Commit Graph

25 Commits

Author SHA1 Message Date
ShizCalev
4b0d1a025a Makes mobs on fire light up 2017-10-01 15:15:26 -04:00
Ashe Higgs
b7e7779c19 (Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
* Starting on the rework

* Reworks the Ark

* Work on Reebe

* More Ark stuff

* this too

* Removes ark silliness, remaps Reebe a tad

* Spawning mechanics

* Work on gamemode code

* Finishes up ark stuff

* Removes Judgement, and lots of other changes

* New Ark activation sounds, Ratvar text

* Spawn protection!

* Adds the abscondence bijou

* Bijou stuff

* well, this is it

* somewhat absentminded coder

* Remaps the Reebe z

* replica fabricators now work!

* Guide paper!

* Now they're clockwork floors

* Infirmary, tweaks, numbers

* A new thing!

* this is ok for now

* I was gonna whine but it's actually necessary

* Adds damage scaling to ocular wardens

* I missed a thing

* you can go back too

* New clockwork armor sprites

* Weapons, scripture, oh my!

* no! shoo!

* hey, I forgot about you!

* this looks much better, I'll give you that

* no teleporting into the void!

* we have no need of you anymore

* Conflicteroos

* AUTOMATIC SPINNING CHAIRS

* how many times do we have to teach you this LESSON OLD MAN

* flagged!

* last time, meesa promise

* Conflicts 1

* wood filling

* Kindle is a projectile, and other stuff

* Chameleon jumpsuit, some small changes

* 150 hours of testing

* Curious is the trapmaker's art

* Conflicts 1

* naaah

* Fixes an ark sound

* Removes the prolonging prism

* Adds a delay to warping in

* First steps towards changing the power system

* Removes power from sigils, moves to global

* Conflicts 1

* zoom zoom

* Adds the stargazer, re-adds conversion

* conflicts? more like CLOCK-flicts

* get it? clockflicts?

* Daemon tuning

* Scraps components, 1/?

* A grace period, among other things

* You can't get to reebe from space no stop bad

* Adds some cogscarab shells to Reebe - yes, I get the sounds

* FUCK

* Chairs are very important.

* Clock golems, sound improvement, intercoms

* Sounds, floor fixes, conflicts

* Fixes the conflicts

* Prevents intercom use during non-clock rounds

* Wiki, HUD timer, tweaks, golems

* Components, removes unused structures, rep. fab power

* go-time

* Ending the round is not a good idea

* whoops, forgot about you

* ssh is ok

* this works too
2017-09-27 09:21:26 +13:00
Joan Lung
5c84310552 faster swap 2017-08-20 12:11:52 -04:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
Joan Lung
91ef47fb8f just that 2017-08-07 11:42:37 -04:00
Joan Lung
26da0f40b5 Belligerent now has a visible indicator 2017-08-07 11:39:03 -04:00
Joan Lung
13e0b4190c Merge branch 'master' of https://github.com/tgstation/tgstation into geisrework
Conflicts:
	code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm
2017-07-28 20:19:42 -04:00
Joan Lung
eda1a04b7f Clockcult combat changes (#29326)
* Clockcult combat changes

* boom

* nah, less

* text changes

* compile

* more compile
2017-07-28 20:45:36 -03:00
Joan Lung
7209d00170 Sigils of Transmission can now drain power, but Interdiction Lenses have been removed (#29221)
* Sigils of Transmission can now drain power, but Interdiction Lenses have been removed

* bleh

* lensless

* mlem
2017-07-28 20:45:03 -03:00
Joan Lung
60e6580495 things I thought I fixed 2017-07-24 17:46:06 -04:00
Joan Lung
5b48b94c6f Reworks Clockcult's standard conversion method, removes Taunting Tirade 2017-07-24 17:16:08 -04:00
Jordan Brown
d135dc2643 Merge pull request #29162 from ChangelingRain/directionliststweak
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs
2017-07-10 18:45:52 -04:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Joan Lung
ec9439b915 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs 2017-07-09 17:24:28 -04:00
Leo
a43ba99207 Merge pull request #29061 from ChangelingRain/warpeffect
Warp cubes are slightly less instant but way cooler
2017-07-06 22:12:21 -03:00
Joan Lung
bea7bf9297 Adds Necropolis curses for cursed items in Necropolis ruins (#28992)
* Adds Necropolis curses for cursed items in Necropolis ruins

* Adds sounds credit @FuryMcFlurry

* stat tweak

* these are painful enough

* a bit stronger

* i kind of wish there was a version of get_ranged_target_turf() that worked off of angle.... but there isn't

* smart coder 2000

* bossed around
2017-07-06 11:14:26 -04:00
Joan Lung
f6c1d03805 Warp cubes are slightly less instant but way cooler 2017-07-05 18:02:05 -04:00
Joan Lung
a110e881ad Adds the blood-drunk miner as a potential mining "mini" boss (#28829) 2017-06-30 22:39:49 -03:00
Joan Lung
601ad4beda Adds the Cleaving Saw as what will be the reward for killing a miniboss (#28565)
* Adds the Cleaving Saw as what will be a reward for killing a miniboss

* slashslice

* wowduh

* some tweaks

* bleed!

* a little slower

* Smaller cleave, higher damage

* more info

* saw icon

* It's finally dooooone!

* done
2017-06-25 12:49:32 -04:00
Joan Lung
405fc7b0fe Adds Prolonging Prism as an application scripture (#28164) 2017-06-07 22:43:03 -03:00
Joan Lung
55d4fb8cca Renamed Volt Void to Volt Blaster and removed it consuming and scaling with power (#28108) 2017-06-06 22:18:14 -03:00
Robustin
af34882816 Last Cult Master Spell: Eldritch Pulse & Various Tweaks (#27722)
* funMaster

* now teleports + telegraphs

* Update cult_comms.dm

* Delta REEEEE

* Done but still needs a couple more touches

* Update cult_comms.dm

* Finished & 150 hours tested

* Reworded

* plz dont break

* ok
2017-06-06 11:06:08 +02:00
Joan Lung
91022c6f29 The kinetic crusher can now gain bonus effects via trophies gained by killing bosses with it (#27728)
🆑 Joan
rscadd: The kinetic crusher can now gain bonus effects via trophy items gained by killing bosses with it.
rscadd: Yes, you do have to kill the boss primarily doing damage via the kinetic crusher, or you won't get the trophy item and the bonus effect it grants.
/🆑

The effects are relatively minor;
The dragon trophy makes mark detonation do 5 damage to and push back every other mob within 2 tiles of you.
The bubblegum trophy makes melee hits do 2 more damage and heal you for 1. This effect is increased by 500% during mark detonation, so it does 10 and heals for 5 on mark det.
The colossus trophy causes your next destabilizing force after detonating a mark to do 15 damage but move slower.
The hierophant trophy creates a 1x3 temporary(7.5 second duration) indestructible wall on your turf on mark detonation. You, your projectiles, and things you're pulling can pass this wall.
2017-05-28 13:53:59 +12:00
Joan Lung
1b7c4a63dc Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual (#27344) 2017-05-17 22:54:54 -05:00
Joan Lung
648e83f481 Adds framework for cult constructs having the ability to make runes (#27266) 2017-05-16 20:13:35 -03:00