Commit Graph

7401 Commits

Author SHA1 Message Date
Joan Lung
e6efbdf88f Cogscarab storage is no longer painted cardboard (#18821) 2016-06-22 18:48:36 -05:00
oranges
81da43bdc5 Merge pull request #18790 from tgstation/RemieRichards-disappointed
Venus human trap changes
2016-06-23 10:05:39 +12:00
Cheridan
dbf467136f Merge pull request #18830 from MMMiracles/a_skele-ton
Fixes Invisible Skeletons
2016-06-21 23:10:56 -05:00
oranges
4bc99d1b2e Merge pull request #18798 from Niknakflak/AngelAI
Adds the Angel AI Core sprite to the game
2016-06-22 15:50:37 +12:00
MMMiracles
d3e183a4d4 do the skeleton 2016-06-21 22:55:11 -04:00
Joan Lung
44875e7fd4 Fixes holoparasites spamming messages while taking negative damage (#18774) 2016-06-21 10:57:07 -05:00
Cheridan
8003b631ac Merge pull request #18761 from ChangelingRain/alloygain
Scarab proselytizers reap more alloy from metal and plasteel and can now reap alloy from rods directly
2016-06-21 10:09:43 -05:00
oranges
269ccc3cf0 Merge pull request #18743 from ChangelingRain/fcrnxvagurgbathrbsgurtbqf
Non-servant humans can't understand clockwork mobs
2016-06-21 20:35:24 +12:00
oranges
3a7eab6e05 Merge pull request #18729 from coiax/remove-spawn-3
Remove spawn III
2016-06-21 20:11:08 +12:00
NikNakFlak
1f1d87c2e3 Angel AI 2016-06-20 22:19:11 -07:00
Cheridan
0287abf2dc Borgs now get less confused over time! 2016-06-20 23:55:13 -05:00
Remie Richards
13429cf1d4 user -> src 2016-06-21 01:27:13 +01:00
Remie Richards
c2218f9dd7 break -> continue 2016-06-21 01:22:13 +01:00
Remie Richards
3eed211d91 Venus human trap changes
* Venus human traps now obey the laws of physics when it comes to finding targets
* Venus human traps will continue to grab hold of you even if you're through a wall SO LONG AS YOU WERE ORIGINALLY A VALID TARGET (headcannon: it can still feel you and grasp hold of you with it's vine)
2016-06-21 01:18:53 +01:00
Joan Lung
41eee01d09 \n 2016-06-20 20:15:29 -04:00
Joan Lung
f3043b3386 Cogscarabs have the proper dead icon (#18759)
* Cogscarabs have the proper dead icon

* replace deconflict
2016-06-20 15:55:36 -05:00
Joan Lung
971df0d8de info 2016-06-20 10:36:01 -04:00
Kyle Spier-Swenson
0d6bbbb412 stop the pills (#18703)
* RedPills Processing

Now you have to use START_PROCESSING(SSname, thing) (and STOP_PROCESSING)

* Fixes a minor bug.
2016-06-20 12:07:44 +02:00
oranges
72371fcdc7 Merge pull request #18693 from Core0verload/list_overhead
Reduces list init overhead a tiny bit
2016-06-20 10:59:48 +12:00
oranges
d6bdeb7124 Merge pull request #18455 from Incoming5643/no_bones_about_it
Mutantrace specflag omnibus
2016-06-20 08:15:34 +12:00
Joan Lung
321d7ce4be Non-servant humans can't understand clockwork mobs 2016-06-19 15:46:36 -04:00
unknown
f052ce679b Fixed compile error 2016-06-19 15:13:16 -04:00
unknown
4b396a52e7 Resolved conflicts 2016-06-19 15:07:36 -04:00
Joan Lung
b941a47a60 Adds cogscarabs to clock cult (#18685)
* Adds cogscarabs to clock cult

