Shadowlight213
74c27189b9
Renames IsAGhost to IsAdminGhost.
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Reworks checks to not need stat to be 0
Fixes the majority of the Nanoui bugs.
2015-12-06 20:21:43 -08:00
Shadowlight213
0cc98d3d09
WIP 2
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Most content is done. Just need Comms console and Fixing the Nanoui error.
2015-12-06 00:24:09 -08:00
phil235
dbaba791f3
Fixes critical bug causing multiple hits from single projectile.
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Fixes some other potential issues coming from changing a few del() to qdel().
Fixes not being able to shoot mob on same tile as the shooter.
Fixes being able to shoot oneself by simply clicking our mob.
Fixes not being able to shoot non human mobs right next to us.
2015-10-07 20:57:36 +02:00
bear1ake
f697ae90f5
removes a bunch of .0
2015-09-10 20:57:30 +09:00
Firecage
dfae1e0b53
Changes a lot of del() to qdel()
2015-08-16 23:33:22 +02:00
Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
Ikarrus
5e50b2b982
Update and Changelog
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Lizard names are now "name1-name2"
2015-07-05 22:20:00 -06:00
Ikarrus
b0cfaf401f
Random Names for Lizards
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Lizards now have their own list of names to pull from when randomizing their names.
2015-07-05 18:35:56 -06:00
phil235
e6dcabf245
Merge pull request #9960 from xxalpha/bass
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Put drop_item() calls inside ifs. Replaced some drop_item() with unEq…
2015-06-18 15:50:35 +02:00
phil235
79df97a93d
Merge pull request #9819 from HoaxIT/patch-1
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This prevents #9809 from being abused.
2015-06-17 14:26:18 +02:00
xxalpha
b2e84a0d3c
Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip(
2015-06-14 20:11:40 +01:00
Jordie0608
5ef93b2225
overlays for computers
2015-06-13 20:07:48 +10:00
HoaxIT
4e028b8b13
This prevents #9809 from being abused.
2015-06-06 18:10:46 +02:00
kingofkosmos
e371dd9f35
more spans
2015-04-24 20:52:00 +03:00
phil235
29609457f5
Makes the message when you're attacked slightly bigger for better visibility."
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Changes two "for... show_message()" into "visible_message()".
2015-03-12 23:15:54 +01:00
Remie Richards
b1ff6b7220
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
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Conflicts:
code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
phil235
6aff3f3e3f
Fixes not being able to modify certain properties on security record console records.
2015-02-21 19:34:31 +01:00
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
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Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Lo6a4evskiy
50cc057504
Lots of fixes and improvements
2015-02-04 17:35:42 +04:00
Lo6a4evskiy
c33992fed0
Code cleanup
2015-01-25 00:04:50 +04:00
Lo6a4evskiy
bfd74684b4
Tweaks as noted, added myself to admins.txt
2015-01-24 16:14:44 +04:00
Lo6a4evskiy
3619ed4c0d
Merge branch 'master' into Sec_record_photo
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Conflicts:
code/modules/mob/living/silicon/silicon.dm
2015-01-21 21:26:46 +04:00
Lo6a4evskiy
a22d1ecfe2
Adds photos and species to security and medical records, plus some other tweaking
2015-01-21 21:21:47 +04:00
Lo6a4evskiy
bebee8ded9
First iteration
2015-01-14 16:08:53 +04:00
tkdrg
b852aa41ea
Replaces a bunch of input() with stripped_input()
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Some of these were exploitable for XSS, as well.
2015-01-11 19:02:53 -03:00
tkdrg
705a264dcf
Makes data huds passive.
2014-11-16 01:52:06 -03:00
hornygranny
b4cc33e64e
Merge pull request #5593 from tkdrg/investment
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Adds cargo and secrecords to admin_investigate
2014-11-03 17:14:23 -08:00
tkdrg
b030d0b432
admin_investigate will now log sec/med records deletion as well.
2014-11-01 13:25:09 -03:00
tkdrg
f995b2e94b
Adds cargo and secrecords to admin_investigate
2014-10-31 23:20:33 -03:00
Menshin
cce46b39eb
Fixes runtimes related to clown_ore -> bananium changes ( fixes #5554 ).
