Commit Graph

951 Commits

Author SHA1 Message Date
coiax
3a577221d0 Adds new debug verb for highlighting roundstart ATs (#26492)
* Adds new debug verb for highlighting roundstart ATs

Debug -> Debug Verbs enable
then
Mapping -> Show roundstart AT markers

Will highlight AT turfs, for easier location and comprehension rather
than looking at the list of coords. List of coords still works fine
though.
2017-04-28 12:58:34 -03:00
oranges
d95e859e5d Merge pull request #26386 from ChangelingRain/initialnew
New() goes in the trash, we've gotta Initialize()
2017-04-27 10:15:10 +12:00
Joan Lung
6a31978b5e Drake swooping is smoother and more dangerous (#26543)
* Drake swooping is smoother and more dangerous

* tweaky tweak.

* don't behave like it

* slow it down

* swoop at it
2017-04-25 23:28:14 -05:00
Joan Lung
228df13447 Merge branch 'master' of https://github.com/tgstation/tgstation into initialnew
Conflicts:
	code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
	code/modules/station_goals/bsa.dm
	code/modules/vehicles/atv.dm
2017-04-25 07:32:06 -04:00
MrPerson
ff3f84ab81 Replaces /image with /mutable_appearance, where appropriate (#26518)
In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.

I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.

Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
2017-04-25 12:15:16 +02:00
Jack Edge
73eaed4cfd No roundstart stuff needed anymore 2017-04-22 22:08:31 +01:00
Jack Edge
133173c67c Removes adhoc types 2017-04-22 22:07:51 +01:00
Jack Edge
4fe95d0459 Fixes easter eggs spawning during non-easter
So I changed lootspawners to Initialize, which caused some code in
easter.dm to start working and added eggs and baskets to maint loot
table.

- The maintenance loot table is now a global list
- The easter event now modifies that global list.
- Maintenance loot spawners now run on roundstart
2017-04-22 22:07:50 +01:00
Joan Lung
59b905f5ef reeeeeeeeeeee 2017-04-22 10:01:50 -04:00
Cyberboss
44898a9b9e Conveyor movement refactor/fix (#26408)
* Refactors conveyor movement

* Fixes effects being affected by conveyors

* Fixes jetpacks not stopping conveyors

* Fixes /mob/dead being affected by conveyors

* Fixes butterflys being affected by conveyors
2017-04-21 19:27:37 -03:00
Cyberboss
011448491e Fixes proximity_checkers being visible in the right click menu (#26367) 2017-04-20 15:52:14 -03:00
Joan Lung
db9d86a39e New() goes in the trash, we've gotta Initialize() 2017-04-19 18:22:26 -04:00
Cyberboss
4f14ca7a49 Proximity sensing refactor (#26260)
* New proximity monitor datum

* Replace the old systems

* Fixes #26254

* Ports a New and spawn to Initialize

* Switch to Moved

* Remove unused var

* Speedup and fixes

* More speed

* qdel in movable

* Uneeded now

* Fix

* Use the faster RANGE_TURFS
2017-04-16 14:48:29 -06:00
coiax
7707910eb4 Renames the Cleanable/ folder to cleanable/ (#26007)
* Renames the Cleanable/ folder to cleanable/

* Rename in tgstation.dme as well
2017-04-15 10:45:55 -06:00
Joan Lung
f74359e695 Merge pull request #26193 from Robustin/future5
Engimarket 3, The Third III: Fucking Dance Machine
2017-04-14 22:07:02 -04:00
coiax
de35ec5f67 Partial sparks boilerplate reduction (#26081)
* Partial sparks boilerplate reduction

- Lots of obects are making `/datum/effect_system/spark_spread`, setting
them up, firing them, and then not qdeling them afterwards.
- Makes a `do_sparks` global proc that takes the same arguments as `set_up`
and then calls `start` and then `qdel`
- Switches a bunch of things to use this proc
- Makes emitters keep their own spark_spread datum around, since they
spark so damn much.
- Also makes some things use timers and ports some things to Initialize.

