The ugly white with text looks kinda ugly, so let's add some css to it and make
it borderline bearable for eyes.
Because the interface is kinda hard to look at as it is now and it can be
confusing to get into circuitry that way.
* Added max and min circuit
This now has a max and min circuit which checks all values and returns the highest/lowest of them. Tested and working.
* update: saving lines of code
The more compact min max. you may as well want to try the same with addition and substraction.
* Reformated code and improved proc
As you said, added early continue, put the vars low and changed the logic on the result.
* Update arithmetic.dm
This is in preparation for step_x support as the default behavior for these procs is necessary for proper functionality.
turf/Enter and atom/movable/Move default code got rewritten to replicate default byond functionality with minor changes.
* adds signal and modifies each call of afterattack to call it's inherited proc
* uses new macro for sendsignal()
* map fuck
* skip precommithooks
* combine and negate 2 ifs
* Shrinks the internal cavity, allowing only singletanks, small, and smaller items to be implanted in the chest (heavily nerfs 'chestgun' circuits). Additionally, prevents circuits from grabbing or throwing in storage implants. As part of this change, grabbers can now hold items up to assembly size (shouldn't be problematic, since they cannot hold TTVs or two-handed weapons, and can no longer function inside of a storage implant).
* Un-nerfs cavity implants, while preventing medium circuits from functioning as storage implants or chestguns.
A later PR soon should add logging for throwers and examine text for implanted small weapon circuits.
* Adds gas circuits
* Integrated connector
* Filters, tanks, some balancing
* fixed fucky wucky in tank size
* maybe they'll appreciate you more one day
* this code was written by a gibbon
* data cards actually have a function now
* Adds data cards to the IC printer for real rea
* more cards, less shitty code
* how the fuck did I miss that
adds a missing ..()
* wait wrong use of ..() fuck
* some circuit fixes
I removed the ability for you to save whether or not an assembly is open since you always want the assebly to be open when its printed so you can put a battery in. I fixed the other three issues because they were bugs.
* tells user when they use a sensor or scanner
* oops
* revert last commit
* usr -> user
The component is initialized with any combination of three flags, EMP_PROTECT_SELF protects against effects that target the object itself, EMP_PROTECT_WIRES protects against wires being messed with similar to the NO_EMP_WIRES_1 flag which this PR removes, EMP_PROTECT_CONTENTS protects against things that are inside the object like organs, internal "non-virtual" power cells and the like
This enables (but doesn't introduce) new mechanics such as adding EMP shielding at runtime to any atom, or taking it away.
* Fixes a ton of typos, inaccuracies, poor grammar, and confusing weirdnesses from the descriptions of almost every integrated circuit.
For example, the reagent filter:
Before:
"This is a filter which will move liquids from the source to the target. It will move all reagents, except those in the unwanted list, given the fourth pin if amount value is positive, or it will move only desired reagents if amount is negative. The third pin determines how much reagent is moved per pulse, between 0 and 50. Amount is given for each separate reagent."
After:
This is a filter which will move liquids from the source to its target.
If the amount in the fourth pin is positive, it will move all reagents except those in the unwanted list.
If the amount in the fourth pin is negative, it will only move the reagents in the wanted list.
The third pin determines how many reagents are moved per pulse, between 0 and 50. Amount is given for each separate reagent."
* fixed, ready
* Actually fixed and ready.
* Reverts the name of the coordinate pathfinder circuit back to "coordinte"
* Fixes a few missed, or poorly rewritten parts.
* Update smart.dm
* circuit tweaks
two new variants of concatenators: small and large. each have corresponding complexity and inputs
find text circuit now has two pulse outs, one for if it finds the text, one for if it does not. may break some old circuits but should be easy to fix
* readds after search pulse out
* adds length circuit for strings
* null delimiter in exploder returns list of all chars
* adds indexer circuit
* actual null check
* better descs
* addresses review
removed unneeded var
* moves concatenator pin setup to initialize
rscadd: Circuit ntnet components buffed. Added a new low level ntnet component that can send custom data instead of just the two plaintext and one passkey format, which things will use by default. Ntnet now uses a list for their data instead of three variables. they also have lowered complexity for the now weakened normal network component, and has lower cooldowns.