* playstyle string

* info

* oh good going

* no static

* delay it eating all the metal

* scarab removal service

* cog

* ree

* error handling

* todo: languages = RATVAR

* isclockmob

* very large box

* faintly glowing eyes
2016-06-19 17:26:35 +02:00
Jack Edge
821b3bc1b3 More spawn removal 2016-06-19 01:50:58 +01:00
Incoming5643
6ad190d867 Spotcheck 2016-06-18 19:53:30 -04:00
Incoming
e33dd6dc70 Merge branch 'master' of https://github.com/tgstation/-tg-station into no_bones_about_it
# Conflicts:
#	icons/mob/actions.dmi
2016-06-18 18:57:17 -04:00
Incoming
64c829bd1f Fixes poited out errors and spelling mistakes
the floral suppository now mutates pod people
adds a proper icon for limb regeneration
slime people can't consume their own head
2016-06-18 18:42:39 -04:00
Cheridan
9c59db6cd0 Merge pull request #18659 from MrStonedOne/patch-217
fixes ghost vv.
2016-06-18 11:30:48 -05:00
unknown
b12398e9fc Resolved conflicts. 2016-06-18 12:17:00 -04:00
Cheridan
caf6352581 Merge pull request #18675 from coiax/plz-no-i-have-a-drone-family
Drones have the silicon faction by default
2016-06-18 11:09:32 -05:00
oranges
24eb2c81ac Merge pull request #18690 from KorPhaeron/fulton_patch
[s]Missing return added to fultons
2016-06-18 14:43:12 +12:00
c0
0abc91c59d slot_equipment_priority no longer contributes to list init overhead 2016-06-18 05:09:15 +03:00
c0
1311fb9b43 Reduces list overhead a tiny bit 2016-06-18 04:38:49 +03:00
KorPhaeron
c082b7df5a Missing return added to fultons 2016-06-17 19:08:41 -05:00
oranges
0568b8ebce Merge pull request #18636 from coiax/fix-18630
Drones can hear robotic talk
2016-06-18 10:57:55 +12:00
unknown
706988154b Resolved conflicts 2016-06-17 18:56:51 -04:00
Razharas
4d9d643db7 Merge pull request #18642 from ChangelingRain/holobuff
Changes holoparasite balance
2016-06-18 00:51:09 +03:00
Jack Edge
7c28194f66 Drones have the silicon faction by default
🆑
rscdel: AI turrets no longer fire at drones.
/🆑

- Also cleaned up some stuff in portable_turret.dm while I was there
2016-06-17 15:40:27 +01:00
Joan Lung
a6482c76b2 i'm moving all the levers 2016-06-17 06:54:09 -04:00
Kyle Spier-Swenson
b28b4b8237 State department has censored this commit 2016-06-17 01:53:04 -07:00
Kyle Spier-Swenson
658fe55f57 icon state too. 2016-06-17 01:52:32 -07:00
Kyle Spier-Swenson
2beafae7e0 Should call the parent too, incase that ever matters. 2016-06-17 01:47:02 -07:00
Kyle Spier-Swenson
f2b16cd17d Redpills ghost vv.
Fixes being unable to edit icon or fun_verbs in vv on ghosts.
2016-06-17 01:45:57 -07:00
Xhuis
df08005b60 Two fixes 2016-06-17 00:13:17 -04:00
Xhuis
75d9e4174f [s] Lavaland Patch (#18398)
* Commit squash before update to master

* Removed repathing and slot machine shenanigans

* Legion spawn changes

* Map edits, round II

* Some changes

* Removes map changes, hopefully

* Conflicts 1

* Updates the maps

* Conflicts 2

* How about now?

* Remaps the colossus arena

* Restores old colossus spawning
2016-06-16 22:00:09 -05:00
Militaires
76c4bcc0ea xenomorph maid reskin for byond members (#18545)
Adds a new sprite that byond members can access when being the xenomorph queen
2016-06-17 13:32:08 +12:00
unknown
f33a7efbf7 Resolved conflicts. 2016-06-16 19:10:07 -04:00
Xhuis
527dddd95d Complete Revenant Rewrite (#18522)
I'm unhappy with the way revenants are right now, and my code for them is pretty unsatisfactory in comparison to what I know now. Although revenants will still fill the same role of just being spookier ghosts, they'll be a bit more passive - incapable, for instance, of giving diseases to people. The new revenants will be called umbras and will use vitae instead of essence.

Total change list:

    Revenants have been renamed to umbras. Essence has been renamed to vitae. This may be temporary.
    Umbra spawn events are now weighted higher and spawn an unoccupied umbra. Ghosts are alerted to the umbra's position and may interact with it to take control of it.
    Umbras' health is not based on vitae but has a hard cap at 100.
    Umbras have a passive vitae drain each tick, defaulting at 0.01. If the umbra runs out of vitae, they will die irrevocably. They also slowly regenerate health by doing this.
    When an umbra dies, they leave behind umbral ashes that reform after one minute. They're difficult to see and can be scattered by activating them, although they also have high research levels if you're fast enough.
    Harvesting vitae from critical targets no longer kills them. Harvesting a target in general prohibits them from being harvested until five minutes later, but they can be drained again after that.
    EMPs revitalize umbras and give them hefty amounts of vitae due to their physical nature.
    Umbras have four abilities: Toggle Nightvision, Discordant Whisper, Possess, and Thoughtsteal.
        Toggle Nightvision is self-explanatory.
        Discordant Whisper is identical to the original revenant's transmit.
        Possess allows the umbra to slip into a human's body unnoticed. While in their body, umbras will slowly drain vitae from the human at a tiny rate - not enough to cause harm, but enough to induce adverse effects in the clueless human. These effects intensify over time and eventually lead to the umbra being forced out of their host.
        Thoughtsteal paralyzes a living human for several seconds while the umbra steals their memories. After several seconds, the umbra copies the notes of the target's memories and turns invisible - the hapless victim is stunned for several seconds afterwards and can't be Thoughtstolen by the same umbra again. Umbras have an objective to steal the memories of 25% of the station's population.
    Salt piles have been added, created by salt shaker or just by splashing salt. These piles will prevent an umbra from passing and reveal them briefly if they try.
2016-06-17 10:58:07 +12:00
unknown
a0c866967f Splits languages into languages_spoken and languages_understood. 2016-06-16 18:50:32 -04:00