Paxilmaniac
7bf66e8780
Reworks microfusion guns to behave like energy guns that can be upgraded, not like ballistic guns that happen to fire lasers ( #16017 )
...
* dont look at the branch name
* removes the rechargeable attachment from cargo, fixes a desc
* its a two handed weapon y'all
* its a tradeoff, not a flat upgrade
* copypaste naming my beloved
* unless its admin or has big downsides, everything should be a sidegrade
* reorders the messages
* a whole bunch of realizing these modules dont mean anything anymore
* we dont need ammo pouches since we dont reload these anymore
* i forgor a few
* some fixes to make self charging usable
* indentation fixes, this is also a constantly running fusion reaction
* damnit i forgor
2022-09-17 22:42:49 -07:00
RatFromTheJungle
aa8950c275
[MODULAR] Removes the undercharger MCR attachment. ( #12688 )
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* rere
* Update microfusion_designs.dm
* Update microfusion_techweb.dm
* Update microfusion_gun_attachments.dm
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com >
2022-04-13 22:00:13 +01:00
ErdinyoBarboza
55c31ab34d
[SEMI-MODULAR] MCR Expansion Vol 1 & Balance Passes ( #11377 )
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* LasersAreTameNow
* HellfireAndSuperheat
* Update readme.md
* Modular Edit of Damage
* moreupdates
* Update modular_skyrat/modules/microfusion/code/microfusion_gun_attachments.dm
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com >
* goerofsleepy
* eep
* morestuff
* Update microfusion_gun40x32.dmi
* Update microfusion_designs.dm
* price
* oops
* whyisthiscodenotworking
* help
* aaaaaaaaaaa
* how
* YeahBabyWeMadeIt
* wowcoolreloads
* LetsGoBaby
* coolbox
* Update modular_skyrat/modules/microfusion/code/cargo_stuff.dm
Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com >
* reviews
* missedone
* cells
* cargo
* aaaaaa
* lasernerf
* refactor
* hhnnngh
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com >
Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com >
2022-02-20 12:49:33 +00:00
Gandalf
5d5d693981
Microfusion bugfixes ( #9911 )
2021-12-06 19:12:21 -05:00
Gandalf
f3020a7f42
Microfusion Energy Guns ( #9638 )
...
* RELOADING!
* Update skillchip.dm
* a
* Update master.dm
* Update master.dm
* Part one
* E
* E
* EOR
* Oops
* EEEH
* Fixes.
* begone oldcode from old times
* fixes
* cell attatchments
* haha u cant spell
* Gun attachments!
* Fastest gun in the west
* Update multi_cell_charger.dm
* ESA
* Stability
* phase emitters
* foixes
* More fixes
* Update microfusion_gun_attachments.dm
* Update microfusion_gun_attachments.dm
* eee
* Intermediate interactions.
* Update microfusion_energy_master.dm
* wooh
* EEE
* Update microfusion_cell.dm
* Map edits
* Merge branch 'master' into gun_reloads
* E
* attachment removal
* Update _basemap.dm
* proper parent gun interactions
* Update code/game/machinery/recharger.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
* E
* Update modular_skyrat/modules/gunsgalore/code/guns/ballistic_master.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
* Update modular_skyrat/modules/microfusion/code/microfusion_cell.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
* Update modular_skyrat/modules/microfusion/code/microfusion_cell.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
* Review comments pt2
* review comments pt2
* review part 3
* review part 4
* review 4.1
* review fixes
* Update microfusion_designs.dm
* ffs
* Update code/__DEFINES/~skyrat_defines/traits.dm
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
* Nearly there
* final review commit
* Update multi_cell_charger.dm
* Update microfusion_energy_master.dm
* E
* insight
* Fixes, rgb, remove instability on cells
* de epic
* Update _basemap.dm
* TGUI in the houise
* Update MicrofusionGunControl.js
* FULL STEAM AHEAD CHOO CHOO (Adds zooming)
* FUU bayonets and flights
* e
* Nearly
* microCHANGES
* Update gun.dm
* Minidate.
- Shooting the gun while it's overheating can cause it to [REDACTED].
- Shooting the gun while it's overheating will burn your hand!
- Some cells will now notify you when they're empty using an alarm sound.
- Gun barrel attachments now change the sound of the laser!
- An overheating emitter slows down!
- Emitters now control fire time more!
* 0
* owo
* FFF
* Update code/game/machinery/recharger.dm
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
* Update modular_skyrat/modules/gunhud/code/gun_hud_component.dm
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
* no spolsion
* Generally we want the cell in our hands
* 0
* Update microfusion_gun_attachments.dm
* E
* E
* FINAL
* superheater
* Update projectiles.dm
* Update microfusion_energy_master.dm
* Update projectiles.dm
* Update microfusion_gun40x32.dmi
* Update laser_1.ogg
* E
* whoop
* Cargo crates!
* Review plus material updates
* Update microfusion_designs.dm
* E
* E
* E
* E
* EEEE
* Update gun_spawns.dm
* Some fine tuining
* Update gun_spawns.dm
* Update recharger.dm
* E
* Update microfusion_gun_attachments.dm
* E
* E
* Update microfusion_gun_attachments.dmi
* Update code/game/machinery/recharger.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
* E
* You can now actually insert different cells into advanced guns!
* 0
* E
* Update microfusion_gun_attachments.dm
* Update microfusion_energy_master.dm
* Update modular_skyrat/modules/microfusion/code/microfusion_cell.dm
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
* Update modular_skyrat/modules/microfusion/code/microfusion_cell.dm
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
* E
* Update microfusion_energy_master.dm
* Update microfusion_gun_attachments.dm
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com >
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
2021-12-03 22:38:08 +00:00