Commit Graph

5 Commits

Author SHA1 Message Date
Giacomand
0603a090ad * Optimized how the multitool found AI cameras by using the camera chunks. 2013-07-15 10:12:52 +01:00
Giacomand
3c811c6150 New Uplink Item: The AI detector is a multitool that will turn red when an AI camera is 7 or less tiles away from the multitool. The AI detector will cost 1 TK. 2013-07-15 09:38:45 +01:00
d_h2005@yahoo.com
629212c228 Fixes issue 1297. Changes the singularity beacon drop from /devices/radio/beacon to just a /device.
Fixes issue 1347. If you can really call it an issue.
Removes the multitool's second desc. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5782 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-25 20:48:32 +00:00
johnsonmt88@gmail.com
867b21c7ce File restructuring!
This brings down a bunch of defines from /code/defines/obj.dm unto their appropriate files.

I've moved morgue.dm from game/machinery into game/objects/structures since that file contains no machines.

I've reorganized the objects/items/stacks folder and made a 'sheets' and 'tiles' folder to keep things separate

I've separated stool_chair_bed.dm into its own folder which now contains the files: stools.dm, chairs.dm, bed.dm and alien_nests.dm to make it a little easier to go through.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4582 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-29 18:00:30 +00:00
johnsonmt88@gmail.com
d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00