Commit Graph

6 Commits

Author SHA1 Message Date
SkyratBot
5c6c91144c [MIRROR] Changes the missing food icon test to cover ALL /obj's [MDB IGNORE] (#18139)
* Changes the missing food icon test to cover ALL /obj's

* Update implant.dm

* Hopefully fixes all the failing integration tests!

* Fixes more missing icons

* Even more icon fixes

* Hopefully that was all of them

* Okay now SURELY that's all of them

* I'm tired of this shit man

* Hopefully that's all, for real this time!

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-12-28 19:30:05 -05:00
ShizCalev
c93bdc30b6 Removes redundant skyrat inhands unit test edit (#17089) 2022-10-22 12:51:42 -04:00
SkyratBot
c99bd442c3 [MIRROR] Inhand unit test modularity support p2 [MDB IGNORE] (#17051)
* Inhand unit test modularity support p2 (#70497)

* Inhand unit test modularity support p2

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-10-21 10:43:37 +01:00
SkyratBot
35024d30a0 [MIRROR] Adds clearer modularity support to the inhands unit test. [MDB IGNORE] (#16790)
* Adds clearer modularity support to the inhands unit test. (#70440)

cl ShizCalev
server: Added clarified downstream modularity support for the inhands unit test.
/cl

Sorry to our downstreams for not being clear about how to add additional locations for the test.

You can now just set a var with the path (example provided) and add make sure you also add the path to your deploy.sh.

If you need additional locations ontop of that, just add another line with generate_possible_icon_states_list("your/inhands/folder/path"), and make sure that path is also in deploy.sh

* Adds clearer modularity support to the inhands unit test.

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
2022-10-12 13:51:34 -04:00
Gandalf
205e55b57f Adds an override to the inhand icon CI check (#16755)
* Update inhands.dm

* ci fix

* ew

* wew

* ew

* wew

* wew

* some hats

* rings and donator clothing

* more guns, pillows, devices

* crush hammer

* Fixing the inhands for the fake announcement device

* traitor_announcer

* Just a handful more fixes, for now.

* lost track of what I changed

* more

* weh

* Okay, now will you pass?

* Update code/modules/projectiles/guns/ballistic/bow.dm

Co-authored-by: tastyfish <crazychris32@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-10-12 00:29:37 +00:00
SkyratBot
2847b2b37e [MIRROR] [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons [MDB IGNORE] (#16649)
* [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons

* cf

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-10-09 22:36:07 +01:00