Commit Graph

75 Commits

Author SHA1 Message Date
c0
f33813feda quickfix 2016-03-04 05:20:33 +03:00
c0
3c06668e0c Adds proc for checking all the plants for broken in-tray icons 2016-03-04 05:06:17 +03:00
c0
a690abcf92 Plant Refactor: Seeds 2016-03-04 02:35:51 +03:00
c0
0e1ae09e92 Plant Refactor: Revenge of the Grown 2016-03-02 07:30:06 +03:00
Sestren413
fd7047f43f Added them to the banana mutation list 2016-02-28 22:33:44 -06:00
Sestren413
3b4616157f Added code and icons for bluespace bananas 2016-02-27 15:45:04 -06:00
erwgd
cffdb3f684 Removes wheat-to-rice mutation 2016-01-30 02:09:56 +00:00
KorPhaeron
d8a37204e7 Makes burn_state use defines 2015-12-13 05:36:55 -06:00
Incoming
7f3a1158d2 Adds glowcaps
Glowcaps are red mutant glowshrooms. They can be used in all the same ways normal glowshrooms can, but they also boast a special feature.

When you finish eating a glowcap, the batteries of any electronics you have on/in you are recharged up to potency%.
2015-12-05 03:35:23 -05:00
bgobandit
778564986d Gives the QM and cargo techs the QM cartridge.
Added rarity values for plants lacking them.
2015-09-10 19:06:42 -04:00
bgobandit
4fe28339c5 Makes requested changes. 2015-08-26 18:37:14 -04:00
bgobandit
4909600303 Adds/tweaks several suicide messages. 2015-08-23 15:02:34 -04:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Ikarrus
8759f56f6f Squashed Commits 2015-06-27 00:09:16 -06:00
Jordie0608
0bf6f09969 Merge branch 'master' of https://github.com/tgstation/-tg-station into whocodesthecodemen
Conflicts:
	code/modules/admin/verbs/pray.dm
2015-06-16 17:24:20 +10:00
phil235
ae8c69f9a7 Merge pull request #9955 from kingofkosmos/spanspaceremoval
Unnecessary space removal from spans and messages
2015-06-15 18:20:04 +02:00
Jordie0608
a67de221cc JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging 2015-06-14 23:37:35 +10:00
kingofkosmos
c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
Incoming
595bb0c8e4 Generalizes lizard parts to "features" for future non-lizard fields, at the same time merging mutant color into this list
Random lizard bodies will finally have color!

Pushes features almost all the way to the DNA side of thing, the mob side is only needed during character creation.

Note that changes to the save file will invoke a one time per character runtime for legacy characters as the save file purges mutant_color, this is as far as I can tell harmless, has no effect on the player, and is self correcting.
2015-06-12 00:43:35 -04:00
phil235
20a28f7d9e Fixes poppyseed mutating into tomato seeds instead of geranium/lily 2015-05-25 14:48:14 +02:00
Jordie0608
2b9c8ac98c fixes autolathe making stacks, fuel > welding fuel, fixes some non-blue medical icons 2015-05-17 01:58:46 +10:00
Jordie
e1f5ed793d Merge pull request #9356 from Firecage/Kudzulogs
Adds logs for admins to kudzu.
2015-05-11 23:58:38 +10:00
Firecage
c6b0c8b390 Investigate logs for kudzu planting 2015-05-11 15:18:01 +02:00
Samuel Rowe
c8ea983267 More 2015-05-07 11:20:14 +12:00
Firecage
e2b2ce91e6 Message_Admin() and Game_Log() added 2015-05-05 20:34:25 +02:00
kingofkosmos
e371dd9f35 more spans 2015-04-24 20:52:00 +03:00
phil235
e2eda9cda8 Fixes growing rice stalk being invisible at later stages.
Fixes empty trays not receiving the nutrient/reagents/water you give it.
2015-03-29 15:15:49 +02:00
Razharas
2271499db7 Merge pull request #8058 from Iamgoofball/explosive
GOONCHEM 5: Pyrotechnics are finished, Toxins mostly complete
2015-03-21 09:54:11 +03:00
phil235
e3e881e6ee Merge branch 'master' of https://github.com/tgstation/-tg-station into MimanaFix
Conflicts:
	code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
2015-03-15 12:27:40 +01:00
Iamgoofball
d0f101cd37 Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
Conflicts:
	code/modules/reagents/Chemistry-Recipes.dm
2015-03-14 21:32:13 -07:00
Cheridan
0b7be73f62 Merge pull request #8286 from phil235/SteelcapFix
Steel cap, sandstone and welding fixes plus flashing refactor
2015-03-14 22:56:37 -05:00
Iamgoofball
7114d5ac04 Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/reagents/Chemistry-Goon-Medicine.dm
2015-03-14 20:00:35 -07:00
phil235
7ba8af5222 Fixes steel cap bug. Steel cap now growns steel logs similar to wooden logs, you use the hatchet to get rods.
Reorganizes all flashing to use the same mob proc 'flash_eyes()' (welding tool use, flashbang, flashers, laserpointers, etc).
Fixes making sandstone not stacking the result sandstones on the floor.
Sandstone, grass tile and carpet tile now look for other incomplete stack on their creation location to try to put them all in one stack (exactly like wood planks).
Fix typos.
Remove banglet var from all flashbangs, making flashbangs from clusters behave exactly like the other ones.
Renames eyecheck()proc to check_eye_prot() and moves it to mob/living level, elso creates check_ear_prot() for checking ear protection.
2015-03-10 20:30:46 +01:00
Incoming
c9cc003c65 Explicitly passes a mobs mutant_color in blood samples 2015-03-08 20:55:36 -04:00
Iamgoofball
2cee886f04 whoops and shit 2015-03-08 17:02:38 -07:00
Iamgoofball
e6f257d413 Merge branch 'master' of https://github.com/tgstation/-tg-station into explosive
Conflicts:
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/carbon_defines.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/reagents/Chemistry-Goon-420BlazeIt.dm
	code/modules/reagents/Chemistry-Goon-Pyrotechnics.dm
2015-03-08 14:26:52 -07:00
phil235
b669f363d3 Fixes mimana not dropping mimanapeel when eaten.
Fixes typo in oat stalks
Fixes Reagent metabolization only calling the reagents on_mob_life procs once every two life().
Moving dizziness, drowsiness and jitteriness natural decreases all inside carbon/handle_regular_status_updates()
Drowzyness now drops faster when resting.
Slight adjustment to mutetoxin effect on mob.
2015-03-08 13:53:23 +01:00
Iamgoofball
b1f60a6114 GOONCHEM 5.5: MORE TOXINS 2015-02-28 12:26:34 -08:00
phil235
809a1be279 Merge branch 'master' of https://github.com/tgstation/-tg-station into NewPlants
Conflicts:
	icons/mob/head.dmi
2015-02-25 18:50:42 +01:00
Razharas
4ba5161394 Merge branch 'master' of https://github.com/tgstation/-tg-station into FUCKGIT
Conflicts:
	code/modules/hydroponics/seeds.dm

