Commit Graph

6 Commits

Author SHA1 Message Date
Incoming5643 a9561b3a63 Fixes ANOTHER ".len of an empty list is null, not 0" error 2016-08-24 22:06:40 -04:00
Incoming5643 1af30b57b7 Whoop 2016-08-22 21:30:48 -04:00
Incoming 977e267e85 Stomps out what should be the last of the bugs keeping persistence down.
A satchel will now always spawn even if there aren't enough satchels in the pool. It'll just be empty!
2016-08-22 21:20:40 -04:00
Incoming5643 cd41bf94ff I keep looking through this and I keep finding little things wrong.
How did this even work locally
2016-08-21 18:32:46 -04:00
Incoming d8d8732513 Secret Satchel's Hotfix 2016-08-21 16:19:55 -04:00
Incoming5643 f70ba63d3e You can smuggle smuggler's satchels to a future shift (#19838)
* Hidden Smuggler Satchels hidden beneath the station now persist between rounds, though there's no assurances of WHEN they'll appear next and only one will ever appear in the round.

NOTE THAT THIS PULL INTRODUCES A CRITICAL BUG, DO NOT MERGE *JUST* THIS PR, AWAIT THE FOLLOWUP

* Finishes up satchel persistence.

Satchels require at least 20 saved bags before any will start spawning.

the var persistence_replacement can be set to a path to replace a very high risk item with a lower risk look alike. This is currently done with the nuke disk, the wizards spellbook, and the uplink implant

* DESIGNATED.
REMIE.
PULL.
2016-08-20 16:27:02 +12:00