adds AI control beacons for exosuits (Winter Thaw 2017) (#23320)
* Adds AI control beacons for exosuits

* Diagnostic HUD entry + Design Fix

- Adds Diagnostic HUD entries for mecha beacons. (Green for normal, Blue
for AI)
- Fixes AI beacon research designs to havep roper requirements

* Sanity checks for mech hijacking
2017-01-28 18:10:08 +01:00
Militaires
65aa7782f4 genocides riding runtimes for lzimann and fixes other issues too #23135 (#23170)
* sleepight pupper

* boop

* boom explosion habbon

* wew ladder.

kor tell me the varname cock tobbagan dont just tell me it exists and you dont poin

* bambi in spess

* more shitfuck

* GOD DAMMIT ITS GONNA BE FUCKING HOT AAA

* commit this dick you fucking tub

* GIGANTIC REFACTOR 2.0

* OH YEAH THE CREAM RISES TO THE TOP

* antur

* aaaaaa

* boat

* wew ladder

* bman

* yaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwwww

* STEEL CORRIDOR

* fuck my shitfuck

* DON

* so i walk up to the police in detroit city and im like excuse me officer but im tryna find some weed, and he's like shit so are we why dont you roll with me, we'll go around pulling over some minorities

that's what im talkin about

get up in the police ride. pop a 50 oz inside, nigga we be gettin HIGH .memememememe. we be going 60 when we see a trick-ass bitch, we gonna ask a hoe to drop them titties

go cops, get the dogs, let's go storm the barber's shop

* i walk into a airplane like bro man salam this will be bumpy ride put your seatbelt on

* what about you

* BRO MAN SALAM

* boom bim bam done

* ewewewewew
2017-01-28 17:49:49 +01:00
Cheridan
c5ca814614 Merge pull request #23372 from kevinz000/patch-39
Fixes bolas stunning you for a full 10 seconds if you try to remove them
2017-01-27 18:04:20 -06:00
Cheridan
5b9faeeee1 Merge pull request #23365 from lzimann/lzimann-patch-1
Borgs will now be stunned while being emagged
2017-01-27 17:50:43 -06:00
Cheridan
983fcf1b92 Merge pull request #23367 from coiax/deathrattle-on-shuttle
Deadchat is notified of non-CTF deaths
2017-01-27 17:29:24 -06:00
Cheridan
9f86521ac0 Merge pull request #23350 from AnturK/runtimez
Fixes minor runtimes
2017-01-27 12:36:48 -06:00
Lzimann
2603fc232c Changes the "Modify View Range" verb name to "Set Zoom". Also inverts the scroll command(scroll up will decrease your view and scroll down will increase your view). 2017-01-27 13:11:03 -02:00
c0
588fcf88f1 Adds failsafe to stop badmins from breaking intent cyclers 2017-01-27 14:19:43 +03:00
c0
6f2ca062f1 Refactors action intent selectors, adds support for simple mobs having more than one intent 2017-01-27 14:15:56 +03:00
Lzimann
ed8ddbbb4a Makes the verb hidden 2017-01-27 02:06:30 -02:00
Lzimann
ad6c0e4a78 Makes the client.view always reset on mob/login 2017-01-27 00:56:12 -02:00
Lzimann
5ac7cd83af Adds a way to change your view range as a ghost. 2017-01-27 00:25:37 -02:00
AnturK
e6169e8d42 Minor AI fixes. (#23105)
* Fixes #20469

* Fixes #9062 again.

* Fixes #10283
Laws above 20 will replace laws of same or lower importance.
2017-01-26 19:40:45 -06:00
kevinz000
e13366120a Update carbon.dm 2017-01-26 16:33:15 -08:00
kevinz000
af1f42fa2f Update carbon.dm 2017-01-26 16:25:20 -08:00
Jack Edge
9aa1efe5f6 Deadchat is notified of non-CTF deaths
🆑 coiax
fix: Deadchat is now notified of any deaths on the shuttle or on
Centcom. The CTF arena does not generate death messages, due to the high
levels of death.
/🆑

Basically, deathrattles would not fire on shuttles, or if there's a
scuffle on an abductor UFO, or if people are beating the crap out of
each other on the thunderdome. I originally changed it to non-Z2 to
remove CTF spam, but that was too much.
2017-01-26 22:14:23 +00:00
Leo
446ddb3d2f Borgs will now be stunned while being emagged 2017-01-26 19:49:56 -02:00
XDTM
ade5529b04 [Ready for review/merge]Adds some new voice of god commands, allows first-name focusing (#23169)
* New commands!

