MrStonedOne
b50e8d2a63
removes a bunch of unneeded spawns
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spawns have a high overhead.
I only went for easy targets, almost every spawn could be removed with a few subsystems in place to handle delays or cooldowns
2016-01-02 18:23:02 -08:00
tkdrg
e5941a59a2
Merge pull request #14124 from KorPhaeron/darkness
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Advanced Darkness (wizard event)
2016-01-01 00:51:55 -03:00
KorPhaeron
b9bf6ef547
Advanced Darkness
2015-12-31 19:32:02 -06:00
tkdrg
52a45b6292
Merge pull request #12935 from AndrewJacksonThe2nd/objectives_rework
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OBJECTIVES REWORK: Better Objectives Generation
2015-12-31 03:11:41 -03:00
tkdrg
e57b43276d
Merge pull request #14134 from GunHog/In_This_Episode_Gun_Hog_Teaches_MATH!
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Fixes Abductor event
2015-12-29 22:51:17 -03:00
GunHog
834242b808
Fixes Abductor event
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18,0000 deciseconds = 300 minutes, not 30!
2015-12-28 20:08:26 -06:00
KorPhaeron
9cf6a315b7
Advanced Darkness
2015-12-28 15:25:42 -06:00
AndrewJacksonThe2nd
dca91323a4
Merge branch 'master' of https://github.com/tgstation/-tg-station into objectives_rework
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Conflicts:
code/datums/mind.dm
code/game/gamemodes/antag_spawner.dm
code/game/gamemodes/objective.dm
data/mode.txt
2015-12-28 12:40:51 -08:00
KorPhaeron
15d4ad156c
Final (I hope) weather tweaks
2015-12-24 23:03:32 -06:00
KorPhaeron
70060cb6c1
Weather datums
2015-12-22 05:31:46 -06:00
tkdrg
ef415278aa
Merge pull request #13830 from Incoming5643/nothing_ever_works_right_away_its_just_the_way_things_are
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Unbricks the rpgloot event
2015-12-21 12:14:36 -03:00
Incoming5643
72a5c2d604
why am I editing in the browser this is terrible
2015-12-21 01:11:29 -05:00
Incoming5643
cda01d1457
he's right
2015-12-21 01:10:37 -05:00
Incoming
1e7fcd3e9f
unbricks the rpgloot event.
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fixes a rare issue with the imposter event.
2015-12-20 01:15:03 -05:00
AnturK
b1fe29f73d
What is OOP
2015-12-19 15:32:15 +01:00
AnturK
f5a57b5ced
Fixes anomalies spawning same place
2015-12-19 15:30:23 +01:00
Cheridan
bc164c9498
Merge pull request #13582 from Incoming5643/Ill_turn_this_game_into_a_shitty_F2P_korean_MMO_yet
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[RPG Loot Intensifies]
2015-12-13 15:04:53 -06:00
Incoming
4c909afb08
The commit so nice I did it twice
2015-12-11 20:22:10 -05:00
Incoming
fdc87e9324
Replaces the armor bonus with something that should actually work
2015-12-11 20:12:21 -05:00
Incoming
7ce9267a7d
The much beloved rpgloot wizard event has been intensified. Modifiers on items can now range between -15 and +15, though items will follow a normal distribution centered around 0. See the PR for exact odds.
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Additionally items armor values are now also affected by this event, and can add (or remove) up to 15 percent damage from all (defend-able) sources.
Additionally a special new gimmick has been added, new "item fortification scrolls" will be thrown randomly into all containers with room to hold them (read: this mostly means things like backpacks). Using these scrolls on items allows you to rank them up one level (this doesn't change their name though, trust me it's too much to do for a silly event).
BEWARE however that using these scrolls on items with very high modifiers (+10 or more) has a chance of failing and setting fire to the item. The highest possible modifier you can achieve with these scrolls is +19, though again the grand majority of items will burn well before this point.
2015-12-11 19:32:32 -05:00
Cheridan
a5d6d832f8
Merge pull request #13553 from AnturK/cant_say_no_to_probing
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Fixes Abductor event firing up multiple times
2015-12-11 17:18:46 -06:00
Razharas
7929c027fa
Merge pull request #13550 from Incoming5643/new_wizard_meta_just_look_for_the_people_who_arent_fucked_up
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Apprentice clean up / bugfixes
2015-12-11 22:50:46 +03:00
Razharas
850f8c6792
Merge pull request #13538 from Incoming5643/no_a_blob_didnt_spawn_stop_asking
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Fixes false alarm picking late round exclusive events early
2015-12-11 22:48:12 +03:00
AnturK
a8ed812584
Fixes Abductor event firing up multiple times
2015-12-10 19:29:10 +01:00
Incoming
6a64864805
formally defines apprentices as a kind of antag instead of as "traitors".
