Jordie
8eaaf73972
Merge pull request #13656 from KazeEspada/Lizardspeech
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Lizards only triple single s instead of double ss or more.
2015-12-16 21:52:52 +11:00
Jordie
d9be79a11d
Merge pull request #13655 from Anonus/reventweak
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Tweaks revenant reveal times down slightly
2015-12-16 21:39:20 +11:00
tkdrg
d52b94cc86
Merge pull request #13610 from KorPhaeron/sentience_act
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Xenobio sentience clean up/fixes
2015-12-16 04:31:16 -03:00
tkdrg
ae7b3d9d94
Merge pull request #13579 from The-Albinobigfoot/shadowcucks_get_cucked_a_bit_less
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Wishgranter malus nerf.
2015-12-16 04:10:30 -03:00
Razharas
a349a15469
Merge pull request #13552 from tkdrg/newnewnewnewnewnewnewnewnewnewcult
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[Ready?] Cult Overhaul. Yep.
2015-12-16 06:07:20 +03:00
Tkdrg
8ead3e8628
Cult Overhaul
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Cult is awful, so let's try to improve it. Idea by KorPhaeron. I also
took some inspiration from adrix89's sacrifice cult, so credits to him.
Also thanks a lot specially to MrPerson and Iamgoofball for helping
me brainstorm this, and Joan for the sprites for the summoning orb,
the large nar-sie shell, and the new cult antag hud.
Basically, we remove conversion, and turn cult into a magic version of
nuke, with a small team of stealth elite cultists that have to build a
base in the station and sacrifice people in order to build an army of
constructs and get materials to eventually summon Nar-Sie.
Stun talismans and conversion are gone. Nar-Sie is now the only
objective. Sacrifice runes now provide summoning orbs, which you can use
to drop a large shell. Insert enough orbs in the shell and you trigger a
Delta. Defend the shell for 3 minutes and Nar-sie will arise. This shell
is bombproof and singularityproof. It may be summoned up to three times
if destroyed, but you will have to start from the beginning sac-wise.
Runes are now RNG. Each cultist only gets 50% of the runes. Inspiration
is basically The Binding of Isaac here (thank you MrPerson for this!).
Furthermore, many old runes were merged/removed and other new ones were
added. Almost all were massively rebalanced. Cult now also has a
stealthy ritual dagger with high bleeding and throw effects.
2015-12-15 04:59:31 -03:00
KazeEspada
280b5a3960
Lizard s is now case sensitive. No more "sssYNDICATEsss". ss is now ssss, which makes it Assssissstantsss.
2015-12-15 00:52:38 -07:00
KazeEspada
f160b75229
Lizards only triple single s instead of double ss or more. This makes them slightly less annoying.
2015-12-14 21:51:47 -07:00
Nerd Lord
5202917b9f
Tweaks revenant reveal times down slightly.
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Fixes blight still doing stamina damage at final stage.
2015-12-14 22:26:51 -05:00
KorPhaeron
c301b51e9a
Sentience Fixes
2015-12-13 08:06:54 -06:00
oranges
fc58a3d31c
Damage standardisation for hulk punch
2015-12-13 21:53:30 +13:00
oranges
ed03ffd21b
standardise damage across slimes
2015-12-13 21:51:57 +13:00
oranges
94af31f7a9
Remove hulk stun punch
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Increase hulk damage
2015-12-13 21:49:03 +13:00
duncathan salt
d228f911fa
Merge pull request #13522 from KorPhaeron/just_an_illusion
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Reactive Illusion Armour
2015-12-12 19:07:30 -06:00
Cheridan
0979b72d29
Merge pull request #13554 from bgobandit/banditfixyourshit
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More mining fixes and tweaks.
2015-12-12 18:18:18 -06:00
Cheridan
91c3d79f09
Merge pull request #13524 from KorPhaeron/heavy_weapon
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Slowdown from inhand items
2015-12-12 18:17:47 -06:00
Cheridan
76ac529d1b
Merge pull request #13568 from KorPhaeron/leap_fix
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Hunter leap fix
2015-12-12 12:58:10 -06:00
Cheridan
99e7506731
Merge pull request #13572 from KorPhaeron/creepy_crawly
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Various Spider Fixes
2015-12-12 12:43:03 -06:00
Cheridan
6fa38380ae
Merge pull request #13503 from KorPhaeron/reactive
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Fixes all clothing having a chance to block thrown items
2015-12-11 17:46:01 -06:00
The-Albinobigfoot
a54c9632fa
Shadowpeople (i.e. ???) born of the Wish-granter can now properly see in the dark as (presumably) intended
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🆑
bugfix: The Wishgranter now displays its faith in humans with a bit less enthusiasm.
