Commit Graph

2293 Commits

Author SHA1 Message Date
Razharas
3f3794763a Merge pull request #12629 from Incoming5643/Im_all_for_fun_xenobio_endtier_rewards_but_this_is_ridiculous
Removes self linging
2015-10-29 04:46:41 +03:00
Razharas
1e71f344a0 Merge pull request #12680 from Incoming5643/ok_it_was_OP_I_admit_it
Lichmode nerf fixes
2015-10-28 19:30:09 +03:00
Razharas
c2094e01c4 Merge pull request #12691 from Robustin/master
Timestop Cooldown increased by 33.33333333333%
2015-10-28 19:29:52 +03:00
Incoming5643
e63f6e0c58 Let's be really careful about this 2015-10-27 13:39:39 -04:00
Robustin
401b34c36c Timestop Cooldown increased by 33.33333333333% 2015-10-27 11:37:24 -04:00
Incoming
222b4962e7 Depreciated an else if without noticing 2015-10-27 01:42:52 -04:00
Incoming
7b762ca83e Fixes some errors relating to z-level checks to deal with liches hiding their item in other things. 2015-10-27 01:34:11 -04:00
Shadowlight213
1691675e9a Fixes wizarditis runtime 2015-10-25 23:50:07 -07:00
Razharas
e71bc1f214 Merge pull request #12598 from Incoming5643/ok_it_was_OP_I_admit_it
Lichmode nerfs
2015-10-26 03:47:15 +03:00
Razharas
145a2dd9e9 Merge pull request #12631 from AnturK/beam
Beam Code Cleanup
2015-10-26 03:02:41 +03:00
as334
f116ba5c32 Merge branch 'master' of https://github.com/tgstation/-tg-station 2015-10-25 15:39:42 -04:00
Cheridan
ed9b0c35c6 Merge pull request #12612 from phil235/BugFixBoogalooI
bugfixes: bloodcrawl, losebreath, wintercoat, and more
2015-10-25 14:19:11 -05:00
Incoming
1a199fa567 Sets up a catch for the lich spell's needed immunity to instantly ending the round on wizard death so it will still end the round once the wizard's body is properly disposed of. 2015-10-25 14:23:30 -04:00
Cheridan
10b82ee45b Merge pull request #12304 from Incoming5643/utility_aint_gonna_cut_it
Adding Charge and Staff of Healing to the spellbook + category reshuffle
2015-10-25 05:23:03 -05:00
AnturK
a172ad841b Beam Code Cleanup 2015-10-24 14:03:30 +02:00
Incoming
711cac68a8 Fixes an oversight where the traitor panel would show a station aligned changeling as a traitor no matter if it actually was an antag or not. It will still admit the ling is a ling, but at the very least it will say they aren't an antag. 2015-10-24 03:32:10 -04:00
GunHog
b10850718a Merge remote-tracking branch 'remotes/upstream/master' into Diag_Huds
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2015-10-23 18:53:30 -05:00
GunHog
438babc197 HUD fixes
- Data HUDs that apply only to humans (medical, security) are now
prepared only for humans, preventing errors.
- The RD's hardsuit helmet now deactivates its own HUD if a diagnostic
HUD item is worn.
- HUDs on newly spawned entities now update properly.
2015-10-23 18:47:58 -05:00
phil235
da84fcd8d2 - Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
- Fixes odd behavior with emagging airlock and windoor animation.
- Fixes being able to bloodcrawl in oil decal.
- Fixes being deaf after bloodcrawling.
- Fixes wintercoat hood appearing below the mask.
- Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works).
- Ghosts can no longer become drones before the game has started.
- Removed "bhunger" and "ajourn" mob vars, they are unused.
- Fixes admin-revived morph being invisible.
- Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies.
- All mobs no longer have a default strip menu showing two hands.
2015-10-23 20:00:52 +02:00
Razharas
62b4177b22 Merge pull request #12455 from TheDreamweaver/master
Dwarves can crawl on tables like monkeys
2015-10-23 20:52:01 +03:00
TheDreamweaver
4e72f1df3a Update mutations.dm 2015-10-22 18:56:36 -07:00
Incoming
c854664cfe The lich spell has been subjected to some gentle nerfing. When you die a string of energy will tie your new body to your old body for a short time, aiding others in determining your location. The duration of this beam scales with the number of deaths you've avoided.
Additionally the post revival stun now also scales in this way.

