Commit Graph

72 Commits

Author SHA1 Message Date
Shadowlight213
74c27189b9 Renames IsAGhost to IsAdminGhost.
Reworks checks to not need stat to be 0
Fixes the majority of the Nanoui bugs.
2015-12-06 20:21:43 -08:00
Shadowlight213
0cc98d3d09 WIP 2
Most content is done. Just need Comms console and Fixing the Nanoui error.
2015-12-06 00:24:09 -08:00
phil235
dbaba791f3 Fixes critical bug causing multiple hits from single projectile.
Fixes some other potential issues coming from changing a few del() to qdel().
Fixes not being able to shoot mob on same tile as the shooter.
Fixes being able to shoot oneself by simply clicking our mob.
Fixes not being able to shoot non human mobs right next to us.
2015-10-07 20:57:36 +02:00
bear1ake
f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
Firecage
dfae1e0b53 Changes a lot of del() to qdel() 2015-08-16 23:33:22 +02:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Ikarrus
5e50b2b982 Update and Changelog
Lizard names are now "name1-name2"
2015-07-05 22:20:00 -06:00
Ikarrus
b0cfaf401f Random Names for Lizards
Lizards now have their own list of names to pull from when randomizing their names.
2015-07-05 18:35:56 -06:00
phil235
e6dcabf245 Merge pull request #9960 from xxalpha/bass
Put drop_item() calls inside ifs. Replaced some drop_item() with unEq…
2015-06-18 15:50:35 +02:00
phil235
79df97a93d Merge pull request #9819 from HoaxIT/patch-1
This prevents #9809 from being abused.
2015-06-17 14:26:18 +02:00
xxalpha
b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
Jordie0608
5ef93b2225 overlays for computers 2015-06-13 20:07:48 +10:00
HoaxIT
4e028b8b13 This prevents #9809 from being abused. 2015-06-06 18:10:46 +02:00
kingofkosmos
e371dd9f35 more spans 2015-04-24 20:52:00 +03:00
phil235
29609457f5 Makes the message when you're attacked slightly bigger for better visibility."
Changes two "for... show_message()" into "visible_message()".
2015-03-12 23:15:54 +01:00
Remie Richards
b1ff6b7220 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
Conflicts:
	code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
phil235
6aff3f3e3f Fixes not being able to modify certain properties on security record console records. 2015-02-21 19:34:31 +01:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Lo6a4evskiy
50cc057504 Lots of fixes and improvements 2015-02-04 17:35:42 +04:00
Lo6a4evskiy
c33992fed0 Code cleanup 2015-01-25 00:04:50 +04:00
Lo6a4evskiy
bfd74684b4 Tweaks as noted, added myself to admins.txt 2015-01-24 16:14:44 +04:00
Lo6a4evskiy
3619ed4c0d Merge branch 'master' into Sec_record_photo
Conflicts:
	code/modules/mob/living/silicon/silicon.dm
2015-01-21 21:26:46 +04:00
Lo6a4evskiy
a22d1ecfe2 Adds photos and species to security and medical records, plus some other tweaking 2015-01-21 21:21:47 +04:00
Lo6a4evskiy
bebee8ded9 First iteration 2015-01-14 16:08:53 +04:00
tkdrg
b852aa41ea Replaces a bunch of input() with stripped_input()
Some of these were exploitable for XSS, as well.
2015-01-11 19:02:53 -03:00
tkdrg
705a264dcf Makes data huds passive. 2014-11-16 01:52:06 -03:00
hornygranny
b4cc33e64e Merge pull request #5593 from tkdrg/investment
Adds cargo and secrecords to admin_investigate
2014-11-03 17:14:23 -08:00
tkdrg
b030d0b432 admin_investigate will now log sec/med records deletion as well. 2014-11-01 13:25:09 -03:00
tkdrg
f995b2e94b Adds cargo and secrecords to admin_investigate 2014-10-31 23:20:33 -03:00
Menshin
cce46b39eb Fixes runtimes related to clown_ore -> bananium changes (fixes #5554).
Fixes runtimes related to security records (fixes #5552).
Changing the name in the security database now also change it in the general database.
2014-10-31 02:30:34 +01:00
Lo6a4evskiy
c1394ddcbb Integrated some of the security records functionality into security HUD. Couple of bugfixes. 2014-09-07 16:05:06 +04:00
Firecage
6c7af5eb32 SPANCLASSES!!!!! 2014-08-26 09:52:13 +02:00
Aranclanos
f6f06cb47a Security records computer:
Fixes issue #1489
The security records interface should be prettier.
Fixes an issue where the slot 'ID' wasn't saved on both records.
2014-08-05 22:50:58 -03:00
Rockdtben
0e26850893 PDA - Security Records were missing tables.
Fixed a bug where printing would stop working if a record was deleted.
2014-07-12 20:54:47 -05:00
Rockdtben
a3d76b4a95 Fix runtime when Id is not still in machine. 2014-06-13 08:21:23 -05:00
Rockdtben
06c95f8566 Security Console now uses the Player Panel New search. 2014-06-12 13:18:22 -05:00
Alex
13f53bdb81 Merge pull request #3842 from Cheridan/stopbeatingpeople
'Released' Sechud Icon Edit
2014-06-12 10:41:28 +01:00
Rockdtben
027d4c8bf7 Added printing sound. 2014-06-09 18:39:20 -05:00
Rockdtben
1e5a31438a Fixed issues with new records. 2014-06-09 18:22:39 -05:00
Rockdtben
1fcd5d3ad7 Converted Major and Minor Crimes into Lists. 2014-06-07 21:00:31 -05:00
Rockdtben
e28986274a Fix'd a typo 2014-06-07 16:45:23 -05:00
Rockdtben
701b9be244 Changed title of security record paper.
Instead of the paper being named

