Commit Graph

5 Commits

Author SHA1 Message Date
Azarak
a071ff036d Update _song.dm (#55564)
The instrument datum would hold up the song datums preventing them from deletion, this fixes that
2020-12-17 01:43:10 -08:00
TiviPlus
0eaab0bc54 Grep for space indentation (#54850)
#54604 atomizing
Since a lot of the space indents are in lists ill atomize those later
2020-11-30 12:48:40 -05:00
Qustinnus
74755a5a3a Audio falloff re-work, and increased audio range. (#54362)
imo; the ss13 audio-scape is quite barren, you can only hear most things if you can see them, which in my opinion doesn't make much sense. This changes that so you can hear further away, but falloff is much higher, so in reality you will only hear things relatively quietly when they're out of sight.

This PR increases the hearing distance of most sound by 9, excluding sounds such as antag items that are meant to be used stealthily

This PR also replaces Byond's inbuilt falloff system with something I made, (And thanks to potato for helping me throw together a formula for it). This fall-off system makes sound fall off more naturally, with sounds being full volume within a certain range, and then softly falling off until they are completely quiet. This makes for a smoother transition between "This sound is full volume" and "I dont hear this sound".

Co-authored-by: ff <ff>
2020-10-20 17:14:16 -07:00
Mickyan
362a5975f7 Lowers default instrument volume (#54147) 2020-10-03 11:33:28 -07:00
silicons
16eb86ddcf Baystruments - I had two tgstation forks for some reason and had to delete one and that nuked the last PR (#51459)
Instruments and sound channels refactor.
2020-08-15 10:39:46 +02:00