Commit Graph

30 Commits

Author SHA1 Message Date
Krysonism
b8b347722d Drugs of the 26th century. Three new hella rad drugs, one less lame drug and more! (#60432)
* lead stuff

* kronkus + loot table

* one drug sprite

* kroncaine

* drug items

* addiction stuff

* makes this compile

* plane master controllers

* small adjustments

* bro its a comment CHILL OUT

* temp

* desc and sprite update

* temp

* hmm

* invisible1

* invisible2

* fixes

* It compiles

* misc drug fixes

* signal

* synthesis

* fix

* span macros

* kroncaine filter removal + no speedup on cuffs n narsie rune

* makes the ampoule visible.

* hud-b-gone

* revert

* reverts more

* sound enviroment

* on_transfer & animated fade

* adrenal crisis + unknown

* blastoff signal

* blastoff adjustments

* filters

* small fixes

* animation parallel

* Taste, sounds and feel

* span proc

* final touches

* review and integration fix

* less blood, more fun

* moth and blood fix

* KronKaine and bLaSToFF spelling fix

* Assorted bLaSToFF fixes and range change

* suggestions from head head head coder

Co-authored-by: floyd <Floydje123@Hotmail.com>
2021-08-09 12:03:36 -04:00
Ghom
4570d6d132 Replaces morph set_varspeed() calls with movespeed modifiers. Better it up. (#60154)
Fixed morph speed being slower while undisguised and some old code related to it.
Fixes #57202 
(All you need to do is to disguise yourself once and undisguise. You are now about half as slow as you were prior in each form.)
2021-07-11 23:12:22 -07:00
cacogen
d3dd525e08 Cannabis has more believable effects (#59360)
Adds cannabis reagent and replaces space drugs with it in cannabis products
Adds space drugs to rainbow weed, which fits its theme and might satisfy the people who miss the effect
Removes lipolicide from cannabis products in favour of the reagent consuming nutrition directly
Cannabis reagent gives you messages describing symptoms of cannabis intoxication, makes you laugh, makes you hungry, has a chance to couchlock you buckled to a chair and put you to sleep lying down
Cannabis no longer references hallucinating, can't be overdosed and has no addiction
Adds Stoned status effect, which is applied by cannabis reagent
Stoned status effect slows you down, gives you bloodshot eyes, makes you clumsy, boosts your mood and gives you the drugged sound environment
Adds "stoned" icon state for Stoned status effect screen alert (sprite shamelessly stolen from the Smoke spell)
Adds BLOODSHOT_EYES trait, which is applied by Stoned status effect
Adds examine eye descriptions for bloodshot eyes and player-chosen red eyes
Adds cannabis movespeed modifier, which is applied by the Stoned status effect
Adds Stoned mood event, which is applied by Stoned status effect and gives the same mood boost as High but doesn't reference tripping
2021-06-27 21:14:48 -03:00
IndieanaJones
d3fbd35ffb [READY] Space Dragon Quality Improvement Update (#57942)
qol: Space Dragon's gust attack is now tied to right click instead of an ability button
balance: Space Dragon has received numerous balance changes, most notably that Space Dragon will stall the shuttle until it loses or completes its objectives
fix: Fixed numerous bugs with Space Dragon, most notably the rifts not vanishing after Space Dragon's death
soundadd: Space Dragon now has a custom roar for dying and winning
imagedel: Deleted now unused Space Dragon ability icon
refactor: Space Dragon's speed changes are now controlled using movespeed modifiers instead of direct speed adjustments

