Commit Graph

76 Commits

Author SHA1 Message Date
KazeEspada
5d8d5854f9 Bag tweaks.
Department Backpacks are now the default(instead of grey backpacks).

Fixed an error on humans where new humans would have an integer for their backpack.

This will not affect current preferences.
2016-02-16 14:03:35 -07:00
Remie Richards
3cf176610e Fixes old species conversion code being incorrect 2016-02-13 02:06:03 +00:00
Remie Richards
8c9c061bd0 Adds auto conversion of older backbag options to the new options.
Fixes erroneous indenting of species correction (Species correction should happen in ALL versions, not just those below version 9
2016-02-12 00:27:30 +00:00
KazeEspada
42a3ace123 Makes it so a bad savefile(IE: an old one) uses the default backpack. 2016-02-11 17:05:16 -07:00
KazeEspada
653902068e You can now select whether to start with a dufflebag. Also, you have the option to choose between generic or departmental bags.
And for all you baystation fans, I added leather satchels while I was at it.

Minor change: Atmos techs now start with engineering bags.
2016-02-11 16:48:08 -07:00
Bjorn Neergaard
39cffdea3e Add hotkey preferences
Fixes #15112
2016-01-31 10:27:28 -06:00
Firecage
332bde0f4f Does the rest of the if()'s/ else's 2016-01-17 19:03:12 +02:00
tkdrg
ece39f0fb4 Merge pull request #14157 from TrustyGun/iseethecolors
Adds two new UI styles: Slimecore and Operative
2016-01-05 20:10:10 -03:00
TrustyGun
3f31949bb5 Merge branch 'test' into iseethecolors 2016-01-05 03:41:27 -05:00
Bjorn Neergaard
1f4017855a Add window locking system/sanity checks
This fixes complaints about windows ending up offscreen or resize
throwing a fit, hopefully
2016-01-03 10:43:03 -06:00
TrustyGun
dc1680dc78 Revert "resolving conflicts"
This reverts commit 5bba5448bd.
2016-01-03 08:52:05 -05:00
TrustyGun
5bba5448bd resolving conflicts 2016-01-03 06:01:14 -05:00
Bjorn Neergaard
777ba0486d Rename the tgui pref and adjust all UI sizes for the rewrite 2016-01-01 17:47:45 -06:00
Bjorn Neergaard
a2bb279164 NanoUI is now 'tgui' 2016-01-01 17:47:44 -06:00
Incoming
84fc69d825 Removes gender restrictions from socks. 2015-12-30 20:53:40 -05:00
TrustyGun
a72a66cab2 Fixes literally everything 2015-12-29 19:47:39 -05:00
TrustyGun
d51a6d7969 Adds two new UI styles: Slimecore, and Operative 2015-12-29 16:52:21 -05:00
AnturK
31a89ff320 Makes inquisitiveness client preference 2015-12-21 17:28:36 +01:00
AnturK
3c26d125a7 Makes Ghost HUD toggle persistent 2015-12-19 15:26:14 +01:00
Remie Richards
163c84344b Orbit improvements:
* Orbit is now less reliant on Animate(), for most ghosts this means 36 calls to Animate, vs the previous INFINITE, for those of you with potato computers, this should ease the pain and crashing.
* Orbits can now be something different to circles!
* Ghosts Byond Members can now choose between orbits! (Circle, Triangle, Square, Hexagon)
2015-12-18 16:12:42 +00:00
oranges
134a76cc8f Line ending apocalypse 2015-12-17 14:12:37 +13:00
Bjorn Neergaard
57a1f6c695 Enable NanoUI to go chromeless
Add a new 'Fancy NanoUI' preference to enable chromeless mode
2015-12-15 13:13:12 -06:00
Incoming
cb5401467d Species selection wasn't saving properly. Why? Because species_list used id as a reference, but roundstart_species used name.
THESE AREN'T THE SAME THINGS.

Both lists now use id, and savefiles will properly look for/save said ids
2015-11-18 22:29:20 -05:00
Tkdrg
e2187614fd Merge remote-tracking branch 'upstream/master' into hog-mergeconflicts
Conflicts:
	code/__DEFINES/hud.dm
	code/__HELPERS/game.dm
	code/_onclick/hud/_defines.dm
	code/_onclick/hud/hud.dm
	code/game/gamemodes/antag_spawner.dm
	code/game/gamemodes/game_mode.dm
	code/game/machinery/turrets.dm
	code/modules/client/preferences_toggles.dm
	code/modules/events/alien_infestation.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/alien/special/alien_embryo.dm
	code/modules/mob/living/simple_animal/revenant/revenant.dm
	icons/mob/back.dmi
	icons/mob/head.dmi
	icons/mob/hud.dmi
	icons/mob/inhands/items_lefthand.dmi
	icons/mob/inhands/items_righthand.dmi
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/items.dmi
	icons/obj/projectiles.dmi
	icons/obj/storage.dmi
2015-11-02 01:06:30 -03:00
Jordie
94991be225 whoops 2015-10-23 18:41:29 +11:00
Jordie0608
d8cef19a05 operator, savefile and list find update 2015-10-23 18:39:29 +11:00
Jordie0608
1f1880e3f9 selective ooc muting 2015-10-23 00:41:01 +11:00
Shadowlight213
88e23b3003 Overrides human feature loading if mutant humans disabled. 2015-10-15 22:46:11 -07:00
Remie Richards
97de4b2ebe Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
Conflicts:
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	icons/mob/head.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/storage.dmi
2015-10-07 22:24:53 +01:00
Remie Richards
b9394257da About a million changes, but largely: Functional (Sort of) Antag Huds, Mind fixes, and Final glue to get the mode working. 2015-10-07 22:11:19 +01:00
MrStonedOne
fcc8402f31 map rotation base code 2015-09-30 07:13:38 -07:00
Remie Richards
58483beb50 Hand of god gamemode!
be_special and antag defines are no longer limited to 16 values (1 - 32768) by being changed from a bitfield to a list, an appropriate block of code exists to automatically update bitfield versions to the new list format. the list format allows us to have (functionally) infinite antag types.
2015-09-27 16:49:56 +01:00
Ikarrus
b1d8d049c1 Renames duplicate random_name() proc 2015-07-06 20:15:47 -06:00
Ricotez
6299b714f8 -Used Incoming's suggestion to fix the issue instead, by adding a default value to the sanitize_inlist call for tail_human and ears. 2015-07-03 20:55:26 +02:00
Ricotez
f546d13c83 -Fixes pre-existing savegames randomly spawning with cat ears and/or tails.
-Fixes the new mutantparts not saving.
2015-07-03 20:18:50 +02:00
Ricotez
79a41996f5 - Added new confic option: JOIN_WITH_MUTANT_HUMANS
- Uncommented all stuff that was commented in the last commit.
- Added a check in front of it that blocks them from showing up in the setup window if JOIN_WITH_MUTANT_HUMANS is not set.
- Included new game_options.txt as an example.