Resolving dem conflicts
2015-02-25 15:17:14 +03:00
phil235
3e100729bc Fixes mimana sprites. Small fix to snap corn picking. Fixes russian revolver not killing you. 2015-02-22 23:02:07 +01:00
phil235
bd870d649c Adds new plants to botany (rice, oat, blue cherries, holy melon, parsnip, geranium, lily, snap corn, blumpkin, mimana, sweet potato, vanilla, red beet) and adding two new reagents (vanilla and rice). 2015-02-22 22:10:25 +01:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Razharas
d775291bdf Made vines cultivatable
Added special proc to all seeds that give plant anazyler special
information if needed in form of list of strings that will be displayed
to user one by one
Added special proc to seeds that make them have some special chem
interactions on growth if needed
Made vine mutations have quality of either good, bad or neutral
Made some chems remove the mutations of certain quality from growing
seeds
Made some chems tweak potency and production of the growing vine seeds
both ways so you can make unmutatable slowly growing vines if needed
Vine seeds now show mutations on the plant analyzing
Cut some copypaste in analyzer proc
2015-02-18 01:27:52 +03:00
Razharas
7571189a35 More vines for the god of vines
Added bluespace vines that are able to grow through walls, glass and
anything and everything
Added space-protective vines that change the space into "vineturfs"
which are basically resprited floors
Made vines be able to spread into space
Changed some vinecontroller vars, now you can adjust the speed of
spreading both by capping the max vines per tick and new-vines to
existing-vines spread ratio
Made the chance to mutate per spread be dependant on the potency of the
seed
Made the spreading speed be dependant on productivity of the seed(can be
both slower and faster then current one)
Fixed some potential runtimes with calling destroy() instead of qdel()
where needed
Removed the colon added by carn, its all checked in Enter call few lines
later anyway
I like vines
2015-02-13 01:13:13 +03:00
TheVekter
ff65ec2018 Fixed "Chilli" -> "Chili" and "Coco" -> "Cocoa". Pray it passes Travis. 2015-02-06 05:22:53 -06:00
Ergovisavi
1cd8dd90b7 Fixing an issue that would prevent pod cloning from working if the mob leaves its body before blood is drawn 2015-01-05 06:25:48 -08:00
Ergovisavi
c9700d6b12 -Attempting to make mobs less laggy in the event many hostile mobs are spawned near each other by narrowing their searching by default with a new var, removes ishuman check
-Humans create a unique faction on creation, and transfer it via cloning/replica podding etc
-Created slime faction, gives slime and slime men that faction
-Simultaneous goliath tentacling will no longer stack, and goliaths now have a "tell" when they're about to strike
2014-12-09 02:05:34 -08:00
Ergovisavi
ff5b845371 Some changes to Blood and Replica Pods, adds more vars for allowing Replica pods to clone without an intact body, sets replica production to 1 for faster cloning, makes you a plantman/woman 100% of the time 2014-12-03 06:29:49 -08:00
Incoming
5952f82618 Carpet is now growable, whoa!
It's mutant grass, wow!
Now you can stop stealing it for your sweet construction projects, nice!
2014-10-03 19:53:44 -04:00