MMMiracles
cde4df61ae
conFLICTS
2015-12-16 06:26:54 -05:00
Jordie
b8925a1b49
Merge pull request #13621 from xxalpha/airlox
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Added maintenance glass airlock and external glass airlock.
2015-12-16 21:34:24 +11:00
MMMiracles
392ca2a505
Merge branch 'master' of https://github.com/tgstation/-tg-station into snowiscold
2015-12-15 16:54:22 -05:00
MMMiracles
d07f300063
i did things
2015-12-15 16:46:24 -05:00
xxalpha
e9e4ff735d
Added maintenance glass airlock and external glass airlock.
2015-12-14 00:48:01 +00:00
KorPhaeron
d8a37204e7
Makes burn_state use defines
2015-12-13 05:36:55 -06:00
KorPhaeron
0ece383776
Fixes girders on low layer
2015-12-11 02:29:46 -06:00
MMMiracles
f222dfe36e
mostly final changes, wowzers
2015-12-08 21:20:31 -05:00
MMMiracles
c384aae4c3
more map edits, loot table balancing, bug fixes, also ATV VROOM VROOM
2015-12-08 00:43:53 -05:00
MMMiracles
6c685d6d67
wew
2015-12-06 02:14:26 -05:00
MMMiracles
8ab579cb21
Merge branch 'master' of https://github.com/tgstation/-tg-station into snowiscold
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Conflicts:
icons/mob/animal.dmi
2015-12-04 18:55:10 -05:00
MMMiracles
6ac96194ba
snow stuff.
2015-12-04 18:52:17 -05:00
Vincent
6f6968773b
Fixes #13418
2015-12-03 22:46:56 -05:00
MMMiracles
77b36e2415
iced windows, more ice variants of shit in general.
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more stuff, ice everything.
wew
conflict fix
2015-12-01 16:45:09 -05:00
Vincent
bf530cc3dd
Fixes untouchable windows
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Sorry about that. Fixes #13354
2015-12-01 11:54:09 -05:00
Vincent
16303c1c1f
Changes flag name from ABSTRACT to NODECONSTRUCT
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Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this. Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
Vincent
b31b5e3f77
Fix Conflicts:
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code/game/machinery/doors/windowdoor.dm
2015-11-30 18:56:43 -05:00
Razharas
78c95ab035
Merge pull request #13317 from neersighted/airlock_electronics
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NanoUI Airlock Electronics
2015-11-30 20:43:33 +03:00
Vincent
05ae680b06
Fixing conflicts:
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code/game/machinery/computer/computer.dm
code/game/machinery/doors/windowdoor.dm
code/game/objects/structures/window.dm
2015-11-29 19:02:30 -05:00
Bjorn Neergaard
f214e547cb
NanoUI Airlock Electronics
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Also reworks a lot of the AE code.
2015-11-29 11:32:56 -06:00
Jordie
38eddb1421
Merge pull request #13179 from AnturK/academy
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Wizard Academy Away Update
2015-11-29 21:06:34 +11:00
Jordie
da0c466f82
Merge pull request #13149 from Firecage/toolspeed
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Adds toolspeed
2015-11-29 21:06:15 +11:00
Cheridan
2abaa2b0f1
Merge pull request #13045 from KorPhaeron/laserbox
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Fixes reflector structure being on a low layer
2015-11-28 20:42:21 -06:00
KorPhaeron
4245481019
Lower layer but still higher than it was
2015-11-28 18:48:42 -06:00
AnturK
9a434b669c
Academy Fixes
2015-11-28 23:17:57 +01:00
AnturK
b662b470a9
Enables ghost to go through ladders
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Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Dorsisdwarf
592553354f
Merge pull request #12899 from TechnoAlchemisto/master
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Makes cloaks into Exosuits as god(I) intended.v2
2015-11-27 22:22:47 +00:00
Vincent
0218d51938
Better fireaxe-grill interactions
2015-11-27 15:38:37 -05:00
Remie Richards
fdede51a09
Merge pull request #12954 from MMMiracles/spookycaves
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New Away Mission: Caves
2015-11-27 20:11:26 +00:00
duncathan salt
383e77db8a
Merge pull request #13220 from KorPhaeron/godwillsit
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Adds knight armour
2015-11-27 13:58:08 -06:00
Vincent
026e6ee772
Sets up the the ABSTRACT flag to be used by machines and structures that should not be disassembled or break into parts.
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This is specifically used by the holodeck for things that should be immune to disassembly.
Fixes invisible windoors in the holodeck.
Standardizes the fire axe's interaction with windows.
Fixes a runtime with holodeck tiles getting broken or burned.
2015-11-26 21:11:54 -05:00
AnturK
e36853d7c9
Convert bots to simple animals - Updated 7.0
2015-11-26 22:06:07 +01:00
MMMiracles
2d94b0ff9b
feedback changes:
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added more loot
nerfed the spawn rates and health of the spawners
widened the paths of some areas for lava passages
added a medbay area to the first level incase of stupid people not coming prepared
added 2 mining rigsuits, may be difficult to get though
fixed(?) issues with dicklys drilling ladders and basalt floors causing issues
2015-11-25 23:24:42 -05:00
KorPhaeron
c8f3ca728f
Adds Knight Armour
2015-11-25 15:46:54 -06:00
phil235
77de108fe7
Merge pull request #13143 from Anonus/blobactors
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Fixes up blob_act()
2015-11-22 18:42:15 +01:00
phil235
ab1e9f2d15
Merge pull request #13160 from Firecage/optablefix
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Fixes op table buckling Take #2
2015-11-22 18:38:19 +01:00
Firecage
e1891440fa
Fixes op table buckling
2015-11-22 19:29:26 +02:00
Firecage
c933363062
Adds the toolspeed var and adds it to most usages of tools which has a timer
2015-11-21 19:24:14 +02:00
Nerd Lord
f458c2cead
The blob eats nondense things in all cases.
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Probably fixes one or two bugs in the process.
2015-11-20 21:03:43 -05:00
Incoming
1f9f0dfc40
Adds subtypesof(). It's shorthand for typesof(path) - path.
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Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
KorPhaeron
668521f195
Fixes reflector layer
2015-11-15 19:40:46 -06:00
duncathan salt
1a54000a35
Merge pull request #13020 from Xhuis/this_pr_was_a_time_sink
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Sink changes
2015-11-15 16:02:14 -06:00
Xhuis
a24ddbd7b7
Sink changes
2015-11-14 09:44:39 -05:00
phil235
e20e03562a
Fixes your shield blocking the bullets when committing suicide with a gun.
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Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
duncathan salt
9339662a28
Merge pull request #12768 from xxalpha/windows10
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Made it possible to paint windows to make them opaque.
2015-11-11 10:32:18 -06:00
phil235
5e43d2b570
Merge pull request #12924 from Firecage/Optable
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Changes the operating table to be an actual table.
2015-11-11 17:31:38 +01:00
duncathan salt
e5f8c3f941
Merge pull request #12900 from KorPhaeron/laserbox
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Immovable reflectors for admins/mappers
2015-11-10 23:21:20 -06:00
Firecage
9ce5334890
merge conflict fix
2015-11-10 18:44:10 +02:00
Firecage
618e54087d
Makes abductor Optables not deconstructable.
2015-11-10 17:21:12 +02:00
Cheridan
5f2ed41bc6
Merge pull request #12873 from KorPhaeron/zipties
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Captain and HoP lockers now contain zipties
2015-11-10 08:03:53 -06:00