Giacom
618b41ea08
Merge pull request #1549 from Atskadan/grammarfix
...
Fixes several errors in the cap gun's text
2013-10-11 07:30:17 -07:00
MrPerson
38fe6d7a02
Merge pull request #1542 from Giacomand/remove_radio_icon
...
Removed the radio icon from radio chat.
2013-10-10 15:31:07 -07:00
Atskadan
b9b5f3fbcd
Changes \a to the, since the game never says anything like "you fire A laser gun", etc
...
consistency
2013-10-10 17:06:43 -05:00
Giacomand
3b958ebb54
Merge pull request #1500 from AstralSerpent/master
...
Crayons can now be grinded down for coloured crayon powder, which can be...
2013-10-10 11:59:54 -07:00
Atskadan
3c901165ae
Changes "cap gun" in the firing message to [src], so if the gun is renamed, it will retain that name.
2013-10-10 00:47:06 -05:00
Atskadan
a59122ed0d
Fixes several errors in the cap gun's text, including every instance of "capss" and a sentence that used "is" instead of "are".
2013-10-09 23:54:23 -05:00
Giacomand
838b1167ba
* Removed the radio icon from radio chat.
2013-10-09 20:14:14 +01:00
Mloc-Argent
db0a908038
Make energy weapons not get a bloody overlay and fixed alt-gr not calling AltClick()
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:15:56 +01:00
Mloc-Argent
9de132a0a3
Small fixes and a new atom flag.
...
* Fixes the ( shaped cyan wire
* Fixes a luminosity bug with glowshrooms.
* Changes a ridiculous internal loop in intercoms to use the MC.
* Makes intercoms not be bloodied by bloody hands.
* Adds a "NOBLOODY" flag for atoms that don't want to be bloodied.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:15:55 +01:00
Giacomand
796f3ca9f1
Merge pull request #1517 from Mloc/tg-byond500
...
[MAP] Refactors the code to work with BYOND 500. Big commit.
2013-10-07 07:05:46 -07:00
Aranclanos
d062009a6e
Merge pull request #1507 from Giacomand/napalm
...
Napalm works again, which fixes incendiary grenades.
2013-10-06 17:01:46 -07:00
Aranclanos
f4972ee3a4
Merge pull request #1503 from Giacomand/lockersuffocation
...
Fixes lockers suffocating you in 5 minutes. Fixes #1227
2013-10-06 16:24:26 -07:00
Giacomand
acec04c001
Merge pull request #1483 from Ergovisavi/ied_fix
...
Fixes issue #1418
2013-10-06 16:02:48 -07:00
Giacomand
0c2c02e284
Merge pull request #1484 from VistaPOWA/explosive_dirt_cleaning
...
Makes decals disappear after an explosion
2013-10-06 15:48:45 -07:00
Mloc-Argent
79495f710a
Refactors the code to work with BYOND 500. Big commit.
...
Var changes:
* /obj/item/var/color is now item_color
* /obj/machinery/portable_atmospherics/canister/var/color is now canister_color
* /obj/machinery/atmospherics/var/color is now pipe_color
* /mob/living/simple_animal/mouse/var/color is now body_color
* /mob/living/simple_animal/chicken/var/color is now body_color
Proc changes:
* /obj/machinery/door/proc/animate() is now do_animate()
* /obj/machinery/transformer/proc/transform() is now do_transform()
Map changes are due to pipe instances being changed from color to pipe_color
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-06 19:47:30 +01:00
Giacomand
3b667227e5
* Made atmos_spawn_air() use flags.
...
* Replaced "fire" with SPAWN_HEAT. You will have to use it in conjunction with SPAWN_TOXINS to spawn fire.
* Added flags for HEAT, COLD, TOXINS, OXYGEN, CO2, NITROGEN, N2O, FUEL and AIR.
2013-10-06 00:29:45 +01:00
Ergovisavi
cc2113212b
Fixes an issue where toy dualsabers would reflect like actual dualsabers
2013-10-05 15:21:14 -07:00
AstralSerpent
6462332591
Added the ..() as lord Giacom requested. Added changes to grinder that giacom did. May as well let them piggyback on this commit and hope it somehow forces my gloriously bads crayon powder to be pulled.
2013-10-06 08:16:17 +11:00
AstralSerpent
73d4b247a2
Changes some stuff Giacom provided input on. Thanks Aranclanos and Kaze Espada for the help.
2013-10-06 07:21:19 +11:00
Giacomand
983010e58b
* Fixes lockers suffocating you in 5 minutes. Fixes #1227
2013-10-05 20:20:09 +01:00
AstralSerpent
113d6c0193
Crayons can now be grinded down for coloured crayon powder, which can be used and combined to override reagent colours.
2013-10-05 17:23:17 +10:00
Cheridan
ad6fa779b5
Merge pull request #1446 from Ricotez/airlockpainterfixes
...
Fixes and improvements to airlock painters.
2013-09-30 19:15:30 -07:00
VistaPOWA
620cdb8566
Removes extra var from decals
...
oops that wasn't meant to be included
2013-09-30 22:32:42 +02:00
VistaPOWA
b5fff895ee
Makes decals disappear after an explosion
...
Fixes runes, dirt, blood, etc remaining and floating in space after an
explosion.
Gibs are excluded from this change.
