* Changes the missing food icon test to cover ALL /obj's
* Update implant.dm
* Hopefully fixes all the failing integration tests!
* Fixes more missing icons
* Even more icon fixes
* Hopefully that was all of them
* Okay now SURELY that's all of them
* I'm tired of this shit man
* Hopefully that's all, for real this time!
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
* Adds clearer modularity support to the inhands unit test. (#70440)
cl ShizCalev
server: Added clarified downstream modularity support for the inhands unit test.
/cl
Sorry to our downstreams for not being clear about how to add additional locations for the test.
You can now just set a var with the path (example provided) and add make sure you also add the path to your deploy.sh.
If you need additional locations ontop of that, just add another line with generate_possible_icon_states_list("your/inhands/folder/path"), and make sure that path is also in deploy.sh
* Adds clearer modularity support to the inhands unit test.
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
* Update inhands.dm
* ci fix
* ew
* wew
* ew
* wew
* wew
* some hats
* rings and donator clothing
* more guns, pillows, devices
* crush hammer
* Fixing the inhands for the fake announcement device
* traitor_announcer
* Just a handful more fixes, for now.
* lost track of what I changed
* more
* weh
* Okay, now will you pass?
* Update code/modules/projectiles/guns/ballistic/bow.dm
Co-authored-by: tastyfish <crazychris32@gmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>