Commit Graph

24701 Commits

Author SHA1 Message Date
Tad Hardesty
dc4b8e2a77 Fix conveyor switches not affecting belts on the shuttle (#36614) 2018-03-22 22:52:22 -04:00
Tad Hardesty
a0958b260b Fix night shift admin override missing On option (#36612) 2018-03-22 22:51:32 -04:00
oranges
63c226ae69 Merge pull request #36413 from Jordie0608/ifyoupressthisbuttonthreetimesatmidnighttheghostoferroragewillstealyourholder
Adds sync to tgdb button for permission panel
2018-03-23 11:26:39 +13:00
oranges
3254b5b594 Merge pull request #36380 from vuonojenmustaturska/sauerbraten
Nerfs monkey spam
2018-03-23 09:42:18 +13:00
Tlaltecuhtli
1bb5c356d8 improves techwebs a bit (#36149)
cl
experimental: nodes now make more sense
cl

removed redunant nodes from some nodes preq, lowered price on really useless nodes, mech guns and weapons nodes now respect standards

plasma cutters are in a different node than adv plasma cutters
nutriment plus pump is in a different node than the basic pump
switched xray with beam lasers in adv beam unlock
lowered price of useless nodes: the one that unlocks tablets and the one that unlocls databases
temp gun is now under beam guns
emp gun is under electric weap
mech guns are now in the right place
put gps in basic bluespace
moved welding gas mask
removed diagnostic glasses from industrialed engineering bcs u unlock them somewhere else
new:
lowered price of huds amd increased night vision (no overall price change) bcs integrated huds are rpumdstart shit why would nt have a node for something that already exist?

same for cyborg upgrades, i felt like no one ever does them so the basic modules (everything except vtec ) cost less and vtec costs more
2018-03-23 09:40:47 +13:00
kevinz000
ca10fa6d7a Spell Cards (#36147)
Adds spell cards. They're a wizard spell that shoots a burst of 5 semi-accurate homing cards.
Projectiles now have a homing framework, complete with some variant of simulated inaccuracy.
The said wizard spell will make use of a new mob component, that allows that mob to select targets by moving their cursor near them. It will give a visual and lock onto the nearest mob to the cursor, allowing the homing projectiles to target on the locked on mob/object.
Removes colliding variable from projectiles - We never used it after Bump was refactored to Collide.
Images soon when I get the lockon datum-components to work.
2018-03-23 09:39:26 +13:00
ShizCalev
5e95c7893a Adds missing "to" in admin prison TP message 2018-03-22 15:36:22 -05:00
kevinz000
c6bcb1e924 Fixes swarmer electrocution (#36596) 2018-03-22 12:19:17 -04:00
Emmett Gaines
172a307c5b Count gorilla transforms (#36563) 2018-03-22 00:31:19 -04:00
GLACoding
49d5465438 adds cell = null to deconstruct (#36589) 2018-03-22 00:29:44 -04:00
Tad Hardesty
29fd3ab8a8 Fix ventcrawl breathing and component icons (#36591) 2018-03-21 23:05:34 -04:00
Jordan Brown
f6361d19a9 Changes archives examine message (#36585)
* Changes archives examine message

* Sure
2018-03-21 23:02:05 -04:00
Qustinnus
81524f3ce6 fixes "Blob gas tastes of "slime and errors"" (#36582)
* fix

* bad taste descriptions

* done

* ff
2018-03-21 23:00:49 -04:00
Qustinnus
7094528fb1 fix (#36576) 2018-03-21 22:57:49 -04:00
PKPenguin321
81be669301 basic buildmode-made walls have a standard floor baseturf (#36578)
* basic buildmode-made walls have a standard floor baseturf

* proper baseturf setting
2018-03-21 22:56:59 -04:00
Robustin
a21a48d518 Blood rites fix (#36579) 2018-03-21 22:56:29 -04:00
Qustinnus
90c7ad31d5 fix (#36580) 2018-03-21 22:55:55 -04:00
PKPenguin321
af3af82d3e mobs will stop pulling things on death (#36581) 2018-03-21 22:55:29 -04:00
Tlaltecuhtli
996b24bcc4 fixes #36538 (#36539)
Removes toolarm prefix from toolarm surgery tools.
2018-03-21 17:14:02 -04:00
Qustinnus
af2afa1cc0 Being happy no longer makes you obese. (#36565)
* D O U B L E N E G A T I V E

* jesus
2018-03-21 16:34:46 -04:00
John Ginnane
3e1db725c1 Modularises vending machines (#36508)
* Modularises vending machines

Each machine now has its own file, which includes it's refill cannister for easy maintenance

* Moved and renamed vending file
2018-03-21 16:33:39 -04:00
fludd12
97534f2ac3 [Ready] Slime Crossbreeding! (Part 1 of 2!) (#35986)
* Slime Crossbreeding!

* Shifts a few things around.

* Prismatic extracts!

* Self-sustaining extracts!

* Consuming extracts!

* Recurring extracts!

* Whups!

* Regenerative extracts!

* Stabilized (unfinished)

* More stabilized!

* This took more effort than it should have.

* Industrial extracts!

* Icons!

* Colors the crosses.

* Bugfixes galore!

* Burning extracts!

* Sounds!

* Starts on burning extracts.

* Charged extracts!

* Minor adjustments to the adamantine shield.

* Fixes map! Ready!

* Fixes problem children, changes consuming extracts

* I'm an idiot.

* Fixes playsounds, unnecessary srcs.

* Removes a gross text2path

* Resolves a conflict

* More AnturK fixes.

* Fixes two other things, too.

* Burning black extracts use shapeshifting now.

* Love Potion now mostly RP in use, aligns user factions.

