Adds a simple file to create a work tree with only what's needed to RUN the
game.
.dmb/.rsc, _maps, strings, and some icons and sounds.
Makes the Dockerfile use it.
Also adds dependencies.sh which can serve as a single version source used by
all CI and utils.
Enables appveyor and artifacts, you can now download a .dmb deployment straight
from a PR or master commit.
* Add BSQL library v1.1.1.0
* Modify dbcore to use BSQL
* Add missing QDEL_NULL for connectOperation
* Moves BSQL_Shutdown() call to dbcore shutdown
* Fix passing the wrong argument to DBQuery/New()
* Darn it @Jordie0608. Fixes db calls without Connect check
No seriously please make sure I'm not breaking anything
* Queries with a null connection won't runtime
* Fix quoting
* Fix mistake
* Update BSQL to v1.1.2.0
* Update BSQL DMAPI to v1.0.1.0
* Fix connection instatiation
* Does the smart thing in regards to quoting
* Fix braces
* Update BSQL to 1.2.0.0. DMAPI to 1.1.0.0
* Execute/NextRow/MassInsert now have async parameter
* Build BSQL for tests
* Add missing apt source
* Def still need gcc-multilib
* Wut
* Revert "Wut"
This reverts commit d7c98a9a6b27f6db03e9f5cc534650d59d018048.
* Try this then
* Could it really be that simple?
* Literally running out of ideas here
* Update BSQL to v1.2.1.0 DMAPI to v1.1.1.0
* Update BSQL travis version
* Nothing about this makes sense tbqhwyfam
* Whoo boy
* No idea why this isn't working tbh
* Absolute madness
* Ahhhhhhhhhhhhh
* *deep breath*
* "though yet again i was frustrated by failure"
* Add BSQL to Dockerfile
* Pass through MassInsert async param
* BSQL to v1.3.0.0 DMAPI to 1.2.0.0
* Add timeout support
* Wait, something's fucky
* Wtf is this meme?
* Just get good lmao
* Just stop being shit lol
* Stupid verbose logging
* Remove verbosity
* Good god
* BSQL to v1.3.0.1 DMAPI to v1.2.0.1
* BSQL to v1.3.0.2
* Update BSQL travis version
* Update BSQL docker version
* Didn't mean to change that
* Strip connection information from debug logs and make it configgable
* Move this to where CONFIG_GET is defined
* Adds SQL to travis
* See if we can get this working
* :dab:
* Try dis
* wew
* Try this?
* Should do it
* DL the biatch
* oof
* bruh
* json in 10.2
* Fix schemas
* Actually separate tools and byond builds
* Dedent the ting
* Needs more include
* Fix script logic
* Caching and fixups
* Jesus neer
* Fix this
* And this
* Fix things
* Oh that's why she did it here
* Fuck a duck
* yadayadayada
* Cache cargo in the right build
* Idiot.commit
* *sighs*
* Tools build doesn't need BYOND cache
* Create a database with the prefixed schema as well
* Fix prefixed trigger names
* Adds test run
* Add OVERRIDE_LOG_DIRECTORY_PARAMETER
* Fails travis if a test run fails
* Fix travis looping
* Move the unit tests behind a define
* Fix various test run things
* Remove the DEBUG check because that's just you shooting yourself in the foot
* Adds readability spacing. Makes RunUnitTests a generic proc
* Remove unit tests
* Add the system for managed global variables
* Travis ban old globals
* So you CAN inline proccall, that's neat
* Fix that
* master.dm
* Remove the hack procs
* Move InitGlobals to the proper spot
* configuration.dm
* Fix the missing pre-slash
* clockcult.dm
* This is probably for the best
* Doy
* Fix shit
* Rest of the DEFINES tree
* Fix
* Use global. for access
* Update find_references_in_globals
Always hated that proc
Whoever made it must've bee a r e a l idiot...
* __HELPERS tree
* Move global initialization to master.
Fix the declaration
* database.dm
* Dat newline
* I said DECLARATIVE order!