* helper

* replacements

* regexes left and right

* someone might actually refer to medical doctors with the full name

* Cooldowns first
2017-01-26 15:17:12 +01:00
AnturK
20911d28f9 Fixes negates gravity runtime 2017-01-26 11:17:31 +01:00
Cyberboss
d338467755 Fixes /datum/Beam failing to GC (#23285) 2017-01-26 09:39:55 +01:00
Joan Lung
def68c3c9f Proselytizers can now repair Servant silicons and clockwork mobs (#23220) 2017-01-25 03:35:06 +04:00
coiax
1ac3bcdff7 Polymorph tweaks (statue + naming) (#23288)
🆑 coiax
del: Statues are now just incredibly tough mobs, rather than GODMODE.
fix: Fixed some issues with X (as Y) names on polymorphed mobs.
/🆑
2017-01-24 15:32:03 -06:00
Joan Lung
c9ada5cea3 Merge pull request #23214 from KorPhaeron/megafauna
Megafauna won't heal while on station
2017-01-24 10:23:04 -05:00
Joan Lung
58f7237f8f Merge pull request #23258 from Shadowlight213/paicrawl
Removes ventcrawl from PAI
2017-01-23 17:38:05 -05:00
Cyberboss
5959ac32cc Refactors atom/Initialize. Fixes ruins being initialized twice (#22778)
* Refactors atom/Initialize

Captialized for compiling correctness and to be more inline with Destroy

Will now be called from atom/New if the world initialization loop in SSobj has already run. Should always call the base.

Now comes with the `roundstart` parameter indicating whether or not it was called by SSobj or atom/New

Other fixes/tweaks:
- Renamed a proc called Initialize in abduction consoles to Setup
- Removed /obj/item/device/radio/headset/headset_sec/department: Broken and referenced literally nowhere in the code
- Removed a spawn from the Initialize of turbine_computer which made literally zero sense
- Generalized the proc which fixes RND servers with no id set

Reasoning: It's better to check roundstart per function than to have to duplicate code in New and Initialize. Think of it as a safer New for atoms. If we move enough stuff to it, initial map load performance will increase due to less New calls

* Fixed a thing

* Actually, fuck the police

* >Expecting a merge without errors

* >Not calling ..() in New

* Sanic

* Fix the headset bug

* Makes sure the map loaders dew it right

* Fixes ruins being initialized twice

* Rename roundstart -> mapload

* Revert "Rename roundstart -> mapload"

This reverts commit 667c327fd2ccfa3ce4f4db52eac03f9e8b0f6812.

* Remove unrelated change

* A more direct solution to map loads

* And now we shouldnt need this warning

* Add the new var to SSobj recovery

* Revert "Revert "Rename roundstart -> mapload""

This reverts commit dee07dbd5e4696554ac43aae5b91cce743b9b9e0.

* Line endings
2017-01-23 09:37:45 +01:00
oranges
9112ce6dfb Ayy lmao
Ayy lmao
2017-01-23 13:11:59 +13:00
Shadowlight213
1ad1ca17d5 Removes ventcrawl from PAI 2017-01-22 15:32:50 -08:00
Iamgoofball
8eebc7de1a Adds *pee and *poo 2017-01-22 15:32:33 -08:00
Kyle Spier-Swenson
12570805bd Closes the Pool. (#23150)
* Delete pool.dm

* Removes usage of PoolOrNew

* Wrap up
2017-01-22 16:00:23 -05:00
Cyberboss
1033c1a0da Fixes secbots dropping the wrong baton types (#23219)
* Gives secbots a baton type var

* Makes secbot construction use the given baton type
2017-01-22 15:43:01 -05:00