2013-09-30 20:19:41 +02:00
Ergovisavi
e473b76335
Fixes issue #1418
...
Adds a range check for filling up IED'S.
2013-09-29 18:43:09 -07:00
Ricotez
5bd1a5bde7
-The airlock painter now shows a message when initially used on an airlock and out of ink/toner cardridge.
...
-Codewise the functionality of airlock_painter/use() was divided between two procs. Use() still works the same, but can_use() only checks if the painter can be used, without draining ink or playing sounds if it can.
2013-09-30 01:38:31 +02:00
Ricotez
b012829467
-Fixed being able to open the paintjob selection window and just walking away to paint the airlock from a distance.
...
-Fixed a few runtimes that could occur if the toner cardridge were removed while the paintjob selection window is still open.
-If you remove the toner cardridge from the airlock painter, it will now try to be put in your hand before falling to the ground.
2013-09-29 17:40:41 +02:00
Aranclanos
a7a9a27ffb
Merge pull request #1460 from Giacomand/nobreathe
...
Blob Spore Clouds
2013-09-28 17:19:44 -07:00
Aranclanos
4ba95ec038
Merge pull request #1425 from RobRichards1997/21/09/2013-Engiborg-Floortiles
...
Gives Engiborgs Floortiles
2013-09-28 15:43:58 -07:00
Aranclanos
c219c9e4ba
Merge pull request #1405 from Incoming5643/toyAI
...
Adds a toy AI to the arcade machine prize list
2013-09-28 14:58:53 -07:00
Aranclanos
6d87e5a11d
Merge pull request #1389 from KazeEspada/computers
...
Cleans up computer code severely.
2013-09-28 14:48:42 -07:00
Cael Aislinn
4ea0fe35b0
Merge pull request #1469 from Ergovisavi/ergo_mobs_on_fire
...
Mobs on fire: The return: The reckoning
2013-09-28 10:00:24 -07:00
Ergovisavi
3bd07c39de
Swapped extinguishers back to their default value. We'll see how it plays out.
2013-09-28 09:49:53 -07:00
Giacomand
f5e3037e6d
Merge branch 'master' of https://github.com/Giacomand/-tg-station into nobreathe
...
Conflicts:
code/game/objects/effects/effect_system.dm - Resolved.
2013-09-28 01:07:20 +01:00
Giacomand
6731722bff
Made blob spores a bit more useful! On death they will release a spore cloud which will slightly (0.5 per tick) damage people and cloud your vision until the effect wears off.
2013-09-27 10:24:58 +01:00
Incoming5643
705786b482
Cleaning up (2/2)
2013-09-26 12:50:37 -04:00
Incoming5643
9035fa97de
Cleaning up (1/2)
2013-09-26 12:49:38 -04:00
Pete Goodfellow
18eb119ae2
Merge pull request #1415 from Cheridan/ProjectStormchaser
...
"Anomaly" Events!
2013-09-25 10:53:21 -07:00
Ricotez
09663b8507
-Removed an unnecessary typecast and duplicate function call from the airlock painter code.
2013-09-25 11:59:49 +02:00
KazeEspada
da5ff1aca6
Merge branch 'master' of https://github.com/tgstation/-tg-station into computers
2013-09-24 14:07:51 -07:00
Ricotez
2668f82633
-You can now remove the toner cardridge from an airlock painter by clicking on the painter in your hand.
...
-You can now install a toner cardridge into an airlock painter by clicking on it with the toner.
2013-09-24 22:33:32 +02:00
Ricotez
0882d41574
Fixes and improvements to airlock painters.
...
-Airlock painter can now be used on finished airlocks to change their paintjob. Keep away from the Clown.
-Airlock painter description up to standards. It still shows the current ink level.
-Fixed a bug with painting airlock assemblies where painted glass airlocks deconstructed to assemblies reconstructed to airlocks would lose their glass status.
-Airlock painters now make a sound (effects/spray2.ogg) when used to paint an airlock.
2013-09-24 21:31:39 +02:00
Robson Richards
50c5e7ee74
Cleans up the new cyborg floortile, Thanks for spotting it Aran!
2013-09-24 15:55:06 +01:00
Incoming5643
249ac94c59
Took the blink out of gift wrapper
2013-09-24 01:17:13 -04:00
Cheridan
2f7cdd3fde
Merge pull request #1430 from Malkevin/sechailer
...
Sec Hailer: Day 1 bug fixes
2013-09-23 22:05:40 -07:00
Cheridan
87ed1a2e1f
Merge pull request #1417 from fleure/janitor
...
Janitor PDA now locates the cart, removes old bucket locator
2013-09-23 21:17:41 -07:00
Malkevin
8f08a2e13f
Updated the proc to allow it function on objects other than the target.
...
Changed PDAs to use the proc
2013-09-24 00:27:43 +01:00
Malkevin
08a8884b0c
Merge branch 'master' of https://github.com/tgstation/-tg-station into radcollectors
2013-09-23 22:45:28 +01:00
KazeEspada
27bc778449
Merge branch 'master' of https://github.com/tgstation/-tg-station into computers
2013-09-23 13:37:00 -07:00
Incoming
75d9092940
Changes the cooldown on toys to use spawn
...
Removes blink toys from the code. RIPiss
2013-09-23 14:41:54 -04:00