Commit Graph

1399 Commits

Author SHA1 Message Date
phil235
d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Razharas
33e6d35d03 Merge pull request #12378 from bgobandit/fuckeverything
Chemists can turn gibs into soap, candles, and meat product: no fucking .int edition
2015-10-19 19:54:42 +03:00
Razharas
123390d640 Merge pull request #12459 from phil235/BugFixBoogalooG
Phil's batch of fixes
2015-10-19 10:03:28 +03:00
Razharas
4bd2956c6b Merge pull request #12466 from phil235/BugFixBoogalooH
Bugfixes: soulstone, reagent runtimes, etc
2015-10-19 10:02:42 +03:00
bgobandit
08fefe27b5 addresses phil's concerns 2015-10-17 20:46:40 -04:00
phil235
79a814b434 Fixes some runtimes when picking candidates for certain simple_animals, especially sentience potion. If the player chose 'Yes' and then immediately disconnected, it would make the chosen client null. Same thing for xeno larva bursting (player disconnection mid bursting animation)
Fixes runtimes with chem grenade calling prime() after being GC'd.
Fixes some hardsuits having "unacidable = 1" twice.
Fixes runtime with alien whisper.
Fixes runtime with check_shields()
Fixes runtime with Venom, Formaldehyde, corn syrup and holy water.
Fixes cult sacrifice soulstoning not working (giving a dead shade).
2015-10-18 01:28:48 +02:00
bgobandit
517de4b9e5 new lye recipes 2015-10-17 19:01:33 -04:00
Cheridan
cb7642b969 Merge pull request #12417 from phil235/SmokeChange
Changes smoke to behave more like foam.
2015-10-17 10:07:04 -05:00
Razharas
f87d72571e Merge pull request #12420 from phil235/TransferAmountChange
Set Transfer Amount for reagent containers now uses attack_self() instead of object verb
2015-10-17 18:06:39 +03:00
phil235
a7bc8475d8 Fixes winter coat hood sprite appearing as a bucket.
Removing Smile, Swedish, Chav and Elvis from genetics. These mutation can still be acquired via adminspawned dna injector. Added a dna injector for laser eyes mutation.
Fixes using razor on non human shaving non existent hair.
Fixes chair deconstruction dropping too much metal.
Adding some necessary check for mob buckling in gibber, processor and monkey recycler code, and in ventcrawling proc to fix being able to enter pipe while feeding as a slime.
Fixes snapcorn not giving seeds.
Fixes portable chem dispenser.
2015-10-17 16:29:11 +02:00
Razharas
0889ec6651 Merge pull request #12407 from Xhuis/fuck_vampires_make_silly_hats_instead
Allows you to wear buckets as hats
2015-10-16 09:11:28 +03:00
phil235
5907b8b288 Changes the volume threshold for reagent absorption via VAPOR. 2015-10-16 01:15:30 +02:00
phil235
dce2027d01 Changing the transfer amount of all reagent containers (beaker, bucket, glass) is now done by clicking them, similar to spray. Reagent dispensers (watertank, fueltank, pepperspray dispenser) no longer have their own transfer amounts and use the reagent container's transfer amount instead (except for sprays which get 50u for faster refilling).
Removed object verb "Set Amount per transfer from this" for both reagent containers and reagent dispensers.
2015-10-16 01:07:10 +02:00
phil235
47909d525f Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
bgobandit
fbdbe43118 adds grappa and grape tarts, fixes typos O NO 2015-10-15 13:25:59 -04:00
bgobandit
2bb40e9e86 Adds recipes for grapes and grape juice. 2015-10-15 00:33:59 -04:00
Xhuis
713a0b99ef Buffs melee resistance on the TACTICAL BUCKETS 2015-10-14 21:58:15 -04:00
Xhuis
d07f749145 Conflicts 2/3 2015-10-14 21:56:18 -04:00
Xhuis
14c21cf2a2 Allows you to equip buckets as hats 2015-10-14 21:51:42 -04:00
bgobandit
1e27d5f9da re-adds missing content, thanks obaranges 2015-10-13 21:45:29 -04:00
bgobandit
af819e1878 OH WAIT HONK I'M AN IDIOT 2015-10-13 20:08:08 -04:00
bgobandit
39c40ead33 what the fuck is oxygen 2015-10-13 20:06:44 -04:00
bgobandit
e7555de606 Adds the ability for chemists to turn gibs into soap. Gibs can now be scooped. 2015-10-13 20:01:49 -04:00
Cheridan
b847f6c91f Merge pull request #12323 from phil235/BugFixBoogalooE
Bugfixes, again
2015-10-13 17:08:37 -05:00
Cheridan
afafa9d7ed Merge pull request #12256 from Delimusca/confu2
fixed ethanol confusion
2015-10-11 23:49:28 -05:00
phil235
c19d1c1427 Removed unused code in hologram.dm
Fixes displaycase when you could put a new item in it w/o first removing the first one.
Fixes parrot going through windows when getting on its perch, and some other cases of in_range() instead of Ajacent().
