* Dreams while sleeping are now slightly longer on average and will contain more possibilities
* I don't think this is worth it at all but sure whatever
* are you dreaming too
* dream
spawns have a high overhead.
I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
To take advantage of hallucinations, just have something that sets the "hallucination" var in a human mob to a positive number (The higher it is, the more crazy things are)
LSD is currently the only thing that does that, ATM. (silicon, hydrogen, anti-toxin)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3221 316c924e-a436-60f5-8080-3fe189b3f50e