Commit Graph

272 Commits

Author SHA1 Message Date
xxalpha
b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
kingofkosmos
c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
Iamgoofball
c2256d41fc BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH 2015-06-13 13:58:08 -07:00
duncathan
dab13732fe cleans up icon paths; modifies certain unary devices
updates icon paths in multiple files
removed insulated icon state in pipe_item.dmi (insulateds are deaaaad)
lays an icon framework so that o2 generators, cold sinks, heat sinks may eventually be made constructable
  they no longer override update_icon() but instead update like just about every other device
  eventually I'll give these real sprites but given that they're unused it can wait for now
  sprites and construction are outside the scope of this PR
makes heat exchangers update their color based on their node
  because heat exchangers are different sprite-wise they had to override update_icon entirely
makes heat exchanger, heat sinks, cold sinks, o2 generators non-dense
2015-06-13 02:43:17 -06:00
xxalpha
9cb1061bfb Fixed hacking from inside machines and more. 2015-06-06 11:34:12 +01:00
Aranclanos
2f36bf4694 Merges the two flush() from the disposal bins and disposals deliveryChutes.
Stops the disposal bin from holding back the machinery controller when flushing.
The mobs clients eye will be instantly moved to the disposal object when the mob is moved into them.
Fixes #1724
2015-06-05 04:58:34 -03:00
xxalpha
858fb9a33e Added allow_drop() on machinery.
I didn't actually touch this, git.
2015-05-16 02:36:02 +01:00
Jordie0608
7369992d3d further reorganization, elimination of old defines folder 2015-05-09 23:16:57 +10:00
Boggart
cd734c8eca Fixes borg modules other than the trash bag not being able to work on disposal bins. 2015-04-30 16:42:25 -06:00
kingofkosmos
761d31cea0 More visible.message span classes removed. 2015-04-24 21:24:21 +03:00
kingofkosmos
de280c72b5 Removed some more spans from visible messages. 2015-04-24 21:06:59 +03:00
kingofkosmos
72749392d8 span classes removed from visible.messages 2015-04-24 20:50:51 +03:00
kingofkosmos
1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
Boggart
ecebb594f9 Fixes being unable to construct disposal pipes on walls and fixes changing the RPD settings while already building affecting the currently building pipes.
Changes the RPD to use the newer datum/browser ui, makes it so that it show's what you have picked and doesn't let you endlessly repick it.

Fixes my wonky check for bins/outlets/chutes on walls, also adds a changelog.

Undefs the defines in RPD.dm at the end of the file.

Changes the "Type:" label to "Category:"
2015-04-23 11:53:27 -06:00
MrPerson
5fd9116d0c Fixes infinite rod via disposals duplication
Fixes #9007
Sadly they still generate a set of rods but at least they only do it once.
2015-04-16 09:25:03 -07:00
pudl
187a6fdd20 resprites forensic scanner, cargo tagger, and rped 2015-03-22 11:54:26 -05:00
Cheridan
da1e6f57f0 Merge pull request #8334 from MrPerson/cleanup_crew_comin_through
Code cleanup
2015-03-15 01:55:39 -05:00
MrPerson
9038fb15af Code cleanup
Removed a bunch of unused or hardly used vars on /mob and /atom/movable.
Added defines for mob/living/var/mob_size so it's not using magic numbers.
2015-03-13 10:41:00 -07:00
Remie Richards
751fb4aaa9 Adds SLOT_BACK for energy katana, makes energy katana call emag_act() on what it strikes (mirroring energy/blade functionality cleanly), Removes energy/blade hacks. 2015-03-09 21:48:45 +00:00
phil235
00fdd0eded Monkeys and xeno can flush disposal units. 2015-03-07 22:22:06 +01:00
phil235
fdc0399a46 Ventcrawlers can now climb into disposal by themselves. 2015-03-07 20:03:25 +01:00
phil235
77d553e619 Fixes disposal climbing.
Aliens, slimes and monkeys can climb into disposal but cannot flush it.
Non carbon mobs can no longer climb into disposal by themselves.
Stuffing another mob in a disposal unit is now only done via grabbing.(fixes bugs like stuffing someone while being inside the disposal yourself)
Large mobs no longer fit inside disposal.
Fixes hydrotray growing overlay layer.
Fixes slicing broken pipes dropping a straight pipe.
Fixes typos.
Removing unused var from disposal.
2015-03-07 19:35:44 +01:00
Cheridan
096324b93b Merge pull request #7897 from paprka/riiiip
Packages play a ripping noise when you open them
2015-02-24 21:47:52 -06:00
paprka
3572e2c2c5 packages play a ripping noise when you open them 2015-02-22 01:11:03 -08:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Menshin
b8230e024b * Cleaned the disposals code a bit (making it uses the defines !)
* Disposals constructs are now stored inside disposals instead of having them deleted and a copy created
* Bins, chutes and outlets will now properly clean any connected trunk on qdel()
* You can no longer change the RPD setting by keeping its window opened
* You can no longer use the RPD as a non-dextrous mob
* Reinforced floors will now be broken by ejected items/mobs, instead of stucking them in the void indefinitely
2015-01-19 01:53:19 +01:00
Menshin
8d1ebf3ad1 * Prevent stacking of dense disposal constructs (bin, outlet, chute)
* Some general code cleaning (less snowflaking)
2015-01-15 20:05:15 +01:00
tkdrg
cdb5066502 Merge pull request #6324 from Razharas/GenShit
Added datum mutations
2014-12-31 17:24:15 -03:00
AnturK
aa79311dff Fixes janiborg trashbag emptying 2014-12-29 14:21:08 +01:00
Razharas
8d110ee496 Tiny clean up, still lots of work to do
Only compiletested, these changes were never tested in the game yet
2014-12-12 23:57:11 +03:00
Razharas
7758a0afed Ok now explosions shall work properly
Changed severity to target, make items not destroy themselves on
severity lower than 1, all that stuff
2014-12-05 23:21:48 +03:00
Cheridan
f909d59d1a Merge pull request #6130 from phil235/AttackMsgStandardizedFormat
Standardizing attack messages to always show the attacker first
2014-12-04 12:45:31 -06:00
phil235
86405fa8c0 Standardizes attack messages to always show the attacker first (when there is an attacker).
Replacing some fo mob in viewers() show_message() with visible message().
Simplifying some message code in a couple places, fixing typos and span classes.
2014-11-24 01:49:34 +01:00
Razharas
3511e0dada Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
Conflicts:
	code/game/turfs/simulated/walls.dm