* Iterative discovery of status effects.
2018-03-21 21:04:26 +01:00
vuonojenmustaturska
8a290002b4 Merge pull request #36557 from MrStonedOne/patch-498
Preload vox sounds when preload_rsc is disabled
2018-03-21 15:09:28 +02:00
cyclowns
97aeab66c4 Atmos unary devices can now be analyzed (#36485)
tweak: Unary devices can now be analyzed using gas scanners. This means stuff like vents, scrubbers, cryo tubes, or heaters/freezers.


fixes #36448

this means stuff like cryo, vents, scrubbers, heat exchangers, heaters/freezers, injectors, those big pressure tanks etc. can now be analyzed by gas analyzers/PDA gas scanners
2018-03-21 16:21:40 +13:00
BunnyBot 5000
a6e1c557b5 Add Fringe Weaver, Sugar Rush, Crevice Spike drinks from Va-11 Hall-A (#36549)
* Add Fringe Weaver, Sugar Rush, Crevice Spike from Va-11 Hall-A

* Rebalance crevice spike damage

* Crevice Spike cleanup and sugar-y Sugar Rush
2018-03-21 16:19:00 +13:00
XDTM
220f0588ad Fixes some more trauma bugs (#36487)
* fixes some more trauma bugs

* Update brain_trauma.dm

* Update brain_item.dm
2018-03-20 21:31:08 -04:00
KorPhaeron
c72743e4cf April Fools Day replaces the overflow role with Clowns (#36533)
* Refactors overflow job assignment

* Fixes job selection
2018-03-20 18:02:23 -04:00
Jordan Brown
2d4b9568dc Merge pull request #36532 from Robustin/idle_vision_removal
Removes idle_vision_range from simple mobs
2018-03-20 10:38:09 -04:00
Emmett Gaines
70beb65889 Unit test to make sure all subsystems which initialize call parent (#36466) 2018-03-20 14:01:46 +01:00
Kyle Spier-Swenson
2b8f3385bd Preload vox sounds when preload_rsc is disabled
They should be getting sent to the client via the CDN, but thats not working properly and this works to fix it
2018-03-19 23:59:48 -07:00
zxaber
9d5f0c5506 Engie goggles in Meson mode now respect light levels (#36504)
* Engie goggles in Meson mode now respect light levels

Meson glasses show the surrounding terrain, but darken areas beyond line of sight and that are not lit. Engineer goggles set to Meson mode currently show all terrain at max brightness. As a result, it can be hard to even know an area is unlit until objects (or mobs) suddenly start popping in one tile away.

This change makes the Engineer goggles respect light levels like Meson glasses do.

An image for visual aid;
https://i.imgur.com/KdYmkZb.png
Left shows the current Engineer goggles. Right shows the current Meson glasses, and how the Engineer goggles will look with this change.

* Update engine_goggles.dm
2018-03-19 22:11:27 -04:00
Shadowlight213
7dc030fd3d lowers damage cap on breaking apcs (#36520) 2018-03-19 22:06:20 -04:00
kevinz000
8545954217 Techweb fixes (#36513)
* Techweb fixes

* board

* robo
2018-03-19 20:35:49 -04:00
Jordie
9c1731e75b Distinguishes law types by colour (#36463)
* distinguishes law types by colour

* hacked laws now separate from ionic

* fix and less src.

* moves hacked laws above ion

* also the ai fixer

* also missed order in stating laws

* Less garish blue
2018-03-19 20:31:51 -04:00
vuonojenmustaturska
0714b6a4da inquisition ert tweak (#36511) 2018-03-19 20:25:55 -04:00
Trevor Serpas
6344604ed6 circuit diagnostic status icon changes (#36218)
* circuit diagnostic hud revisit

warning icon replaced with red versions of prefered icons, new icons added to the AR interface

* did this fix it?

* ok how about now

put all the new icons at the end of the file instead of at different places inside
2018-03-19 19:25:01 -05:00
vuonojenmustaturska
287ee756e8 Adds two new intermediate beaker types to chemistry (#36484)
* a commit

* rebase

* 180
2018-03-19 20:22:32 -04:00
81Denton
aaff9bdc28 FUCK (#36483)
F A L S E
semicolon be gone
2018-03-19 20:21:29 -04:00
TheDreamweaver
aa92cbfa4c Adds warning message to holodeck mobs that are made sentient. (#36472) 2018-03-19 20:19:52 -04:00
JStheguy
8d5b771108 Electronic assembly changes and additions (#36394)
* the rainbow of mediocrity rides again

* whoops that wasn't supposed to be there
2018-03-19 20:09:38 -04:00
kevinz000
9805563302 RND techwebs: Mineral access (#36387) 2018-03-19 20:07:59 -04:00
kevinz000
57cbf31c41 Fixes constants chips (#36315) 2018-03-19 20:04:39 -04:00
Jordan Brown
21bad1822f Adds missing space to lobby music toggle (#36517) 2018-03-19 19:53:47 -04:00
vuonojenmustaturska
6a73d316db Merge pull request #36461 from AnturK/broken-uplink-log
Fixes roundend report runtmining if no traitor had a uplink.
2018-03-20 01:45:32 +02:00
cyclowns
52ccb6a58a removes block of code (#36474) 2018-03-19 19:41:58 -04:00
Anonmare
3ce8f6efea Update medicine_reagents.dm 2018-03-19 15:46:08 -05:00
Anonmare
946485c94b Massively slows Spaceacillin metabolism 2018-03-19 15:46:08 -05:00
Ian Turk
fbe5f4a062 Replaced body zone magic strings with defines 2018-03-19 15:44:51 -05:00
Robustin
1fc07e251a Dupe var 2018-03-19 11:09:24 -04:00
Robustin
6adcaacd38 Removes idle_vision_range var 2018-03-19 11:04:36 -04:00