The tgstation server has never used the example game_options.txt so the new config option will not be enabled on it. Even if it did, the option starts commented out in the file.
2015-06-30 23:53:13 +02:00
Ricotez
acd297e7f5 -Added new option to the VV menu drop-down list: Toggle Purrbation.
-Putting a human on purrbation gives them cat ears and a cat tail, and sends them the message 'You suddenly feel valid.'
-Removing a human from purrbation reverses the effects, and sends them the message 'You suddenly don't feel valid anymore.'
-Renamed "Long and Smooth" tail to "Cat" tail. I wasn't kitten anyone with the old name.
-Updated changelog.
Forgot to include these two in the last commit:
-Cat ears and tail now use your hair colour instead of your mutant colour.
-Added changelog.
2015-06-30 20:17:55 +02:00
Ricotez
b8811f23e0 -Added two new types of mutant accessories for humans: tail_human and ears. These ears are considered mutant parts and don't override normal human ears.
-Added one ear and one tail accessory to these categories, obtained from the kitty ears. The ears are obviously cat ears, but the tail can pass for a monkey tail without ears.
-Humans can now also edit alien/mutant colours. They have access to the full range of colours, but if the player switches back to lizard and the colour is too dark, it'll be reset to the default.
-Renamed the original tail to tail_lizard. All references are properly updated and nothing has to be changed.
-Could not solve an annoying bug with the setup window, where a lizard tail is rendered whenever a human tail is set. This problem only exists in the setup window and does not affect the sprite in-game.
2015-06-27 20:57:54 +02:00
Incoming
9ac391d780 hotfix for character save compatibility with the features system (aka custom lizards)
I thought you could store a list in a save file

Nooooooooope
2015-06-15 19:20:50 -04:00
Incoming
595bb0c8e4 Generalizes lizard parts to "features" for future non-lizard fields, at the same time merging mutant color into this list
Random lizard bodies will finally have color!

Pushes features almost all the way to the DNA side of thing, the mob side is only needed during character creation.

Note that changes to the save file will invoke a one time per character runtime for legacy characters as the save file purges mutant_color, this is as far as I can tell harmless, has no effect on the player, and is self correcting.
2015-06-12 00:43:35 -04:00
Incoming
bff351c555 Intergrates lizard parts into dna stuff so changelings can properly steal them.
Turns all the lizard options into one associated list instead of their own vars, for tidiness

Shuffles horns behind frills in terms of layering
2015-06-07 21:05:34 -04:00
Incoming
007b2bf580 All of WJohn's Lizard Sprites are finally in game!
Each portion individually selectable upon character creation, the number of lizard combinations is bordering on absurdist with six customizable fields.

36,864 unique combinations!
(309,237,645,312 If you count color variations)

Never feel like you can't be unique again! Have fun looking fabulous as the crew beats your special little skull in!
2015-06-05 20:18:56 -04:00
phil235
236db87ac8 Cyborg and AI names are now also chosen in the preferences window, as well as chaplain religion and deity. 2015-04-25 18:28:29 +02:00
phil235
88fd7c44cc Changes clown/mime naming to use preferences. Player will now choose their mime/clown name in the main preference screen and save it, instead of at roundstart.
Adding a config file for random mime names.
2015-04-23 23:18:35 +02:00
Remie Richards
f7be7fb711 Merge pull request #8377 from Miauw62/AAAAA
Fixes #8375
2015-03-16 19:26:26 +00:00
Swag McYolosteinen
670aac5785 Should properly unfuck savefiles 2015-03-16 20:12:09 +01:00
Swag McYolosteinen
5242a08a2b Fixes #8375
UNTESTED I DONT KNOW WHAT IS GOING ON AAAAAAA
2015-03-16 20:03:05 +01:00
Swag McYolosteinen
579736870c informative commit name
proper, informative extended description
2015-03-13 19:44:09 +01:00
Miauw
6225ed8fb4 Chat toggles are saved to the savefile properly again. Fixes #8318 2015-03-13 16:39:28 +01:00
TZK13
127aabbfa9 Adds socks as an underwear option. 2014-12-22 19:27:46 -06:00