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Wizard events that spare the wizard should now properly spare apprentices too.
Moves renaming as an apprentice to the end of the spawn proc because the input prompt stops various important things (including the sound meant to inform people they got apprentice) from happening until after it's dealt with.
Restores the "+" for positive quality items in RPG loot. The reason this was changed was already fixed, it just was mistakenly never put back.
2015-12-10 12:08:49 -05:00
Incoming
b376e15830
False alarm will no longer pick events that couldn't have actually happened at that point in the round
2015-12-09 20:52:23 -05:00
duncathan salt
bea8d35ff5
Merge pull request #13437 from neersighted/clickable_stats
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Refactor MC/Failsafe/add Subsystems
2015-12-07 19:58:46 -06:00
Razharas
13b3f3b923
Some tweaks to vines
2015-12-06 19:47:42 +03:00
Razharas
e5e76ad2a2
Makes explosive vines a bit saner
2015-12-06 18:11:27 +03:00
Bjorn Neergaard
34b717afb4
radio_controller -> SSradio, SSbp -> SSnpc
2015-12-04 22:25:24 -06:00
Remie Richards
b888cb8333
Merge pull request #13427 from Anonus/vineathon2015
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Vine fixes and tweaks
2015-12-04 21:40:33 +00:00
Nerd Lord
7560562269
Well okay SHORT delay then
2015-12-04 16:32:41 -05:00
paprka
717b857401
Merge branch 'BeamVines' of https://github.com/RemieRichards/-tg-station into remiepls
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Conflicts:
code/datums/beam.dm
icons/mob/animal.dmi
tgstation.dme
2015-12-03 23:20:12 -08:00
Nerd Lord
a2b8d1eb2a
Vine fixes and tweaks.
2015-12-03 15:48:47 -05:00
Incoming
3a85a3777f
Spares those in critical from the mass mindshuffle event.
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This was always the intention, but past me made a mistake I know I've made and fixed sense: He assumed that living_mob_list was a list of !stat mobs, when really it was a list of stat != 2 mobs
2015-12-01 23:05:35 -05:00
Razharas
8f79afd900
Merge pull request #13236 from MrStonedOne/patch-71
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Makes False Alarm only choose events that actually have alarms
2015-11-29 12:04:21 +03:00
Kyle Spier-Swenson
847b4c8931
Update false_alarm.dm
2015-11-28 02:24:19 -08:00
AnturK
e36853d7c9
Convert bots to simple animals - Updated 7.0
2015-11-26 22:06:07 +01:00
Kyle Spier-Swenson
7dd0f1ad7f
I shouldn't code while drunk.
2015-11-26 01:10:06 -08:00
Kyle Spier-Swenson
3d64925e99
fucking event_control vs event datums confusing me
2015-11-26 00:42:30 -08:00
Kyle Spier-Swenson
63d5d82720
False Alarm compile fix
2015-11-26 00:38:02 -08:00
Kyle Spier-Swenson
ddef6bdb68
Makes False Alarm only choose events that actually have alarms
2015-11-26 00:34:46 -08:00
Incoming
1f9f0dfc40
Adds subtypesof(). It's shorthand for typesof(path) - path.
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Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Cheridan
d7bf779f2d
Fixes warning in anomaly_pyro.dm
2015-11-14 00:23:05 -06:00
Nerd Lord
e19757bca3
MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH
2015-11-11 15:20:48 -05:00
Nerd Lord
f8464b97ef
Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
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Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.
In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
AndrewJacksonThe2nd
eaa1d11af4
On stun_nerf: objectives
2015-11-08 21:10:21 -08:00
Tkdrg
8fce742d0a
Merge remote-tracking branch 'upstream/master' into fuk
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Conflicts:
data/mode.txt
icons/mob/mob.dmi
icons/mob/suit.dmi
icons/obj/clothing/gloves.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
blah
ea40dbdb90
Fixes rpgloot.dm by removing + and -
2015-11-04 16:01:32 +00:00
Remie Richards
d78301b012
Flower bud now inherits from alien/resin structures, so it can be attacked/exploded/blobbed/shot/etc.
2015-11-03 00:11:58 +00:00