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-04-12 17:09:26 -07:00
Ghom
f937793e6d Fixes flying damage slowdown applying to the floating movetype instead. (#57994) 2021-03-29 12:38:57 -07:00
Thalpy
5bfab4a84b Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics (#57104)
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-27 14:10:53 -08:00
Qustinnus
ef80ed1935 Addiction rework (#56923)
Co-authored-by: Krysonism <49783092+Krysonism@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-16 18:20:16 -08:00
skoglol
8e3b7ad801 Remove adrenal implant and associated reagent (#56649) 2021-02-05 11:51:08 -08:00
SmArtKar
169a2bedfe Resonator rework (#56293)
Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-01-30 17:09:30 -08:00
Fikou
aa9c58f1f8 Reworks the champion's hardsuit (#55337)
fixes hiero staff recall mesage not working
Reworks the champion's hardsuit
changes:
name: champion's hardsuit -> berserker hardsuit
armor: (MELEE = 65, BULLET = 50, LASER = 50, ENERGY = 60, BOMB = 50, BIO = 100, RAD = 100, FIRE = 80, ACID = 80) -> (MELEE = 30, BULLET = 10, LASER = 10, ENERGY = 20, BOMB = 10, BIO = 100, RAD = 10, FIRE = 100, ACID = 100)
doesnt have ert stripping time so its shorter
it cant hold the pka or cutter on itself, but it carries knives, resonators, spears and the crusher
adds berserk mechanic: with every hit you take thats not from yourself, you get berserk charge equal to the damage dealt to you divided by 4, if its a projectile attack this value is multiplied by 1.5, so a 20 damage melee hit gives you 5 charge, while a 20 damage projectile gives you 7 charge
use berserk ability with 100 charge to go berserk
you move a bit faster, you hit 2 times faster, you get a cool color and your melee armor is massively increased for the duration (about 10 seconds?), but you cannot shoot guns during the effect
2020-12-06 23:47:12 -08:00
IndieanaJones
0279109cf9 Spider Rework (#54451)
Spider refactor and hostile animal stamina changes.
2020-11-10 15:31:08 +01:00
Ghilke
1846efda7e Merge branch 'master' into reactions-go-BRRRR
merge master
2020-08-25 16:35:06 +02:00
Ghilke
f8d3f599c3 name change (again), more breath code 2020-08-23 16:08:52 +02:00
floyd
33a51402cd more shit 2020-08-20 23:36:29 +03:00
wesoda25
eb2932a079 bam bam pow (#50074) 2020-03-21 17:07:58 +01:00
Rohesie
e36475e1f4 Slowdown fixes and tweaks (#50095)
* Slowdowns

* Highlander fix
2020-03-21 17:01:34 +01:00
Ghilker
e7a22853f7 Addition of Freon (no removal, no fire) (#49821)
* Just freon addition, no removal nor fire. Maybe unbalanced

* fixes

* material properties addition, removed from the object itself

* added admin and game logging to hot ice

* Typos

* made the component more generic

* other typos, some fixes

* typos and balancing

* better code readability

* dunno

* merge error and travis build errors fixes

* asked changes, fixes and balancing
2020-03-20 19:08:50 -03:00
kevinz000
6dc2f47411 better idea 2020-02-18 03:59:28 -07:00
kevinz000
8d16c25825 these need ids 2020-02-18 00:06:12 -07:00
kevinz000
1c0b764dcf no more ids 2020-02-18 00:04:16 -07:00
kevinz000
49f4ce6212 Merge remote-tracking branch 'tgstation/master' into movespeed_modifiers_take_two 2020-02-03 14:14:22 -07:00
kevinz000
e5136f86b2 *yawn 2020-01-11 23:28:31 -08:00
kevinz000
f56844d54a i forgot how bad i was at coding 2020-01-11 22:38:35 -08:00
kevinz000
6da319481b woops forgot those 2020-01-11 22:23:37 -08:00
kevinz000
c91e19c442 Merge remote-tracking branch 'tgstation/master' into movespeed_modifiers_take_two 2020-01-11 22:17:04 -08:00
kevinz000
63d54e3e4f PAIN 2020-01-11 22:11:29 -08:00
kevinz000
935817e607 a a a a a 2020-01-11 15:36:32 -08:00
kevinz000
9725ba6b57 variable modifiers 2020-01-10 14:49:59 -08:00
kevinz000
75c575acef move some stuff add some stuff yadda yadda 2020-01-10 13:36:32 -08:00
kevinz000
46451e23ea move stuff 2020-01-10 07:27:44 -08:00