* Examining clothing with pockets will give information about the pockets
Type of interaction (eg: backpack style)
Amount of slots
If you can quickdraw
If it's silent to use
* fullstop
* Your pants can store items that are gigantic or smaller.
* Port ai vox channel to new system
* Add playsound_direct
* Add pressure_affected parameter
* Channel allocation
* Default pressure_affected to FALSE for ps_direct
* Can't wait to get rid of this shitty fucking proc
🆑 coiax
fix: Emergency shuttles will now forget early launch authorizations if
they cannot launch due to a hostile environment.
/🆑
This isn't intended behaviour. And it's kind of punishing people for
leaving the shuttle to go deal with the hostile environment, and then
fucking off without them.
* Initial burst of languages
* Scratchings of beginnings
* Code review I
* Compilation!
* You can now understand your own speech
* Fixes whispering
* Gets typecaches working again
* Remie's `PASS`ing
* Back to pass() to stop the compiler whining
* Why can't drones check their languages
* Everyone speaks how they should
* Removes world string debug stuff
* Currently failing to massage radio code into working
* The radio transmits the languages!
* ,0 to talk common
* Replaces speech wheel with language menu
* Observers can speak all languages
* pAIs now speak languages FOREVER
* New action button for language menu
* pAIs have an action button to open their language menu
* AIs can talk and all that
* AIs have a language menu button
* Fixes supermatter making strange noises
* Fixes AI holopads
* Fixes request consoles
* Fixes bots making strange sounds
* Meaningless MMI change
* Some caching of datums
* Brains in MMIs speak common
* Ratvarian AIs can only speak Ratvarian
* Tables can speak common, apparently
* Removes var in args
* Fixes the (AI Eye) problem
Thanks to Shadowmobile for their help with this one.
* Fixes tape recorders
* Fixes humans being able to speak in languages they did not know
* Adds some new posibrain names
Honk.
* The voice analyzer replies in the language you spoke to it
* Gives swarmers only swarmer language
* `initial_languages` var.
* OMNITONGUE, clockwork restrictions
* Fixes barmaid and bardrone language abilities
* Code review I
* Omnitongue correction
* Code review II
* Removes force_compose var