Commit Graph

12737 Commits

Author SHA1 Message Date
ArcaneMusic
bf2d1b82fd Adds a new BEPIS Major Reward, "Australicus Security Protocols" (#48600)
* The hero returns alive.

* Initial commit, boomerang batons and outback firing pins.

* Australicus is the lore in the game already, so #@$! it we'll pretend like #lore_general exists

* Name tweak.

* Fixes boomerang name, Inhands, accidently included a leftover sprite.
2020-01-10 23:17:17 +11:00
Jordie
62cf397b2f RPD icon reorder, less building pixelhunting (#48605)
* RCD icon reorder, less pixelhunting

* rethink directions
2020-01-10 23:06:34 +11:00
Bobbahbrown
0b32b5c938 Format Change of Health Analyzers + scanners.dm Cleanup (#48595)
* VERY cool no more stink (less)

* LIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANG
2020-01-10 22:59:47 +11:00
Jordie
88c11a0f23 Merge pull request #48653 from ShizCalev/door-glass-revert-fix
Fixes special airlocks that don't have glass versions reverting to normal airlocks on completion if you added glass to the frame during construction.
2020-01-10 22:01:18 +11:00
Twaticus
b098edd11a nae nae attempt 3 (#48656)
Inhand sprites for whips
2020-01-09 05:49:52 -08:00
Emmett Gaines
53024590de Can pass refactor (#48659)
* Makes all CanPass procs call parent

* Makes CanPass more extendable and gives the mover a say in the matter

* Replace CanPass with CanAllowThrough to use the new system

Regex replace `(?<!proc)/CanPass\(` => `/CanAllowThrough(`

* Simple optimization pass
2020-01-08 21:31:49 +01:00
Qustinnus
8337ccac44 Fixes integrity issues related to datum mats (#48586) 2020-01-07 10:02:18 -05:00
81Denton
c797587d01 Adds agent card logging (#48627)
* You know who else gave vars single letter names? Hitler. Don't be like fucking Hitler.

* Fixes code
2020-01-07 09:57:14 -05:00
skoglol
17f86ca12a Merge pull request #48597 from spessbandit/examination
Clicking a sign examinates it.
2020-01-07 11:03:42 +01:00
skoglol
294b7899aa Merge pull request #48532 from wesoda25/zoomzoom
Changes Numerous Speed Substances and Items
2020-01-07 10:55:27 +01:00
Arkatos1
e47a4022b9 MMI brain fixes (#48590)
* Base cleanup

* Finished refactor

* Bugfixing and polish
2020-01-07 10:53:12 +01:00
MrPerson
d5b98c4d8d Unicode support Part 1 (#48304)
* Unicode support Part 1

Makes all calls to ascii2text() and text2ascii() unicode aware as well as all calls in code/__HELPERS/text.dm.

Adds defines for the footext_char() procs to maintain 512 support.

I did some cleanup on the text helpers since a lot of them were really, really bad.

reject_bad_text() and reject_bad_name() have an arg to reject non-ascii chars which defaults to TRUE.

* Give travis a more recent beta

* Ultimate compat
Added the _char procs I was missing
Test the build instead of the version because Lummox is a goddamn moron

* Suggested fixes, removes the last of the dd_ helpers

* Reading the reference is very important!

* Minor code improvements and a comment

* Typo
2020-01-07 09:25:47 +01:00
ShizCalev
35e4e6152b Fixes airlocks reverting to normal versions if you added glass prior to the frame's mineral 2020-01-07 00:50:21 -05:00
skoglol
1f8657331f Fixes pinpointer runtimes. (#48610) 2020-01-06 14:48:20 -05:00
Qustinnus
2a1c921acb Refactors skill modifiers to use dictionaries (#48572)
* adds dictionaries woo

* fixes bad code

* duh
2020-01-05 19:46:25 -05:00
nemvar
c15b2bb785 Fixes a bug that allowed the multiplication of materials. (#48584)
* No more double mats

* this isn't even a stack. I have been bambozeeled.

* Turns out the src. was important

* Alright this should work better.

* Alright this does work.
2020-01-05 19:44:27 -05:00
skoglol
36437d9c33 Removes free roundstart RCDs, adds foam grenades to EVA (#48482)
* RCD is premium, EVA RCD replaced with foam grenades, foam better

* vendor stock down to 2
2020-01-05 19:35:03 -05:00
MMMiracles
c5447934aa conflicts 2020-01-05 09:32:12 -05:00
skoglol
4499940ee8 Merge pull request #48326 from cacogen/wayfindingpinpointers
Wayfinding pinpointers for Kilo, Donut, Delta, Box and Meta
2020-01-05 15:28:29 +01:00
skoglol
d9d384b56d rethink directions 2020-01-05 14:58:44 +01:00
skoglol
5dcad35db0 RCD icon reorder, less pixelhunting 2020-01-05 14:38:20 +01:00
spessbandit
1033a02f24 Clicking a sign examinates it. 2020-01-05 01:20:39 -05:00
AnturK
e624cabe5d Fix various runtimes (#48563)
The grille one could use a lower level solution eventually. As in 
separation of simple animal attack/visuals/aftereffects but that's 
bigger refactor.

