* Audio File Cleanup (#74863)
## About The Pull Request
Removes a bunch of sound files that we don't use and moves some sound
files into better locations. I'm hoping to get an archive repo for
sounds going, much like the
[map_depot](https://github.com/tgstation/map_depot) and
[SS13-sprites](https://github.com/tgstation/SS13-sprites).
EDIT: The old sound files are being moved here:
https://github.com/tgstation/SS13-sounds
Also increased the volume of the clownana rustle sound and clipped off
some dead air from shockwave_explosion
## Why It's Good For The Game
Removes a total of 1.95MB worth of unused sound files from the codebase.
## Changelog
🆑 Tattle
soundadd: increased the volume of the clownana rustle
/🆑
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Co-authored-by: tattle <article.disaster@ gmail.com>
* Audio File Cleanup
* Fixes the missing sound files ;)
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Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tattle <article.disaster@ gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
* ambience subsystem no longer plays to people in lobby (#59071)
* ambience subsystem no longer plays to people in lobby
Co-authored-by: Fikou <piotrbryla@onet.pl>
* Refactors ambience to a subsystem (#56723)
Ambience is now in a subsystem, and plays every now and then without you having to move to a new area for it to play
* Refactors ambience to a subsystem
Co-authored-by: Qustinnus <Floydje123@hotmail.com>