Commit Graph

11793 Commits

Author SHA1 Message Date
Razharas
e9dae3be88 Merge pull request #13015 from SuperSayu/Holodecker
Holodeck Upgrades [MAP]
2015-11-16 04:51:49 +03:00
Vincent
faf5ddaceb Holodeck refactor and Enchancements
Moves holodeck code to modules/holodeck.  Repaths holodeck structures a little.  Cleans holodeck code and prepares for additional features (multiple holodecks, etc).  Should fix #4828.

Necessary map bugfixen for Asteroid, Disc, Dream, Meta, and TG.
Adds Lounge, Emergency Medical, pet center, and holdout room to the rec holodeck.

All items spawned by the holodeck will do only stamina damage, except when emagged.  This allows emergency medical to be staffed with scalpels and bonesaws and such.  Emergency medical has some functioning equipment but the only drugs available are in the sleeper.
2015-11-15 20:23:23 -05:00
Razharas
70391716e7 Merge pull request #12400 from bgobandit/cakehatbugs
Cake hats now properly emit light.
2015-11-16 03:01:07 +03:00
duncathan salt
30ea5ba36d Merge pull request #13026 from Anonus/blightmode
Revenant Changes LXIX
2015-11-15 16:01:11 -06:00
duncathan salt
7f48bf70f5 Merge pull request #13027 from tkdrg/FUK
Pickup() improvements
2015-11-15 15:59:05 -06:00
bgobandit
5cdeabe0a5 Merge branch 'master' of https://github.com/tgstation/-tg-station into cakehatbugs
Conflicts:
	code/modules/clothing/head/misc_special.dm
2015-11-15 16:30:03 -05:00
Cheridan
0baf7610dd Merge pull request #12999 from Anonus/grillby's
Plasmamen can now man the bar
2015-11-15 14:26:58 -06:00
Cheridan
caa7adeeba Merge pull request #13022 from tkdrg/morefix
R&D and Misc Fixes/Tweaks
2015-11-15 14:19:44 -06:00
Aranclanos
37ac44e9d6 Merge pull request #12985 from tkdrg/fuckme
Fixes posibrain ghost alert
2015-11-15 03:57:59 -03:00
Aranclanos
b1b5e73907 Merge pull request #13018 from Cheridan/my_b
Fixes warning in anomaly_pyro.dm
2015-11-15 03:36:02 -03:00
Razharas
62cd83fa30 Merge pull request #12778 from AnturK/minor_upgrades
Mech Speech Bubbles, POI list for Observe
2015-11-15 09:07:21 +03:00
duncathan salt
328c9537e7 Merge pull request #13013 from tkdrg/bugs
Logging improvements
2015-11-14 23:45:45 -06:00
duncathan salt
a2a3a471c7 Merge pull request #13000 from hornygranny/master
wastes a get
2015-11-14 23:44:20 -06:00
duncathan salt
f26a4fa106 Merge pull request #12992 from phil235/ProjectileSuicideFixes
Fixes your shield blocking the bullets when committing suicide with a
2015-11-14 23:43:55 -06:00
Nerd Lord
e7e10c1b7c If H and memes... 2015-11-14 23:24:36 -05:00
Nerd Lord
b91e32d0c3 Improves revenant ability sprites further.
Also tweaks icon proc slightly so it's easier to do testing stuff.
2015-11-14 20:56:11 -05:00
Remie Richards
ff26ef3fff Merge pull request #13009 from MrStonedOne/patch-62
[Ready] Fixes map loader incorrectly detecting x size in maps
2015-11-15 01:20:04 +00:00
Tkdrg
11ab5901ee Pickup() improvements
Fixes flashlight exploit.
Removes unused proc can_use_hands().

Fixes #11282
2015-11-14 17:05:08 -03:00
Nerd Lord
c04946908f Commit efficiency: low. 2015-11-14 14:46:44 -05:00
Nerd Lord
bffa938df9 continue 2015-11-14 14:44:42 -05:00
Nerd Lord
1ff4f00791 The changelog is the PR, but:
Defile no longer directly affects mobs. Instead, it rips up floors and opens machines and lockers.
Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things.
Tweaked costs and stuntimes again.
Transmit has a new, spookier icon.
2015-11-14 14:13:12 -05:00
Tkdrg
8c694d9fc0 R&D and Misc Fixes/Tweaks
Fixes invisible gasmask exploit.
Fixes mineral duplication exploit in protolathe.
You can no longer break a RD Console while a linked machine is busy.
Adds cancel button to admin Send To.

