Commit Graph

6 Commits

Author SHA1 Message Date
c0
1dea7ac78b Defines 2016-03-02 00:23:50 +03:00
c0
af5276467b Allows aliens/monkeys to use magic and arm-mounted guns 2016-03-01 23:52:58 +03:00
c0
6c9be9c82d Adds breathing tube implant, changes how heart works, reworks arm-mounted implants 2016-02-25 12:50:45 +03:00
phil235
91839f5f70 Action buttons will now only update when needed instead of every Life().
The action buttons now update their icon instantly.
Fixes versions of pickup(),equipped() and dropped not calling the parent.
Fixes drone not being able to remove a defib from their storage.
You can now cycle the mime mask by clicking it in your hand.
The action buttons for hardsuit and hooded suits now only appears when you're wearing the suit.
Created two mob helper procs getBeltSlot() and getBackSlot().
Created /datum/species/proc/on_species_loss() to handle stuff when our race change, currently only used by jelly and slime race to remove their exotic blood from our reagents and to remove slime people's action buttons.
2016-02-22 00:34:59 +01:00
PKPenguin321
bdaf037434 fixes the force values and removes ".0"s
thanks @jordie0608
pls let this be ready for merge
2015-12-29 12:07:50 -08:00
PKPenguin321
ab2158d8e0 Adds Arm-Mods.
Can be easily made with the example parent type. Includes two premade arm-mods, a mounted taser and a mounted laser.
2015-12-23 22:54:20 -08:00