Ye somth liek dat
2014-11-23 17:46:14 +03:00
Razharas
ff456ebaf4 Unwinded most of shit
Meh
2014-11-19 21:36:45 +03:00
Razharas
b071a0167e Made explosions work in a slightly different way
Yep
2014-11-18 16:22:41 +03:00
Hornygranny
2374eb9720 fixes disposals flushing their stored construct
fixes an atmos runtime
fixes a disposal pipe runtime
2014-11-17 11:30:33 -08:00
Swag McYolosteinen
8adfff35af Merge pull request #5732 from phil235/DisposalConstructionRuntimeFix
Fix Disposal pipe construction runtime.
2014-11-08 09:31:52 +01:00
Remie Richards
0914b1a7cd Merge pull request #5642 from phil235/AttackAnimation
Adding an attack animation to most attacks
2014-11-07 18:39:27 +00:00
phil235
aa9873d7ff Fix Disposal pipe construction runtime. 2014-11-07 17:12:16 +01:00
phil235
bc5754b378 adding diagonal attack animation. 2014-11-07 15:42:07 +01:00
Aranclanos
0e2176c7a0 Added a new proc for movable atoms, disposalEnterTry(). It will be used by disposal chutes to check if the object who bumped them can enter or not.
As for the moment, mechas and projectiles will fail.
2014-11-04 17:23:02 -03:00
phil235
74f8a08522 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackAnimation
Conflicts:
	code/modules/mob/living/living.dm
2014-11-04 18:55:07 +01:00
Cheridan
df13b0d840 Merge pull request #5591 from hornygranny/OOPgularity3
improved deconstruction, singularity stuff
2014-11-03 20:20:55 -06:00
hornygranny
bf9679d6cb Merge pull request #5581 from tkdrg/spacefactory13
Constructable conveyor belts!
2014-11-03 17:33:32 -08:00
hornygranny
b32e9cff12 Merge pull request #5621 from tkdrg/damnoldcoders
Moves around some vars
2014-11-03 17:15:54 -08:00
tkdrg
d3727e6e3e Removes unused code instead of commenting it out 2014-11-03 18:25:05 -03:00
phil235
3f30912c51 WIP - Adding attack animation to most attacks.
Fixing a couple "for(......) show_message()".
2014-11-02 22:50:58 +01:00
Cheridan
51eae4c5a2 Merge pull request #5601 from phil235/ObjVerbCheckFix
Adding checks for stun, restrained to many object verbs.
2014-11-02 11:34:48 -06:00
tkdrg
a97c4de972 Moves m_amt, g_amt, reliability and origin_tech to /obj/item (previously in /obj)
Removes force from pipes
Removes unused turf var icon_old
Moves pass_flags to /atom/movable
2014-11-02 14:10:03 -03:00