Fixes not being able to change transfer amount of reagent containers while buckled.
Remove unused sprites in stationobjs.dmi
2015-10-11 20:18:13 +02:00
Razharas
08d73f71c9 Merge pull request #12240 from phil235/BugFixBoogalooD
some simple Bugfixes
2015-10-10 03:26:45 +03:00
Razharas
8fd2f74d2b Merge pull request #12223 from phil235/BugFixBoogalooB
Bug fix boogaloo, etc...
2015-10-10 03:24:38 +03:00
Razharas
34f1552eb5 Merge pull request #12199 from Aranclanos/hypomedborg
Fixes medborgs injecting mobs without reagents with their hypospray
2015-10-10 03:17:11 +03:00
unknown
173e044f68 increased ethanol confusion 2015-10-08 19:57:54 -06:00
phil235
c4c447a8dc Fixes hotspot having two New() procs.
Fixes many machines and a few structure not having a cooldown when attacked with an item.
Fixes not being able to eat or be facehugged when wearing riot helmet with visor up.
Fixes not being able to use child of the tool type for craft recipes requiring tools.
Tablecrafting failure message now tells you what caused the failure (missing tool, missing component)
Fixes fuego plasma burrito recipe.
Fixes being able to grab cups from water cooler with telekinesis, putting the cup directly in your hand.
Fixes golem appearing with their old human name for a split second.
Some changes to make code more OOP (take_damage() proc for barricade, shieldgen, etc)
Some tweaks to light tube building code.
2015-10-08 19:50:01 +02:00
phil235
832e650ffc Trashbag can pick up ammo casings and reagent_containers/food/drinks again.
Dipping a lit cigarette into a reagent container heats up the liquid (like every other heat sources) and only unlit cigarette can be dipped to absorb the liquids now.
2015-10-08 01:26:55 +02:00
phil235
0efb30434a Fixes not being able to move during jaunting if you are cuffed and pulled.
Greenglow decal no longer disappears after 2 minutes.
Fixes runtime with explosive implant activation.
Fixes stunbaton infinite cell charge, the baton now turns off if you try using it after its cell has been deleted somehow.
Fixes bloody pulled mob leaving a blood trail in zero G.
Shortens the guardian battlecry message when attacking to lower chat spam.
Items in Morph now disperses a bit on death instead of being all on the same tile.
After reaching a limit of 50 items, morph swallowing items deletes them instead of putting them inside the morph.
Monkeys can no longer modify the hand labeller's text to communicate.
Fixes carbon,radium,uranium 's reaction_turf creating multiple decal on a tile, it now checks if there's already a decal of the relevant type and (for radium and uranium) only transfers reagent to it if it finds one.
2015-10-08 00:48:00 +02:00
Aranclanos
3f0731fab3 Fixes medborgs injecting mobs without reagents with their hypospray 2015-10-06 15:31:01 -03:00
duncathan
4475824890 fixes #12143 2015-10-04 07:33:32 -06:00
Razharas
0c925f2de5 Merge pull request #12116 from Xhuis/borg_why_did_you_let_me_die
Fixes Syndicate cyborg hyposprays not injecting properly
2015-10-04 07:22:58 +03:00
Razharas
bac5ccd2c7 Merge pull request #12080 from Xhuis/doctors_delight_buff
Doctor's Delight changes
2015-10-04 05:09:42 +03:00
Xhuis
40918f93c5 Fixes a small issue with Syndicate mediborgs 2015-10-02 15:53:21 -04:00
Razharas
3bf8ae1f1a Merge pull request #12057 from Xhuis/it_worked_in_testing_3
Fixes and tweaks to Syndicate medical cyborgs
2015-09-30 23:14:58 +03:00
Razharas
1aa0e911ae Merge pull request #11760 from Core0verload/selfrepair
Cyborgs update
2015-09-30 22:50:08 +03:00
Xhuis
292aeb2367 Oopsie 2015-09-30 13:23:29 -04:00
Xhuis
2d98626ce3 Nerfs the buff 2015-09-30 13:23:06 -04:00
Xhuis
4e33e464a4 Implements hunger drain + changelog 2015-09-29 23:12:45 -04:00
Xhuis
840ab165f3 Buffs the Doctor's Delight to its old effects 2015-09-29 22:31:12 -04:00
Xhuis
129b7b9b2f Fixes & tweaks 2015-09-27 23:27:18 -04:00
c0
feeb9ff7d2 Organs update 3 2015-09-25 22:26:15 +03:00
c0
a687b07eac f u c k c o n f l i c t s 2015-09-25 14:35:44 +03:00
xxalpha
22474094ae Merge remote-tracking branch 'upstream/master' into hot_or_not
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-09-24 03:14:04 +01:00
xxalpha
655b1a77c7 Replaced refactored is_hot() to be an atom proc. 2015-09-24 01:12:38 +01:00
Razharas
b2e42f518d Merge pull request #11876 from Aranclanos/beaker
Adds a qdel check for when the beaker spills their reagents on the tu…
2015-09-24 01:43:03 +03:00