Commit Graph

8267 Commits

Author SHA1 Message Date
oranges
5e5c84d47b Merge pull request #19879 from Bawhoppen/poop
Changes miner breath mask to gas mask
2016-08-16 10:26:30 +12:00
Joan Lung
79b226feb8 The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective (#19864)
* The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective

* you're so fucked

* behold

* clang
2016-08-16 10:24:36 +12:00
Lularian
c717fb88da what is it good for 2016-08-14 07:04:33 -05:00
oranges
bbf8889d9c Merge pull request #19810 from KorPhaeron/blueprint_fix
Refactors area creation
2016-08-15 00:01:00 +12:00
KorPhaeron
7d3908bece Fixes var names, adds feedback 2016-08-12 18:17:40 -05:00
AnturK
524e9a0c9f Merge pull request #19806 from KorPhaeron/ocd
Fixes secbelt icon at roundstart
2016-08-12 23:40:32 +02:00
Joan Lung
81329edda6 Clockcult fixes and tweaks (#19795)
* Clockcult fixes and tweaks

* die but don't stay dead

* stay dead but never die

* instinct

* unreadable dark magic

* idiocy knows no bounds

* danger close

* like four fucking times faster

* superdynamics
2016-08-12 09:06:21 +12:00
Jordie
6f4693d0f9 fixes invisible sabre and renames icons from rapier (#19817) 2016-08-11 10:00:57 -05:00
KorPhaeron
43a16713f1 Blueprints for everyone 2016-08-11 04:04:16 -05:00
KorPhaeron
0b1d3a2d35 Fixes mineral doors not working with blueprints 2016-08-11 02:25:10 -05:00
KorPhaeron
9ee67f942a Projectile Dismemberment and Wizard spellblade (#19783)
* Spellblade

* Plasma cutters and onback sprites

* Cleans up dismemberment projectile code

* Runtime fix
2016-08-11 15:43:29 +12:00
KorPhaeron
2a71f7e3b2 Fixes realism issues with rapiers being able to dismember (#19779)
* Rapier Fixes

* Typo

* Rapiers are not canon

* Removes rogue apostrophe
2016-08-11 15:43:18 +12:00
KorPhaeron
933f95de19 Fixes secbelt icon at roundstart 2016-08-10 22:11:50 -05:00
Core0verload
3b75cacdb7 Adds armor support for ties (#19748)
* Adds holsters and storage vests

* spans fix

* lets try again

* fixes someone's OCD
2016-08-10 20:22:10 +12:00
Remie Richards
81d2298992 Drone Phone! (#19722)
* Drone Phone! A PDA application that allows certain people (Janitors, Engineers, Atmos Techs, Roboticists, HoPs, RDs and Captains) to ping drones to alert drones (low, med, high, crit priority) about their area.

* Removes arg from previous implementation

woops
2016-08-10 12:18:15 +12:00
Joan Lung
ef67937976 Dreamstation's mini station map now has a metastation-like description (#19781) 2016-08-09 13:23:06 -05:00
Cheridan
087872916b Hitsounds for CoC, rapiers. Throwsound for bolas. (#19773)
* Hitsounds for CoC, rapiers. Throwsound for bolas.

* removes empty sound from rapierhit.ogg
2016-08-08 21:23:08 -05:00
Joan Lung
db94623f6f Merge pull request #19686 from Incoming5643/the_darkness_in_my_heart_reveals_RNG
[s] local powergamer seen flying through space swinging crowbar wildly at void
2016-08-08 19:40:31 -04:00
GunHog
6e07244bf4 Xenomorph Tweaks (#19720)
* Xenomorph Tweaks

- Xenos are now considered female.
- (Nerf) Hunter pounce are now always blocked by shields, and may be
blocked more often by other protective items.
- (Buff) Alien Queen is 2 points faster.
- Adjusted larva growth sprites.
- Removed 20% facehugger failure chance for masks.
- (Tweak) Disarm now always forces a person to drop an item in the
active hand, and if a person's hand is empty/undroppable, Disarm will
always result in a tackle.
- (Nerf) Borgs are no longer stunned by Xeno disarms.
- (Buff) Tail Sweep now has a slightly longer stun.

* Teaks and Fixes

- Pouncing is now a LEAP_ATTACK, and is now ALWAYS blocked by shields.
- Changed Disarm combat for borgs: First disarm strike disables the
borg's active module. The second strike pushes the borg back and stuns
it.

* Mini Fix

* Get that one too
2016-08-09 09:38:10 +12:00
oranges
57afe722bb Merge pull request #19741 from ChangelingRain/silveraroundredflowersplatinumaroundorangegasblackenedironaroundsoftyellowstonegoldaroundgreenivycopperaroundblueichorbronzearoundpurplecrystal
Clockwork armor cannot be equipped to people if you do not serve Ratvar
2016-08-09 09:34:20 +12:00
Joan Lung
39e4ca8de1 Merge pull request #19012 from Shadowlight213/observehud
Adds letting ghosts see the hud of the human or borg they observe.
2016-08-08 09:05:36 -04:00
Joan Lung
d74b7b66f3 Merge pull request #19737 from KorPhaeron/lavaproofing
Lava proofs the lava proof upgrade
2016-08-08 09:04:46 -04:00
Joan Lung
bfb6dd5f94 The hyper-kinetic's explosion is now appropriately fast-looking (#19754)
* The hyper-kinetic explosion is now appropriately fast-looking