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Fixes runtimes related to security records (fixes #5552 ).
Changing the name in the security database now also change it in the general database.
2014-10-31 02:30:34 +01:00
Lo6a4evskiy
c1394ddcbb
Integrated some of the security records functionality into security HUD. Couple of bugfixes.
2014-09-07 16:05:06 +04:00
Firecage
6c7af5eb32
SPANCLASSES!!!!!
2014-08-26 09:52:13 +02:00
Aranclanos
f6f06cb47a
Security records computer:
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Fixes issue #1489
The security records interface should be prettier.
Fixes an issue where the slot 'ID' wasn't saved on both records.
2014-08-05 22:50:58 -03:00
Rockdtben
0e26850893
PDA - Security Records were missing tables.
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Fixed a bug where printing would stop working if a record was deleted.
2014-07-12 20:54:47 -05:00
Rockdtben
a3d76b4a95
Fix runtime when Id is not still in machine.
2014-06-13 08:21:23 -05:00
Rockdtben
06c95f8566
Security Console now uses the Player Panel New search.
2014-06-12 13:18:22 -05:00
Alex
13f53bdb81
Merge pull request #3842 from Cheridan/stopbeatingpeople
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'Released' Sechud Icon Edit
2014-06-12 10:41:28 +01:00
Rockdtben
027d4c8bf7
Added printing sound.
2014-06-09 18:39:20 -05:00
Rockdtben
1e5a31438a
Fixed issues with new records.
2014-06-09 18:22:39 -05:00
Rockdtben
1fcd5d3ad7
Converted Major and Minor Crimes into Lists.
2014-06-07 21:00:31 -05:00
Rockdtben
e28986274a
Fix'd a typo
2014-06-07 16:45:23 -05:00
Rockdtben
701b9be244
Changed title of security record paper.
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Instead of the paper being named
paper - 'Security Record'
SR-[num] '[charactername]'
SR-1 'Persh Ullman'
For example
Also title within the record
Security Record
has been changed to
Security Record - (SR-1)
This makes identifying security records without having to rename them and also adds a better paper trail to security records.
2014-06-07 13:43:21 -05:00
Cheridan
6a7a9f8a78
'Released' Icon Edit
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Released -> Discharged
2014-06-04 18:48:13 -05:00
Razharas
6cb3ae5183
Revert "Merge pull request #3142 from Alek2ander/master"
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This reverts commit 6f9b58abce , reversing
changes made to eda7110a23 .
Im so sorry aran, so sorry
2014-03-29 18:02:54 +04:00
Alek2ander
223e5f7478
Arcades, overlays and Git being evil
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Added the most important damn checks of this entire PR that got eaten by
Git when I synced
Added a visual indication of a pAI being paired with a computer - a tiny
blue light at the bottom
Forbid to pair with computers that have non-standard icons, except the
arcade machine.
When the arcade is emagged, if the pAI loses, it will explode like a
detonated PDA. If it's slotted into a PDA, it will explode with it.
Severs connection if the pAI and the computer are on different z-levels
2014-03-23 12:39:13 +04:00
Alek2ander
81b1b189de
paipairing
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Stuff
2014-03-22 22:33:09 +04:00
Kyrah Abattoir
422f11900e
code/game/machinery/computer/* lowercase pass
2013-11-18 18:54:40 +01:00
KazeEspada
38d7374bc2
Makes circuits into type paths. Dna modifiers had a bad string that showed up when converted into a type path. Power monitors are now actually computers. Makes smashing computers red.
2013-09-21 14:41:50 -07:00
KazeEspada
630a691c6d
Cleans up computer code severely. fixes issue #1004 . Aliens and Monkeys can now smash computers. However, this only applies to computers with buildable circuit boards. Computers without boards are now impervious to attack and deconstruction(can't steal atmos computers or slash up the escape shuttle computer).
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Hologram computer has been moved to unused. It has some interesting ideas, but it needs sprites and fix up.
2013-09-17 13:22:39 -07:00
Jesus Hussein Chris
4778998139
Makes dates and times consistent across different station logs.
2013-08-18 12:07:48 +12:00