The spell will also fail if the item and the wizard don't share the same z level, though the nature of space means the odds of the item (or the wizard) looping around back to the station is pretty high.
2015-10-22 17:46:44 -04:00
GunHog
96317030a1 Diag HUDs 2
Adds Diagnostic HUDs
2015-10-22 08:15:09 -05:00
phil235
d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
as334
42971f8fd6 Merge https://github.com/tgstation/-tg-station 2015-10-20 16:51:24 -04:00
Razharas
d1df0bfeff Merge pull request #12485 from xxalpha/ultrarange
Added ultra_range() proc.
2015-10-20 00:17:09 +03:00
xxalpha
e82a216447 Changed various instances of range() and orange() to ultra_range(). 2015-10-19 20:04:14 +01:00
Razharas
9df89337a9 Merge pull request #12458 from KorPhaeron/roar
Aliens roar when tailsweeping
2015-10-19 10:03:45 +03:00
Razharas
123390d640 Merge pull request #12459 from phil235/BugFixBoogalooG
Phil's batch of fixes
2015-10-19 10:03:28 +03:00
Cheridan
cb7642b969 Merge pull request #12417 from phil235/SmokeChange
Changes smoke to behave more like foam.
2015-10-17 10:07:04 -05:00
phil235
a7bc8475d8 Fixes winter coat hood sprite appearing as a bucket.
Removing Smile, Swedish, Chav and Elvis from genetics. These mutation can still be acquired via adminspawned dna injector. Added a dna injector for laser eyes mutation.
Fixes using razor on non human shaving non existent hair.
Fixes chair deconstruction dropping too much metal.
Adding some necessary check for mob buckling in gibber, processor and monkey recycler code, and in ventcrawling proc to fix being able to enter pipe while feeding as a slime.
Fixes snapcorn not giving seeds.
Fixes portable chem dispenser.
2015-10-17 16:29:11 +02:00
KorPhaeron
05dc4ea300 Roar 2015-10-17 05:04:11 -05:00
TheDreamweaver
12d49bcf7e Fixed based around Fox's suggestion 2015-10-17 01:56:13 -07:00
The_Dreamweaver
a707bab27f Dwarves can crawl on tables like monkeys
A better alternative to the previous vent crawling idea.
2015-10-17 00:23:19 -07:00
The_Dreamweaver
08d279c14e Merge branch 'master' of https://github.com/tgstation/-tg-station 2015-10-16 11:21:23 -07:00
Razharas
52a82ff165 Merge pull request #12396 from Steelpoint/RiflesMan
Auto Rifle Balance Changes
2015-10-16 20:07:46 +03:00
The_Dreamweaver
08eb553256 Dwarves can vent craw.
This would allow anyone with the dwarf mutation to crawl through vents.
This is balanced by the fact that they can not bring anything with them
and suffer pressure damage while in the pipes (just like for monkey vent
crawling).
2015-10-16 01:13:58 -07:00
as334
bc9b2484d7 Initial Commit 2015-10-15 22:43:05 -04:00
phil235
47909d525f Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
Steelpoint
0070b9911d InitalCommit 2015-10-15 01:51:54 +08:00
Incoming5643
7e25dbf6b8 Fixed a bad istype 2015-10-13 23:08:02 -04:00
Remie Richards
16db6f8cc0 Merge pull request #12299 from phil235/SlimeFeedBuckling
Slime feed buckling
2015-10-13 23:08:06 +01:00
Remie Richards
68a3d0bd29 Merge pull request #12086 from AnturK/loneop
Nukeop Outfits,Uplink gamemode override, Lone Operative event.
2015-10-13 23:02:51 +01:00
phil235
7c6bbe328e Fixes some cases with mobs attached a mob. Can't enter a mech if attachment is done mid-climb. Can't get inside mech sleeper or closet if you have a mob attached to you. All sorts of teleports now properly teleport the attached mob as well.
Changed the warning message when climbing mech with a mob attached to be more general instead of specifically about slimes.

Getting inside a closet or machine now immediately breaks your pull and the pull of your puller.
Using ethereal jaunt now also immediately break your pull.

Fixes being able to get inside a mech sleeper while buckled by buckling mid-insertion.
2015-10-12 23:28:48 +02:00
phil235
a311e7a739 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeFeedBuckling
Conflicts:
	code/game/objects/structures/janicart.dm
2015-10-12 22:01:57 +02:00
Razharas
84a5511836 Merge pull request #12283 from KorPhaeron/inworld
Removes a bunch of in world
2015-10-12 12:12:35 +03:00
Incoming
d7713f21b9 The Staff of Healing is now selectable for a cost of 1 in the spellbook
The spell "Charge" is now selectable for a cost of 2 in the spellbook

The spellbook's category system has been reworked to help deal with the huge scroll bars it previously had and help identify to wizards what needs spells and items serve.

The new categories are:

Offensive:
Fireball
Disintegrate
Blind
Mutate
Flesh to Stone
Lightning Bolt
Curse of the Barnyard
Staff of Change
Staff of Chaos

Defensive:
Magic Missile
Disable Tech
Repulse
Stop Time
Smoke
Forcewall
Bind Soul
Staff of Healing
Scrying Orb
Wand Assortment
Armor Set

Mobility:
Mind Transfer
Blink
Teleport
Ethereal Jaunt
Knock
Staff of Door Creation

Assistance:
Instant Summons
Charge
Staff of Animation
Soul Stone Shards + Artificer
Necromantic Stone
Apprentice Contract
Bottle of Blood

Fixes an unreported bug where targeting your mouth with a staff of healing allowed self healing through suicide.

Adds an easter egg to clever wizards who try to charge the spellbook to get more charges.
2015-10-10 20:35:51 -04:00
phil235
df171284cb Slimes now uses buckling to feed and attach themselves on mobs. This removes the silly check in mob/Move(), reducing lag.
Fixes mobs being able to attach slimes onto other mobs.
2015-10-10 20:41:27 +02:00
KorPhaeron
31836a5deb Removes in world 2015-10-09 22:37:53 -05:00
Razharas
6f8659ce04 Merge pull request #12231 from duncathan/maps
Adds the name of the current map to world.log at roundstart
2015-10-10 03:25:28 +03:00