* close
2016-08-07 18:22:26 -05:00
Incoming
72e50aeb13 Finding the pulse rifle in space is now treated the same as if you won it out of the arcade (but it won't get you the achievement) 2016-08-06 23:16:09 -04:00
oranges
b749838567 Merge pull request #19713 from PKPenguin321/out-of-the-park
adds metal bats
2016-08-07 14:53:10 +12:00
oranges
fb2dacb7b6 Merge pull request #19717 from ChangelingRain/liftyourselfupyourentireweightbeingliftedbyyourownarmsbestrongerforhowyouvehadtodothis
Fixes Vitality Matrices not being able to use Soul Vesseled corpses
2016-08-07 14:51:03 +12:00
Incoming
e00d419590 Transitions the feature from meme PR to normal PR 2016-08-06 22:03:27 -04:00
Joan Lung
4a20757cc3 Clockwork armor cannot be equipped to people if you do not serve Ratvar 2016-08-06 21:41:15 -04:00
KorPhaeron
05a8c2824b Lava Proof 2016-08-06 11:03:51 -05:00
Joan Lung
672577c956 Hyper-kinetics will no longer cause gibtonite to instantly explode (#19677)
* Hyper-kinetics will no longer cause gibtonite to instantly explode

* how... likely is that
2016-08-05 17:51:12 -05:00
Arctophylax
d374ff92e6 Fixes Kitchen Spike Buckling (#19712) 2016-08-05 17:00:52 -05:00
Joan Lung
ec481d06d1 consume 2016-08-05 10:39:19 -04:00
PKPenguin321
ef978187c6 moves it to normal bats, new sound 2016-08-04 22:13:27 -07:00
PKPenguin321
13c51c78bf adds metal bats 2016-08-04 21:08:40 -07:00
oranges
e5f8f2bc1f Merge pull request #19681 from Cruix/buckled_mobs_fix
Added some has_buckled_mobs() checks.
2016-08-05 12:07:02 +12:00
Robustin
6909ccc43e Cult balance pass (#19662)
* Runed metal to supply talisman

* Cult items update

* Cult floor overlay

* Cult overlay

* Mesons-Proof floors

* Fixes

* Fixes 2

* Fixes 3

* Runed metal costs

* Void Torch Concept

* Void Torch

* Torch available at altar

* Torch Fix
2016-08-05 11:57:47 +12:00
Incoming
d81b88a346 Occasionally there'll be one tile of space that's inexplicably fake 2016-08-03 18:02:26 -04:00
oranges
74b35d4247 Improve ruin overlay code for tape device (#19667) 2016-08-03 02:50:48 -05:00
unknown
0f6feb2d44 Fixed being able to spam grilles on a single tile with an RCD. 2016-08-03 00:43:28 -07:00
unknown
011fe6348b Fixed a bug where you could spam-click on a floor with an RCD on wall mode to use all its ammo.
Added feedback to RCDs attempting operations without enough ammo.
2016-08-03 00:24:31 -07:00
unknown
5ea9203c7f Added some has_buckled_mobs() checks. 2016-08-02 23:39:29 -07:00
TheCarlSaganExpress
86c04cdc69 Added lighting effects to the welder. (#19640)
* Test branch.

* Added lighting effects to the welder.

* Added changelog.

* As requested by optimumtact, a switched_on() and switched_off() proc have now been implemented. The toggle proc has been removed in favor of the switched_on/off procs.
Some of the other procs have been moved around for clarity, i.e. the examine proc for the welder is now on line 427.

* As requested by optimumtact, a switched_on() and switched_off() proc have now been implemented. The toggle proc has been removed in favor of the switched_on/off procs.
Some of the other procs have been moved around for clarity, i.e. the examine proc for the welder is now on line 427.
2016-08-03 10:25:11 +12:00
Lularian
feafb59f0e 111111111111111 2016-08-01 16:58:34 -05:00
oranges
b91e14c826 Merge pull request #19472 from Fox-McCloud/refund-refactor
Refactor Uplink Refunding
2016-08-02 08:59:15 +12:00
bawhoppen
1fecd12aaf no really who is da king (#19537)
add: Added crowns. Make them from gold. Cap gets a fancy one.

Crowns get some armor but are overall worse than sec gear.
2016-08-01 13:58:11 +12:00
oranges
68e85feb47 Merge pull request #19589 from ChangelingRain/ahorriblewishacursecutshortawantsodeepitrunsinboneandbrain
Simple animals can now have a set amount of damage to deal to objects in place of normal melee damage
2016-08-01 10:57:45 +12:00
Joan Lung
a6decc14ab Increases toolbox force by 20% (#19592) 2016-07-31 11:37:37 -05:00
Joan Lung
bcfe0be2d0 Potted plants now layer properly (#19546)
* Potted plants now slow you down slightly

* we manage to pull her away

* no message
2016-07-30 12:18:12 -05:00
Joan Lung
60b32ddd85 Simple animals can now have a set amount of damage to deal to objects in place of normal melee damage 2016-07-30 09:14:53 -04:00
oranges
29272c92f5 Revert "listen to me, this is all I really wanted all along" 2016-07-30 22:44:02 +12:00