Fixes #12729
Fixes #12197
Fixes #11741
Fixes #11449
2015-11-14 13:35:05 -03:00
Cheridan
d7bf779f2d Fixes warning in anomaly_pyro.dm 2015-11-14 00:23:05 -06:00
Jordie
bc71a9264a Merge pull request #13008 from Razharas/SpaceTransFix
Makes space transition code fast and beautiful
2015-11-14 17:12:22 +11:00
Cheridan
894784acab Merge pull request #12967 from Anonus/burnbabyburn
Makes anomalies more dangerous
2015-11-13 22:23:34 -06:00
Tkdrg
021b99badb Logging improvements
Fixes SMES deconstruction logging.
Radiation will no longer message admins unless a living mob is hit.
All rad pulses will still be saved to logs.
Also adds a JMP link to the rad pulse message.

Fixes #12442
Fixes #12609
2015-11-13 18:08:23 -03:00
Kyle Spier-Swenson
27aad8a3bc fucking Lummox JR's map loader treating chars and tiles as one 2015-11-13 10:22:52 -08:00
Kyle Spier-Swenson
ca7c087d48 Fixes map loader incorrectly detecting x size in maps 2015-11-13 02:32:28 -08:00
Razharas
a3bd89210a Shaves off 1568 iterations
Shaves off 1568 iterations
2015-11-13 10:57:42 +03:00
Razharas
8e38bb4b48 Makes space transition code fast and beautiful
Makes space transition code fast and beautiful
No more looping through all turfs in the world
520200 (255*255*8) iterations -> 57120(255*7*4*8) iterations
Almost 10 times faster, and less code too!
2015-11-13 10:31:34 +03:00
duncathan salt
67ae63161f Merge pull request #12938 from KorPhaeron/emitters
Allows you to var edit emitter projectiles
2015-11-13 00:16:11 -06:00
hornygranny
b5e12f9faf wastes a get
wastes a get
2015-11-12 19:45:06 -08:00
Nerd Lord
cd31b8d74b Plasmamen can now man the bar. 2015-11-12 22:38:10 -05:00
as334
d39982e98a Small tweak for Cheridan 2015-11-12 22:09:26 -05:00
as334
a6eaf76d72 Fixes merge conflicts, adds new sprites, hopefully fixes weird helmet sprite bug. 2015-11-12 21:54:08 -05:00
phil235
5268a2613f Merge pull request #12994 from phil235/ReagentObfuscation2
Reagent obfuscation (copy)
2015-11-12 23:25:55 +01:00
Xhuis
e02831d5b1 Reagents can no longer be determined by examining a reagent container without the proper apparatus. Silicons and ghosts can always see reagents.
Science goggles now allow reagents to be seen on examine. In addition, chemists now start wearing them. The bartender has a pair that looks and functions like sunglasses.
2015-11-12 23:01:33 +01:00
duncathan salt
df6ac90baa Revert "Revert "Merge pull request #12067 from AnturK/resequencing"" 2015-11-12 15:25:31 -06:00
phil235
9e3b7610ff Merge pull request #12959 from tkdrg/abranch
Fixes adjust_fire_stack to work with macro Clamp()
2015-11-12 20:15:06 +01:00
phil235
e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
Razharas
3992858ed1 Revert "Merge pull request #12067 from AnturK/resequencing"
This reverts commit d5fd4440ea, reversing
changes made to 605710d0ec.

Reverting this bullshit
2015-11-12 21:11:50 +03:00
Tkdrg
fdccdb6ab9 Fixes posibrain ghost alert
Yes, I did put the args in the wrong order. Kill me.
2015-11-12 02:30:51 -03:00
duncathan salt
4fcdc7d748 Merge pull request #12950 from phil235/AIMechStunFix
Fixes flashbanged mmis in mechs losing access to most mech functions
2015-11-11 16:34:24 -06:00
duncathan salt
b1d1ecb81f Merge pull request #12904 from Incoming5643/action_action_action_action_action
Adds action buttons for slimes
2015-11-11 15:21:05 -06:00
Incoming5643
5c5c24380e ayy 2015-11-11 16:04:05 -05:00
Incoming
d8a0dc6b54 jumps through hoops to save two lines
adds slime growth as a define
2015-11-11 16:00:38 -05:00
as334
6a2c3b3fb1 Adds sprites for the most part. 2015-11-11 15:44:59 -05:00
Nerd Lord
e19757bca3 MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH 2015-11-11 15:20:48 -05:00
Cheridan
3a62235415 Merge pull request #12791 from KorPhaeron/removelizardremovelizard
Human only ERT and Deathsquad
2015-11-11 13:20:49 -06:00
Nerd Lord
f8464b97ef Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.

In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00