* Compilation
2017-04-12 19:59:45 +02:00
AnturK
0fb598f55e Some arcade cleanup (#26041) 2017-04-12 09:53:46 -03:00
BeeSting12
71d191e0eb The herpes of arts and crafts. (#26006) 2017-04-09 18:59:41 -03:00
Profakos
22ab7b3031 Ports the remaining few cleanables to Initialize (#25957) 2017-04-08 11:27:56 -03:00
Robustin
123a45ea9b Merge branch 'master' into future5 2017-04-07 10:16:06 -04:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
ExcessiveUseOfCobblestone
8b3c7979b6 Ports spider structures to Initialize (#25893) 2017-04-05 22:40:53 -03:00
Robustin
5719365a0a Merge branch 'master' into future5 2017-04-05 15:31:34 -04:00
Cyberboss
c242b80730 Fixes TK touching portals (#25856) 2017-04-04 23:45:46 -06:00
Cyberboss
22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
Cyberboss
3264fdd1d0 Port gibspawners to Initialize (#25794) 2017-04-02 23:01:42 -03:00
Cyberboss
78ee754da3 Merge upstream 2017-04-01 23:38:37 -04:00
Joan Lung
da2c9f86e2 Merge pull request #25673 from Cyberboss/DecalsInit
Ports all decals to Initialize
2017-04-01 23:12:48 -04:00
Joan Lung
67fd0a9067 Merge pull request #25665 from Cyberboss/Botherance
Decals will no longer exist in walls, lava, or space
2017-04-01 23:11:25 -04:00
Cyberboss
0a34ef49ba Merge branch 'master' into DecalsInit 2017-04-01 22:41:18 -04:00
Cheridan
87c6cdefd3 Merge pull request #25733 from coiax/whoops-gibs-oil
Fixes runtimes with gibs and oil
2017-04-01 21:24:39 -05:00
Cyberboss
e780145d66 Update misc.dm 2017-04-01 17:56:39 -04:00
AnturK
e6803e64a2 Merge pull request #25580 from coiax/landmarks-refactor
Landmarks refactor, part 1
2017-04-01 13:26:03 +02:00
Cyberboss
e3c31d2fa7 Roundstart Events. Fixes xeno egg announcement timer (#25659)
* Add support for roundstart events

* Fixes #25649
2017-03-31 20:20:40 +02:00
Jack Edge
443435bfe9 Fixes runtimes with gibs and oil 2017-03-31 19:12:05 +01:00
Cyberboss
5646c736c8 Merge upstream 2017-03-30 19:18:59 -04:00
Cyberboss
82b1b28d6b Ports all decals to Initialize 2017-03-30 16:18:35 -04:00
Cyberboss
d0a517412e Decals can no longer exist on inappropriate turfs 2017-03-30 15:08:02 -04:00
AnturK
1b138562b4 Minor runtimes fixes. (#25566)
* Fixes power monitor runtime

* Fixes reagent data runtime

* Nullspace is no smoking zone
2017-03-29 19:21:51 -03:00
coiax
d0c7e125f1 Fixes supermatter generated anomalies living too long (#25563)
- Changed from magic numbers to defines.
- Minor cleanup, use of QDEL_NULL and trimming some returns on
supermatter.dm
2017-03-29 19:19:54 -03:00
coiax
b7a00f4025 Cleanables use Initialize() (#25576) 2017-03-29 19:15:31 -03:00
coiax
afd9b4a88d Maintenance loot cleanup (#25448)
🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑

- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
2017-03-30 09:03:15 +13:00
Jack Edge
f55f037e53 Turns out that the chef job is actually called Cook 2017-03-29 18:51:24 +01:00
MMMiracles
48da27feb8 CereStation (#24665)
* cerestation test build or something i dunno

* map edits

* added exosuit/cyborg consoles to bridge, added experimentor to science test chamber. added directional signs to bridges for basic department directions.

* airless turfs HO

* TUUUUBES

* additional map edits

* SM engine, partial Engineering rework

* press x to .json

* CIRCUITS

* boss of this gym

* map changes galore

* atmos checkpoints + signs

* Add cerestation.dm

* quick fixes

* map edits again

* auth keypads + minimap

* suit change, button fixes

* maintenance + map + other stuff

* map fixes out the wazoo

* honk

* wowzer

* beware of basket-stealing bears, purges harmful heretic tags (for the most part)

* removes the bone-zone
2017-03-29 13:38:35 -04:00
Jack Edge
2947b6679d Converts Centcom 2017-03-29 18:08:30 +01:00
Jack Edge
2d78e0f582 Pubbystation landmark types 2017-03-29 17:04:53 +01:00
Jack Edge
b6750ad83c Properly type all of Metastation's landmarks 2017-03-29 00:11:15 +01:00
Jack Edge
24bf8b2ae1 Changes hand named landmarks on Deltastation 2017-03-28 21:00:03 +01:00
Jack Edge
fc89cc9c33 Removes unused monkeystart landmark type 2017-03-28 19:20:47 +01:00
Robustin
5fb208957a Merge branch 'master' of https://github.com/tgstation/tgstation into AHHHHHHHHHHHHH 2017-03-26 12:15:15 -04:00