* Here's something you can chew on @Iamgoofball
* game_modes.dm
* Fix this
* genetics.dm
* flavor_misc.dm
* More stuff
* Do it mso's way. Keep the controllers as global
* Make master actually see it
* Fix
* Finish _globalvars/lists
* Finish the rest of the _globalvars tree
* This is weird
* Migrate the controllers
* SLOTH -> GLOB
* Lighting globals
* round_start_time -> ticker
* PAI card list -> pai SS
* record_id_num -> static
* Diseases list -> SSdisease
* More disease globals to the SS
* More disease stuff
* Emote list
* Better and better
* Bluh
* So much stuff
* Ahh
* Wires
* dview
* station_areas
* Teleportlocs
* blood_splatter_icons
* Stuff and such
* More stuff
* RAD IO
* More stuff and such
* Blob shit
* Changeling stuff
* Add "Balance" to changelogs
* Balance for changelog compiler + Auto Tagging
* Update the PR template
* hivemind_bank
* Bip
* sacrificed
* Good shit
* Better define
* More cult shit
* Devil shit
* Gang shit
* > borers
Fix shit
* Rename the define
* Nuke
* Objectives
* Sandbox
* Multiverse sword
* Announce systems
* Stuff and such
* TC con
* Airlock
* doppllllerrrrrr
* holopads
* Shut up byond you inconsistent fuck
* Sneaky fuck
* Burp
* Bip
* Fixnshit
* Port without regard
* askdlfjs;
* asdfjasoidojfi
* Protected globals and more
* SO MANY
* ajsimkvahsaoisd
* akfdsiaopwimfeoiwafaw
* gsdfigjosidjfgiosdg
* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!
* facerolll
* ASDFASDFASDF
* Removes the unused parts of dmm_suite
* WIP
* Fix quote
* asdfjauwfnkjs
* afwlunhskjfda
* asfjlaiwuefhaf
* SO CLOSE
* wwwweeeeeewwwww
* agdgmoewranwg
* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?
* Fix syntax errors
* 100 errors
* Another 100
* So many...
* Ugh
* More shit
* kilme
* Stuuuuuufffff
* ajrgmrlshio;djfa;sdkl
* jkbhkhjbmjvjmh
* soi soi soi
* butt
* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING
* lllllllllllllllllllllllllllllllllllllllllll
* afsdijfiawhnflnjhnwsdfs
* yugykihlugk,kj
* time to go
* STUFFF!!!
* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!
* ngoaijdjlfkamsdlkf
* Break time
* aufjsdklfalsjfi
* CONTROL KAY AND PRAY
* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* Goteem
* Fix testing mode
* This does not belong in this PR
* Convert it to a controller
* Eh, fuck this option
* Revert controllerization Ill do it some other time
* Fix
* Working controllerization
* FOR THE LOVE OF CHRIST PROTECT THE LOGS
* Protect admins and deadmins
* Use the inbuilt proc
* Dynamic map loading prototype
* Get the title screen working
* Fixes the random pod bugs
* map configs
* Add back the asteroid
* Ignore the rotate file
* Fix some shit
* More shit fixes
* Babby's first json
* Cyberboss confirmed shitcoder
* Makes map rotation great again
* Moves the map defines
* Delete tgstation2.dm
* Convert runtimestation
* Convert PubbyStation
* Convert OmegaStation
* Convert Metastation
* Convert Delta Station
* Lol file extensions
* Reee line endings
* Take out the trash
* Fix loadallmaps.dm
* Deltaassssssstation?
* Fix travis
* Did I ASK you to change the line endings?
* Remove votable maps
* Cleanup
* Previous config. Load configs in New. Fix splash
* Fix this
* More generic minetype
* STOP TOUCHING THE LINE ENDINGS!!!
* Add some flexibility to /obj/screen/splash
* Fix the shit
* Update gitignore
* Smooth transition from last map
* Better check
* Missed this map rotate check
* Remove these checks too
* Prep for a future request by @kevinz000
* Fix z2 line endings
* Solution for custom .dms
* Rename some things, trim some fat
* Fixes default map_config
* Remove stale comment
* Delete the previous config after loading
* Don't try to open a non-existent file
* Delete the old rotator script
* And references to it
* Line endings
* More line endings
* Del checks from when m-config may have not existed
* LINE ENDINGS
* Update the default map config
* Map load error checking for what it's worth
* Small cleanup
* For case sensitive
* File systems
* Strip maprotate stuff from build script
* Spruce up the _maps tree. Compile some empty space
* Make travis simpler
* LINEARU ENDARU!!!
* tgstation TWO!!!
* Lowercase mine type
* Dummy dm's for testmerging
* Fixes job ordering
* If ghosts wanna watch the map load so be it
* Let them know what's going on
* Fixes z-transitions
* Optimize z expansion further
* Remove this old var
* Fix wiznerd teleportation
* Rmove butt
* Does the thing
* Moved temp configs to the data dir
* Un-touch gitignore
* Forgot templates.dm
* Forgot to include the includer
* Fair enough
* SILENCE IMBECILE!
* @Cyberboss still a fuckboi
* Speed things up a bit
* Fix a potential bug with the error message
* Whatever
Tools (tgui and changelog) are split out into their own build and are not
installed/built in the standard per map build, this should give developers
better visibility on if it's a tool breakage, or their code is faulty
This also moves most of the travis related scripts into a single folder
this is entirely for sanity reasons, they've also all be made user
executeable