* Fixes explosion dismemberment runtime.
* Fixes removing pen from PDA runtime.
* Mulebot bullet act runtime.
* Trying to refuel plasmacutter with fuel runtime.
* Fixes grille runtime.
* Teslium reaction runtime
* lavaland elite win runtime
2020-01-04 22:13:10 -08:00
cacogen
3418be2e16 kriskog changes 2020-01-05 16:43:47 +13:00
cacogen
570ddb50f1 Adds beacons to Meta
- Wayfinding beacons now try to grab their location from any airlock they're under first, then their area, if it hasn't been set on the map
2020-01-05 16:43:47 +13:00
cacogen
b3545104a3 Wayfinding pinpointers for Kilo, Donut, Delta and Box 2020-01-05 16:43:47 +13:00
skoglol
04880ca76c Merge pull request #48556 from ShizCalev/caltrop-fix
Caltrop / glass / lightbulb crossing fixes
2020-01-04 21:56:26 +01:00
skoglol
e52021a590 Merge pull request #48549 from CitrusGender/hedges
Adds hedges
2020-01-04 21:43:07 +01:00
skoglol
d77469c5f3 Merge pull request #48522 from Mickyan/trimdecal_update
Adds more trim decal styles
2020-01-04 21:08:43 +01:00
Rob Bailey
ba876548f3 Revert "[ready] Smooth-ish move rising: revengeance" (#48156)
Reverts #47817

People are complaining about motion sickness and I don't know what the issue is.
2020-01-04 23:58:31 +13:00
thebleh
1a477adc37 Fixes Structures and Coin Press UIs being usable by ghosts (#48531)
* fix structure uis not checking interactivity

* fix coin press being usable by ghosts

* cleaner way of getting parent return
2020-01-03 11:36:50 +01:00
thebleh
8794be3a5c Fixes not being able to change the ID on Public Nanite Chamber circuitboards (#48528)
* fix null check in public nanite chamber board

* fix prox check on changing circuitboards

* add text feedback to the board prox checks
2020-01-03 11:35:39 +01:00
ShizCalev
ea56f83e58 Caltrop / glass / lightbulb crossing fixes 2020-01-03 04:47:06 -05:00
Rob Bailey
2a2c9dd227 tguin haunted eight ball (#48500)
* tguin eight ball

always interact

* whoops
2020-01-03 07:30:46 +01:00
ArcaneMusic
1e52e13936 Uncurses Polycircuit Stack Marginally. (#48474)
* Whoops

* Hm.

* Neat, just needed some returns

* Works
2020-01-03 07:00:13 +01:00
Citrus
78f1ec9343 Merge remote-tracking branch 'origin/master' into hedges 2020-01-02 20:15:44 -05:00
ArcaneMusic
39b58f1edc Adds several more uses for plastics (Trinkets, Trash, Decor, and Killing the Environment) (#48337)
* Initial Commit, Plastic Boxes and Soda Rings. Basic carp interaction.

* Beads, trash created from breaking plastic, carp eat plastic properly.

* Cleans up sprites, adds designs to autolathe, and adds plastic plants

* Icon Conflict more like Ion Comblict because I can't spell

* Oh neat, there's already a party crate. Added Beer/Soda 6packs to the crate, adjusted price accordingly.

* Aaaaaaaaaa runtime loop.

* You win this round travis.

* Makes the in-hand sprite the soda can sprite because honestly it's close enough don't @ me

* Typo.

* Merge conflict, style changes, FINE CARP DON'T BREATHE.

* BEGONE CONFLICT BEGONE FROM ME
2020-01-03 02:13:43 +01:00
Citrus
3134cceb31 Merge branch 'hedges' of https://github.com/CitrusGender/tgstation into hedges 2020-01-02 20:09:00 -05:00
Citrus
3ef84401c2 makes opaque hedges able to smooth 2020-01-02 20:08:38 -05:00
MMMiracles
595cf643f6 Merge branch 'master' of https://github.com/tgstation/-tg-station into 1storydonuttweaks 2020-01-02 17:41:31 -05:00
Citrus
dfa2ab6a6c Merge remote-tracking branch 'origin' into hedges 2020-01-02 17:03:26 -05:00
TheVekter
7bbec42593 Moves Geneticist to a purely Science job 2020-01-02 09:37:38 -06:00
TheVekter
da2b817e44 [READY] Moves Genetics to the Science department and makes Gen… (#48397)
* great googly moogly it's all gone to shit

* Fixed geneticist ID, moved in job list

* This is what I get for not building

* Fixed HUD sprite

* Finalized move to R&D code areas and updated sprites

* Mapping fixes on Meta

* Boxstation's turn and some Meta fixes

* Fixing map conflicts

* Moves genetics to science

SQUASHED:

great googly moogly it's all gone to shit

Fixed geneticist ID, moved in job list

This is what I get for not building

Fixed HUD sprite

Finalized move to R&D code areas and updated sprites

Mapping fixes on Meta

Boxstation's turn and some Meta fixes

Fixing map conflicts

* lmao travis

* okay you can pass travis this time

* DeltaStation changes

* lmao access bullshit

* Kilo also a few code/sprite fixes

* Pubbystation

* Removed gondolas because people hate fun
2020-01-02 06:15:35 -08:00
s
464ed96a32 zip! 2020-01-02 00:10:17 -05:00
Mickyan
2e89caaec3 too many decals 2020-01-01 21:39:44 +01:00
MMMiracles
d664a89385 plumbing room, extra cameras, disposals fix, new department sign 2020-01-01 14:41:28 -05:00
81Denton
d93d203fb2 Merge pull request #48504 from ninjanomnom/gravity-element
Makes forced_gravity an element
2020-01-01 17:18:48 +01:00
Fikou
33f2857f2a adds the debug omnitool (#48486)
* pee

* pee

* ag

* a

* poo

* bada bim bada bum
2020-01-01 09:57:12 -05:00
WarlockD
1db3834dcf Added construction bag recipe (#48410) 2019-12-31 19:59:13 +01:00
Emmett Gaines
c6e71c5384 Makes forced_gravity an element 2019-12-31 13:00:47 -05:00