paper - 'Security Record'

SR-[num] '[charactername]'

SR-1 'Persh Ullman'
For example

Also title within the record

Security Record

has been changed to

Security Record - (SR-1)

This makes identifying security records without having to rename them and also adds a better paper trail to security records.
2014-06-07 13:43:21 -05:00
Cheridan
6a7a9f8a78 'Released' Icon Edit
Released -> Discharged
2014-06-04 18:48:13 -05:00
Razharas
6cb3ae5183 Revert "Merge pull request #3142 from Alek2ander/master"
This reverts commit 6f9b58abce, reversing
changes made to eda7110a23.

Im so sorry aran, so sorry
2014-03-29 18:02:54 +04:00
Alek2ander
223e5f7478 Arcades, overlays and Git being evil
Added the most important damn checks of this entire PR that got eaten by
Git when I synced
Added a visual indication of a pAI being paired with a computer - a tiny
blue light at the bottom
Forbid to pair with computers that have non-standard icons, except the
arcade machine.
When the arcade is emagged, if the pAI loses, it will explode like a
detonated PDA. If it's slotted into a PDA, it will explode with it.
Severs connection if the pAI and the computer are on different z-levels
2014-03-23 12:39:13 +04:00
Alek2ander
81b1b189de paipairing
Stuff
2014-03-22 22:33:09 +04:00
Kyrah Abattoir
422f11900e code/game/machinery/computer/* lowercase pass 2013-11-18 18:54:40 +01:00
KazeEspada
38d7374bc2 Makes circuits into type paths. Dna modifiers had a bad string that showed up when converted into a type path. Power monitors are now actually computers. Makes smashing computers red. 2013-09-21 14:41:50 -07:00
KazeEspada
630a691c6d Cleans up computer code severely. fixes issue #1004. Aliens and Monkeys can now smash computers. However, this only applies to computers with buildable circuit boards. Computers without boards are now impervious to attack and deconstruction(can't steal atmos computers or slash up the escape shuttle computer).
Hologram computer has been moved to unused. It has some interesting ideas, but it needs sprites and fix up.
2013-09-17 13:22:39 -07:00
Jesus Hussein Chris
4778998139 Makes dates and times consistent across different station logs. 2013-08-18 12:07:48 +12:00