/🆑
2015-12-11 13:52:12 -08:00
Razharas
7929c027fa
Merge pull request #13550 from Incoming5643/new_wizard_meta_just_look_for_the_people_who_arent_fucked_up
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Apprentice clean up / bugfixes
2015-12-11 22:50:46 +03:00
Razharas
550d7779eb
Merge pull request #13514 from tkdrg/dadadaDADADA
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Fixes human canUseTopic() misbehaving
2015-12-11 22:43:36 +03:00
Cheridan
a002ca8917
Merge pull request #13542 from KorPhaeron/gigantic_epipens
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Fixes small objects covering the entire tile after a fire
2015-12-11 07:23:00 -06:00
KorPhaeron
44873907f4
More spider fixes
2015-12-11 04:42:04 -06:00
KorPhaeron
6880b68269
Spiders in the dark
2015-12-11 04:33:57 -06:00
KorPhaeron
25a3010551
Leap fix
2015-12-11 00:58:52 -06:00
Cheridan
76f05602fa
Merge pull request #13523 from KorPhaeron/stat_attack
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Fixes syndicate mobs not attacking unconcious people
2015-12-10 15:42:03 -06:00
bgobandit
01dd491390
Fixes various mining bugs. Adjusts gear costs.
2015-12-10 14:43:33 -05:00
Incoming
6a64864805
formally defines apprentices as a kind of antag instead of as "traitors".
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Wizard events that spare the wizard should now properly spare apprentices too.
Moves renaming as an apprentice to the end of the spawn proc because the input prompt stops various important things (including the sound meant to inform people they got apprentice) from happening until after it's dealt with.
Restores the "+" for positive quality items in RPG loot. The reason this was changed was already fixed, it just was mistakenly never put back.
2015-12-10 12:08:49 -05:00
KorPhaeron
50e4e77250
Fixes UI stuff
2015-12-09 21:37:18 -06:00
Cheridan
5004bcdba2
Merge pull request #13122 from RemieRichards/Synths
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Adds a Synth Species
2015-12-09 20:11:09 -06:00
Cheridan
e619b8fb55
Merge pull request #13512 from AnturK/mulebutts
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Bot and general pathing fixes
2015-12-09 20:03:41 -06:00
KorPhaeron
dd926fc5d4
Space suits not immune
2015-12-09 18:00:55 -06:00
KorPhaeron
8f9791d3c4
Fixes
2015-12-09 10:33:48 -06:00
KorPhaeron
53e29bcb87
Slowdown from inhand items
2015-12-09 10:25:51 -06:00
KorPhaeron
68b9db27fd
Fixes syndicates
2015-12-09 10:25:33 -06:00
KorPhaeron
7d642e052a
Tweaks to illusions to make them respond faster
2015-12-09 09:36:03 -06:00
KorPhaeron
ff56ebaa68
Reactive illusion armour
2015-12-09 08:58:26 -06:00
Tkdrg
90abb82ba6
Fixes human canUseTopic() misbehaving
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Now works properly when you're inside something.
Fixes #13233
2015-12-08 22:10:24 -03:00
AnturK
bc87752245
Fixes unpowered doors being ignored by AStar
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Fixes avoid turf functionality
Makes mulebots only recalculate paths due to blockades only once per life tick.
2015-12-08 23:56:21 +01:00
duncathan salt
3ac8a3fc9a
Merge pull request #13491 from GunHog/Gimme_ALL_The_HUDS!
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Adds Diagnostic HUD to ghosts
2015-12-08 11:52:53 -06:00
duncathan salt
160d5428b8
Merge pull request #13474 from Shadowlight213/Aghost_control
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Allows admins to interact with most machines like an AI [Review Ready]
2015-12-08 11:51:27 -06:00
duncathan salt
3ea5409f4b
Merge pull request #13320 from GunHog/Removes_Royal_Alien_Penetration
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Xenomorph Royals are now immune to injection.
2015-12-08 11:43:43 -06:00
KorPhaeron
5fed0f5106
Moves -
2015-12-07 21:44:35 -06:00
KorPhaeron
76c8f82d8c
Blocking
2015-12-07 21:01:25 -06:00
duncathan salt
bea8d35ff5
Merge pull request #13437 from neersighted/clickable_stats
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Refactor MC/Failsafe/add Subsystems
2015-12-07 19:58:46 -06:00
duncathan salt
0472592b97
Merge pull request #13327 from KorPhaeron/reactive
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check_shields() refactor
2015-12-07 19:58:17 -06:00
KorPhaeron
7f43fffd6e
Can't block with armour in your hand
2015-12-07 19:23:05 -06:00
duncathan salt
fa40409851
Merge pull request #13467 from Anonus/slowdowntherebucko
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Revenants are less of a pain in the ass to kill
2015-12-07 18:53:01 -06:00
duncathan salt
d5b137c2f4
Merge pull request #13479 from MrStonedOne/patch-79
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You may now sleep in process() and life(). This is now allowed, and will not fuck up the mc
2015-12-07 18:37:31 -06:00